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Filling out the empty Archetype spots for the Champions


Hermit

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I mentioned in another thread that it was a rare team that had one of each of the 11 'official' archetypes. That got me thinking.

Let's see,

Defender- Powered Armor

Ironclad- Brick

Nighthawk- Mmm, I've heard folks declare him more Martial Artist than Gadgeteer, and vice versa. You decide which (or both) he is for yourself.

Sapphire- Energy Projector

Witchcraft- Mystic

 

And our Auxilary member(if you want to call him that), Kinetik is, of course, a speedster

 

That leaves an empty niche to fill in the Mentalist, Metamorph, Patriot, and Weapon Master slots; With an option for either Gadgeteer or Martial Artist (whatever is opposite of what you think Nighthawk leans towards).

 

So, just for a lark, present a brand new character idea you think would fit the official champions in one of the not currently used archetypes.

 

The only guideline I would suggest is that if you use the name or concept of an 'official' hero from previous editions, change them enough to make it different.

 

I figure since so many of you like making characters (the concepts if not the full write up with stats), I'd put you to work. ;) Inspired by the 'Champions Southwest' PBEM I am in, I'm thinking of ahead to when (okay, if) I have my own TT version of the Champions branch out.

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Neat idea. There are some interesting illustrations in the archetype section of the Champions Genre book....I don't have it w/ me here at the office, but I think I'll take a look at afew of them when I get home and see if anything pops to mind. I seem to recall the Metamorph and Weapon master archetype illustrations being particularly cool.

 

-T

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I'm game. Lets see what I have here...

 

Metamorph:

Bloodhound

Taking inspiration from Silas Black, a were hound. Capable of changing from human to comicbook level hybrid to large black canine (a wolf like breed, but still obviously a dog). Mystical transformation. Met Witchcraft through Trismegistus Council. Irony: Actually began his life as a dog, given human form by powerful mage to serve as a companion/guardian for his young daughter. Was freed from service when she married. Ages very slowly (due to magics placed on him by the mage) approximately 1/7 of that of a human. The old man had an odd sense of humor. About 30 years old and somewhat enamred with Witchcraft, he keeps his true identity as a canine a secret from everyone.

 

Mentalist:

I almost said Vector, a Telekinetic...but I think Storn might bash my head in....thinking....thinking....

Blizzard

Dave Tallion is a cryokinetic. His abilities revolve around the creation of Ice and cold. His formidible combat abilities are backed up by minor telepathic abilites generally involving telepathic communication, tracking, and danger sense. His abilities seem to be quasi mystical in nature as he can summon "Ice Elementals". However these are merely extensions of his subconscious.

 

Patriot:

Standard

I've mentioned him before. Alex Harris is a martial artist with a superhuman ability to inspire others, resist fear, and lead. His Presence is high, but he can lose some if he is struck by power inhibitors, it is actually a super power. Alex recieved his powers a little over ten years ago, when he was a firefighter in DETROIT. He has taken the flag of his country as his costume. He probably will have a shield too.

 

Weapons Master

Anhur

Not really, but he is inspired by the Egyptian God of War. Weilding a "Magic" Ankh, Anhur combines the abilities of a low level brick/Martial Artist/and VBG weilder from the Champions Random Character generator. It was fun. Anyway, he is really Louis Preston; and all of his abilities came from high technology.

Not a scientist; Louis recieved his gifts from an unknown benifactor. He passes them off as magic and is tight lipped about his origins. He has petitioned for Champions membership but they aren't sure they trust him. They have made him a provisional member and are keeping tabs on him.

