altamaros Posted May 13, 2003 Report Share Posted May 13, 2003 I call to your wisdom, my fellow hero-system worshippers. I try to use 2-3 house rules on some powers and i would like to get some opinion/advice. 1) Clairsentience I'm thinking about extending the concept of fixed locations from Teleportation to apply them to claisentienc as an easier way to define close circuit TV cameras, or bugs. (i don't really like the way these concepts are done in the book) 1 fixed location (clairsentience) 5 floating location (clairsentience) The thing i wonder about is : if a PC has both clairsentience and T-port. will the locations be common or limited to one power? I mean : shall I use a "only for t-port/clairsentience" limitations on the locations or are they limited to one power basically ? 2) Leaping - Bouncing I know that even dare to build a bouncing character in Hero System is a call to death stoning but i wonder if it would be possible to add a "bouncing" adder to "Leaping" but i'm unsure about the cost. Note : the maximum distance is still limited by the amount of hexes in the power. 5 Pts : bouncing and you can bounce as many times as you want during the leap (the "bounce hexes" have to be defined before the leap). Each bounce needs a attack roll on the targeted hex(DCV 3). each bounce attack roll after the first get a cumulative -2 (thus the range modifier is subject to the distance between the bounce points not the total leap distance) Problem : the "Accurate" adder makes this really powerful. 5 Pts : to double the number of bounces during the leap (first gives 1 bounce then 2, 4, etc..). There's still only one attack roll for all the leap. 2-3(?) Pts by bounce. each bounce needs a attack roll at cumulative -2. any other ideas ? what should be the best to keep the balance ? Quote Link to comment Share on other sites More sharing options...
JohnTaber Posted May 13, 2003 Report Share Posted May 13, 2003 Hi Altamaros, Re: 1) Clair and Locations - Like it! Simple and works neat. Re: Bouncing. I THINK this is detailed in the Champions book isn't it? I vaguely remember reading something like this...maybe I'm wrong... Quote Link to comment Share on other sites More sharing options...
altamaros Posted May 16, 2003 Author Report Share Posted May 16, 2003 Originally posted by JohnTaber Re: Bouncing. I THINK this is detailed in the Champions book isn't it? I vaguely remember reading something like this...maybe I'm wrong... I've checked and i've just found the "Boucing ball set" in the pregenerated powers section. There's no "bouncing concept inside. Can someone help me for the page ? Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted May 16, 2003 Report Share Posted May 16, 2003 Absolutely! "Bouncing" is thoroughly detailed on p. 162. It's listed in the Index under "Bouncing." When looking for stuff in 5E Hero books, your mantra should be, "The Index is my friend." Quote Link to comment Share on other sites More sharing options...
Monolith Posted May 16, 2003 Report Share Posted May 16, 2003 Re: House rules ideas Originally posted by altamaros The thing i wonder about is : if a PC has both clairsentience and T-port. will the locations be common or limited to one power? There are actually some new official adders in the UNTIL Superpowers Database for Clairsentience that I think will make you somewhat happy. Quote Link to comment Share on other sites More sharing options...
Catacomb Posted May 17, 2003 Report Share Posted May 17, 2003 I like all of the claisentience suggestions...cool for 'porters. BTW we've got one where we just plain don't allow teleporting attacks, particularly with megascale. Quote Link to comment Share on other sites More sharing options...
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