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Hieroglyphics...


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Re: Hieroglyphics...

 

If you want to be able to identify the hieroglyphics, tell what dynasty the style is from, and, perhaps some of the history of the individual glyphs, then you want a KS: Hieroglyphics. If, however, you want to be able to read (and write) the language, you need the LS. I'd actually recommend both, since they'd be complementary.

 

JoeG

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Re: Hieroglyphics...

 

Language Skill or Knowledge Skill? How should I buy the ability to read that... Lang: Ancient Egyptian with Literacy? KS: Hieroglyphics?

 

Are you looking to make a character who reads and writes it like a literate native, or like an archeologist?

 

Native: Language Skill + Literate

Archeologist: Knowledge Skill

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Re: Hieroglyphics...

 

Language Skill or Knowledge Skill? How should I buy the ability to read that... Lang: Ancient Egyptian with Literacy? KS: Hieroglyphics?

 

Actually, I would argue that you could have the language be Ancient Egyptian Hieroglyphics... Still trying to figure out how Daniel Jackson learned how to speak Ancient Egyption by translating hieroglyphs!!!

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Re: Hieroglyphics...

 

In my games players may purchase "Dead Language: (Name)" for 2 pts. If they have linguist I let them buy them for one each, presuming they have some sort of supporting skills (i.e.: Archeology, Linguistics, Egyptology, Etc).

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