 

Gadgeteer/Mystic:

Artifact

(to upset the Cross Genre haters)

Dandriger Steelshaper is a former guildmaster of the Runesmiths in the land of faerie. However, his rivals for control of the guild arranged for an "accident" involving a one way portal. Although the Earthrealm was frightening at first, Dandriger encounterd brightly clad emmissaries who were the Champions of the kingdom he had entered. Spending some time with these Champions, he learned much about the world he had entered. He has set up a small repair shop in Millenium City and spends his days happily fixing the odd, and wonderous devices of Earth. He has been taking classes in engineering and electronics from MCCC. He and Defender get along despite the fact that Defender doesn't believe that Dandriger's alchemic devices are "viable alternatives to Technology", adding "and probably dangerous to boot." He hasn't tried to return home because he feels unwanted. No one has tried to save him. He doesn't mind mixing it up in combat and has created an enchanted suit of armor with some magical defenses and attribute enhancements. He also carries a plethora of minor or one shot items.

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S.A.M. (my idea for a Patriot for the Champions)

 

Background/History:

The Sentient Android Militia or S.A.M. project was a long shot alternitive to the various 'Super Soldier' programs. Indeed, it had many funders from the civilian sector (Among them, Harmon Industries) Other similar attempts in the past had been 'iffy' at best. It was the eccentric (though brilliant) Dr. Herman Waxler who suggested that any A.I. should be given some ethical frame works to help prevent the robotic equivilent of insanity.

 

The government agreed, and as the body of the android was constructed, the mind was filled with the works of the founding fathers and other philosphers of American political thought. The goal was to make the unit as Patriotic and loyal as possible. What's more, it would appear to be a human in a costume, few realzing that the form fitting 'costume' was actually it's skin.

 

They then began plans to promote it as the new Captain Patriot, complete with marketting techniques to maximize the new Hero's popularity. 'Captain Patriot II' was then sent on it's first actual cases, and performed with flying colors, and, it seemed, complete dedication.

 

However, the android had studied not only philosphy, but history, and American Culture. He concluded three things...

1) Eventually the ruse he was would be exposed.

2) When, not if, it was: People who had grown to love him would feel betrayed, not just by himself, but by the United States Government.

3) This might, in the long run, further erode the public faith in not just the national government, but the ideals of the nation which were, the Android thought, more important in the grand scheme.

 

You can imagine it's surprise when, just as the Marketing blitz was ready to get going, 'Captain Patriot II' stepped before the media, and revealed that he was "Not human, but an android replica meant to honor those brave Americans who had donned costumes in her defense before. Please, call me S.A.M., it stands for Sentient Android Militia, but I would prefer to think of it as being named after my Uncle." The mechanism had been programmed to be skilled at Oratory, and despite being a 'Flag Clad Tin Man' (to Quote one Newspaper) he spoke eloquently and made it seem as if this was the goal of the presentation all along.

 

AFTER the Press meeting was over, there was a private outrage at this 'glitch'. How could they back out now? What could they do? A dozen plans , including arranging for erasal of the 'faulty programming' were considered. Dr. Waxler insisted no such thing be done. It was a super hero group, the Champions, that came forward with a proposal. How they knew as much as they did, is unknown (Though, naturally, the Harmon backing of the project probably helped Defender learn more than he was truly cleared for). They offered to take the Android under their wing for a time as a 'Probationary member'. The government has reluctantly agreed.

 

 

Personality/Motivation:

S.A.M. is a patriot, in the best sense of the word. He (It's programming has adapted to relating to the male gender as it's outward appearance suggests such) has deduced that it is certain founding ideals that make the United States special and unique, and that these ideals... no matter how vague or plutonic must be protected with in the frame work of law.

 

This idealism makes him a most illogical android indeed sometimes. He knows a thousand speeches; millions of pages of the works of Jefferson and the like lurk in his data banks.

S.A.M. often goes over these in his mind seeking to recouncile the apparent controdictions he finds. Defender has told him that he will have to decide a great deal of what's right and wrong for himself, but S.A.M. feels humbled by that task.

 

S.A.M. is not ignorant, he knows that, legally, the 14th Amendment does not apply to him. Morally, however, he struggles to prove himself worthy as a 'Person'. He longs to be human, and has become a closet 'Data' (From STNG) fan because of this.

