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Mental Illusions....


bryanb

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I've got a MI question that I hope Herodom assembled will be able to help me with:

 

Set scenario = Heroes fighting giant lizard creature

Mentalist creates an illusion that a Gunship flies through the city and shoots the creature in the eye, effectively blinding it - how would you handle this?

 

To me it simulates a flash with an extended time advantage -calculated by the AP on the MI dice rolled? Does the "Does STUN" and/or "Does BODY" adder need to be applied?

 

If this is the case can MI simulate any power?

 

Thanks

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Since the lizard probably doesn't know what a Gunship is, nothing much would happen. =)

 

j/k

 

Technically, you'd use a Major Transform for permanent blinding instead of Flash. Though, since it's an illusion, I probably wouldn't worry about mapping all that out to the FX. I'd just have the critter think it's blinded if the illusion works. (Provided it can think that well...)

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According to The Ultimate Mentalist (p. 36), if you want a Mental Illusion attack to do some type of damage other than Stun and Body (e.g. Flash or Entangle), you need to roll +20 effect vs Ego in addition to any other appropriate modifiers. A Constant effect like Entangle would require the illusionist to continue paying END to maintain it.

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  • 7 years later...

Re: Mental Illusions....

 

Sorry about the necro, but for this it seems like it's simply a major change of setting (+20 effect) the entire world to black. Don't really need to do more than that, the jet and such is just the means used to help suspend disbelief about the action.

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