Celtic Cowboy Posted May 5, 2003 Report Share Posted May 5, 2003 Am planning on running some sample combats for my groups that is FINALLY developing enough of an interest in the genre to try some super hero games. We've already dinked with M&M somewhat - my idea was to do a quick convert on their M&M character ideas into HERO 5th - then run some mock combats in each and see what they think of each. For the most part this is simple, except for the Powered Armor characters one ability. He want's his armor to be able to do it's own thing when he is not armored up - so he can do the Stark standing next to Iron Man type of thing. In M&M we wrote this up as the armor just being a sidekick of the character with data link thrown in so he can communicate of short distances. Pretty cheap point wise, armor is not as effective on it's own as it is when he's inside. Any ideas on how to pull this one off in HERO without throwing a huge amount of character points into it? Even if the concept has to be tweaked with the AI and data link ideas. Quote Link to comment Share on other sites More sharing options...
Tom McCarthy Posted May 5, 2003 Report Share Posted May 5, 2003 Maybe buy him an incompetent duplicate who can only exist inside the armour ? Maybe buy an AI who can pilot the armour, and a mind link to the AI ? Literally buy a follower to pilot the armour ? Quote Link to comment Share on other sites More sharing options...
Talon Posted May 5, 2003 Report Share Posted May 5, 2003 Buy a computer for the armor, let it run the armor's systems (buy Running and STR if you need to, even limit them so that they don't add to the character's stats) when the character is absent. Make it a simple computer so it can't crimefight on its own; it needs constant input over the link. Quote Link to comment Share on other sites More sharing options...
JmOz Posted May 5, 2003 Report Share Posted May 5, 2003 I had the same problem, what I came up with was this: Buy the character with a MF (The multiform will be the character in the armor, depending on the remote control he might be allowed the OIF lim still) Then buy the armor as a Dup Quote Link to comment Share on other sites More sharing options...
JmOz Posted May 5, 2003 Report Share Posted May 5, 2003 Quick note: Character did take x2 on MF and trigger Form 1 was him in control of the suit, form 2 was him in the suit but the AI running it, the trigger was whenever KO'd Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted May 5, 2003 Report Share Posted May 5, 2003 http://www.herogames.com/forums/showthread.php?s=&threadid=3274 Quote Link to comment Share on other sites More sharing options...
Syberdwarf2 Posted May 6, 2003 Report Share Posted May 6, 2003 Originally posted by Tom McCarthy Maybe buy him an incompetent duplicate who can only exist inside the armour ? Maybe buy an AI who can pilot the armour, and a mind link to the AI ? Literally buy a follower to pilot the armour ? I'd go with option number two; and make sure that the AI had a Subject To Orders psych lim (total), and extensive knowledge of the user (or possibly the aforementioned Mind Link). Quote Link to comment Share on other sites More sharing options...
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