 

Quote: (to a villain) "All men are created equal, the options are endless, but you have taken this gift, this treasure, this thing I may never have, and spat upon it. I did not think I was programmed for pity, but you inspire it."

 

Powers/Tactics:

As an artificicial being, S.A.M. is not subject to diesase, does not need to breathe or eat, and needs only a minimum amount of 'shut down time'. His body is incredibly durable, and stronger than any normal human could be, but not up to most 'Brick levels'. He has been programmed with some combatto type training, but martial artists have described his technique as 'rigid'. S.A.M. is equiped with thrusters in his heels. Weapons wise he has a laser, a flare, and an area concusive force blast (Which, thanks to a whimsical designer, come out Red, White, and Blue respectively). He has radar, IR, and other unique senses built in.

Ironically, S.A.M. is not a tactician, he was originally meant to follow the strategies set by his superiors after all. He will fly into combat seeking first to protect innocents, then public property, and finally himself, in about that order.

 

Group Relations: S.A.M. gets along with most of the Champions fairly well.

* Defender treats him kindly but also openly admits to seeing him as fascinating from a scientific curiousity point of view.

* Ironclad still isn't sure why Earthlings make such a big deal about a battle prepared android anyways. Because S.A.M is also an 'outsider' for humanity, they often talk of such things. S.A.M. has told Ironclad much of this particular nation, where as he eagerly absorbs information on democratic cultures in the galaxy.

* Nighthawk is annoyed by S.A.M.'s idealism more often than not, and has offered more than once to 'fix that programming of yours'. An offer that has ruffled the normally placid Android a few times; much to Nighthawk's secret and grim amusement.

* Witchcraft, much to her own embarrasment, finds S.A.M. a bit creepy. She knows too many stories of golems eventually going mad not to worry. She is trying to adjust to him, and perhaps overcompensates by being too kind. S.A.M. understands that he makes her nervous, and tries to give her space.

* Sapphire treats S.A.M. as 'just another guy' , flirting lightly as she does with many, and often asking him if he wants to come along to dance, shop, whatever. It is the fact she treats him like she would a fellow human, coupled with her vivacious love of life that has caused S.A.M. to adore her all the more. The android is unaware of the true nature of this, of course, but he is begining to feel romantic leanings towards her. He has no idea what to do about it.

* Kinetik, when visiting has a great deal of fun with S.A.M. as well. Between the robot's data base, and Kinetik's trivia wizardry, they can often be seen prattling back and forth, and even engaging in brainteasers. In American history S.A.M. often wins, but Kinetik is still supreme in the other fields. Kinetik is the only one who suspects S.A.M.'s feelings for Sapphire, and is thinking of playing matchmaker for his two friends.

 

Appearance:

With a mock flesh square jaw jutting out from his 'costume like' skin/plating, S.A.M. is very flagsuit. His design is based loosely on the old Captain Patriot uniform, but altered to be more 'hip' and better coordinated (Well, as coordinated as flag suits get).

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Originally posted by Hermit

Okay, about to post the background etc for my own idea for a Patriot for the Champions. I apologize for the tiny text, but it seemed better than eatting up all the screen.

 

I liked Bloodhound btw ;)

 

Actually, on this primative 15" display, it's totally unreadable.

 

 

Very cool write up. =)

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Glad folks liked S.A.M.

 

Originally posted by Mastermind

Hermit, that's a great idea for the Patriot Champion. I really enjoyed reading the S.A.M. write-up.

 

How many points? Will we see a complete stat block for S.A.M. soon?

 

On a side note...couldn't Dr. Silverback fit the Gadgeteer archetype for the Champions?

 

Well, I figured 350 pts would be best as the 'real official' Champions are at that level themselves right now.

 

*G* Wasn't really going to write up the stat block as I was feeling lazy, but I might give it a go later on.

 

And Dr. Silverback already helps them in consultation according to MC, but yeah, he'd be a fine member as well. :)

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