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Helmet, cap and like


Dr Divago

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I'm building armor for CybHerOpunk, and Subdermal ones, and i've a question:

For building an Helmet, location 3-5 or 4-5, how much limitation i can impose?

 

I mean: Vest (location 10-13) is a -1¼ limitation; but for cap, helmet, coif and other "head gear" whose "activation roll" is under 8-, what limitation multiplier i must use? -2? (limitation of 8- activation roll)? or lower? (-2¼, -2½, etc.?)

 

i've read armor section in both Fantasy Hero and Dark Champions but niether can help me...

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Re: Helmet, cap and like

 

I'm pretty sure I read somewhere rescently, that the Activation Roll Limitation to be used for armor that covers only one specific location, (like the head, the hands...) qualifies universally for a -2.

 

EDIT: I just remembered where I saw this... on the PULP HERO genre book preview, put out by Steve Long.

 

RE-EDIT: ...I think... now I'm starting to doubt where... It was definately in a preview for some new book that isn't out yet.

 

RE-RE-EDIT: Okay... now I'm just about totally positive it was in the new EQUIPEMENT BOOK... phew, I'm glad I was able to barely rattle that out of my brain. :stupid:

 

RE-RE-RE-EDIT: This is the scrap they tease us with:

 

-2 Only Protects One Location (or Two Locations):

This is a Limitation for Defense

Powers in campaigns using the Hit Locations

chart. The builder of the power defines which

one location is protected, or which two are

protected. Each location covered must be one

of the number locations on the Hit Locations

chart; a character cannot say “This armor

covers two of my locations, Head and Shouldersâ€

because Head is already three locations

(3-5) and Shoulders is another (9), making

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Re: Helmet, cap and like

 

Technically, you can have an Activation of 5-, but the value is still -2, just like for an 8-. Effectively, it's not any more limiting, or at least not so much as to warrent an additional -1/4. You'll notice that there is no such thing as an Activation 16-, I suspect for a similar reason.

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