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MetaCyber


Killer Shrike

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Re: MetaCyber

 

I found an interesting article on refactoring the internet that is currently being considered (and I don't mean web2.0 stuff). It's a hard engineering look at how to make the internet better.

 

One thing that struck me, besides the overall coolness of their project, was that they were working on something called "metanets" to allow for future expansion of new protocols. The name reminded me of your game world, MetaCyber.

 

It might make for some interesting background story. From The Economist:

http://www.economist.com/science/tq/displayStory.cfm?story_id=5571596

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Re: MetaCyber

 

Got fed up with working 24 & 7, so I spent some time last night splitting out Cybernetics into seperate pages by sub-subject (the doc was up to 15 pages printed out, which is a bit long):

 

http://www.killershrike.com/MetaCyber/MetaCyberCharacters_BodyTech_Cybernetics.shtml

 

I also added a section to PharmiTech about using drugs to offset PsyLims and Enrageds, which just makes sense to allow IMO:

 

http://www.killershrike.com/MetaCyber/MetaCyberCharacters_BodyTech_PharmiTech.shtml#PSYCHOLOGICAL%20DISADVANTAGES

 

Added a section on "Enhanced Physiology" to BioWare:

 

http://www.killershrike.com/MetaCyber/MetaCyberCharacters_BodyTech_BioWare.shtml

 

Consolidated & Clarified the way Strength boosts from multiple applications of BodyTech work together:

 

http://www.killershrike.com/MetaCyber/MetaCyberCharacters_BodyTech.shtml#STRENGTH

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Re: MetaCyber

 

Minor update; I finally got around to redoing the character sheets for MetaCyber as part of the general initiative Ive been taking across the various subsites of killershrike.com

 

I also finished up a character that had been started months ago while I was reexporting the existing sample characters.

 

Ismet

 

The various sample characters are listed here; the completed ones have links in their names, and their pictures:

 

Art Gallery

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Re: MetaCyber

 

It took me about a year to get back around to it, but here is a initial pass at Computer Programming and Hacking via the Programmatic Interface Layer (as opposed to the Neural Interface Layer of the NET).

 

 

Computer Programming and Hacking

 

I was hoping to get some feedback on the Hacking / Computer Programming rules in the above link....

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