Jump to content

New Religions


Nightshade

Recommended Posts

One of the things that have had a huge impact on the history of our world has been the transformation or addition of religion. I was thinking of doing something with this in my Fantasy HERO game.

 

Has anyone done this in their game before? Was it a good experience, bad, somewhere in between?

 

Say you were in a game and this started to evolve as part of the plot line (the rise in popularity of a new religion). Would that interest you? What if it was the drive behind a plot?

 

Nightshade

Link to comment
Share on other sites

I think it's a great idea. Something to upset the politics and populace.

 

Imagine the charismatic leader of the new order as it spreads through the world. He/she may appear as a hero to the poor, playing to their needs, inciting them to rise up and disrupt the current government/religion. This could lead to small clashes of faith between factions, or large scale religious wars. The leader could only be posing as a "good" guy. Maybe he is motivated by power, or something darker. (Like the devil in disguise, spreading conflict to weaken the former religion or government and open the area up for conquest!)

 

Lots of possibilities!

Link to comment
Share on other sites

I think evolution and revolution in religion is one of the things that will really bring a world to life. Most systems use a 3 fold approach - those who fight, those who work, and those who pray as the foundation on which society rests.

 

I take a little different approach -

1. Those who fight

2. Those who work

3. Those who pray

4. Those who enchant

5. Those who sell

 

My game is set in a fantastical 900-1100 and the beginnings of the rise of mercantilism. The whole point is that depending on the game you want to run and when you want to run it, you focus more or less on the different foundations of society. Most games focus on #1 and occassionally #4 .... I think a the most engaging games incorporate NEARLY equal parts with number 2 lagging behind the pack but still not totally ignored.

 

I really recommend two books on religion if you get the chance: GURPS religion and The Book of the Righteous by Green Ronin (d20 but still in the top 5 RPG books I own). Even if you do not use either in your game the ideas they can inspire/codify are well worth the price tag.

 

I also think that one of the best things that you can do to bring a religion along is to create internal schisms. Maybe the paladins have removed themselves from the authority of the church? Or a heretic with a large following was burned at the stake and now has inspired a sect that seems to be getting stronger instead of weaker.

Link to comment
Share on other sites

The religion in my campaign is based mainly on the Catholic Church with a few eastern influences (belief in reincarnation, for one). It is generally much more tolerant than the Medieval/Renaissance Church, although it has had its share of heresies and offshoots (versions of the Anglican, Calvinist and Lutheran faiths). Definitely it is a major factor in the campaign.

 

Also, it can be used as a plot device. On their fist adventure, the party was sent to protect a bishop who was once the mentor of one of the PCs, a defrocked priest. The PC took pains to keep the bishop safe, only to be betrayed by him. No, it wasn't a nice thing to do, but I was trying to show my players just how treacherous certain powerful men were.

 

BTW, that bishop has since become a cardinal, and will eventually become the Paragon (my version of the Pope). And his policies will turn the continent upside down.

Link to comment
Share on other sites

I played in a long-running campaign (7-8 years) wherein the original church (based on a triad of equal and related gods) split when one influential cardinal came up with "proof" that one of the triad was actually the "supreme being". For two years or so (real time) the story came to us in bits and pieces about this squabble at a conclave, or that disagreement between rulers adopting the faith of their patron churches...that sort of thing.

 

Then it turned into a religious war, and things got ugly. Everyone basically chose sides.

 

To top it all off, in the middle of this, a new sect began to push their pantheon, and as people were fed up with the ongoing war in the "established" church, they began seeking guidance from the new gods.

 

This, of course, was the point. Turns out the original cardinal proposing the "supreme" being was an agent of the new pantheon, and it was his job to stir up trouble in order to give the new gods a foothold. It was our party's job to put an end to it.

 

Oddly enough, we embraced the new gods and helped drive out the established religious order. The GM did such a good job of making them sound appealing we all bought into it. Quite the campaign.

 

Just an example of what you were asking.

Link to comment
Share on other sites

Originally posted by assault

The main problem, of course, is that the deities that underpin both the new and old religions are real... :)

 

Hmm... I don't think you would want to be around when the gods go to war...

 

Even better. The gods don't go to war. They deliberately set up conflict among mortals and place bets on the outcome. Then after a few centuries, the losing team returns with new names and a new sect to start it all over again. It's all a game to them.

Link to comment
Share on other sites

You need to have a general underlying concept of what religion is in your campaign.

 

If your campaign assumes a pantheon of gods, then you need to deal with out this new god came to be a god in the first place. Is it possible without being born to a god? Is it possible only with the help/consent of other gods? Is there a way to become a god without the help of other gods? (Any organized pantheon of gods would certainly come up with methods for preventing new godships without the express approval of the pantheon). The method by which this new entity becomes a god will drive how other gods view the newcomer, and what they might do to aid and/or hinder a god. (And why can't existing gods just destroy the new god?) The 'legitimacy' of the new godship will also affect how mortals percieve the new god and preisthood surrounding the god. A preisthood around a god who has the sanction of other gods will draw less controversy than a priesthood around a god that somehow forces its way into godhood.

 

If religion in your campaign focuses more on the belief system and organization, rather than involvement of an actual god, then reaction to the new religion will be more political. The important factors are how appealing the message of the new religion is, the charisma and organizational skills of its leaders, and it's abilitiy to mobilize alliances with other powerful institutions.

Link to comment
Share on other sites

Religion on my world works a whole lot like the religions of Earth. You can't truly "prove" the existance of divinity. The beliefs of anyone is completely up to their faith.

 

Gods don't walk the planet. Gods don't grant spells. Miracles are, well, miracles.

 

That being said, religion plays a huge role in the world (just like it does here). There are theocracies, holy men, zealots bent on bringing their vision of the faith to the world, etc. But there are also athiests, agnostics, and people searching for their place in the world.

 

What I am talking about here is adding a whole new religion, not a god to the existing pantheon. This religion would reject the entire pantheon even exists. Sounds like it could be fun.

 

Nightshade

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...