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How much BODY does air have?


Fitz

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Re: How much BODY does air have?

 

Build walls out of nothing. Trap the monsters/heroes in a corridor. Take "Stone to Air" and you can reshape the dungeon around the heroes as they travel through it :lol:

 

Actually, destroying air would be the SFX for an NND, while "Stone to Air" would be the SFX for Tunneling. "Air to Stone" might just be the SFX for a wall-only Entangle.

 

I suggest a Multipower.

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Re: How much BODY does air have?

 

Actually, destroying air would be the SFX for an NND, while "Stone to Air" would be the SFX for Tunneling. "Air to Stone" might just be the SFX for a wall-only Entangle.

 

I suggest a Multipower.

 

With a Transform in it, so we can do construction work out of combat (when we're not trying to entrap anyone).

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Re: How much BODY does air have?

 

Actually, destroying air would be the SFX for an NND, while "Stone to Air" would be the SFX for Tunneling. "Air to Stone" might just be the SFX for a wall-only Entangle.

 

I suggest a Multipower.

 

I agree with Mike here. Just because the character has a transformative descriptor doesn't mean that it should just be Transforms. I would recommend taking various powers to represent specific effects ... or perhaps a VPP depending on how powerful you're looking at. As for the whole air thing, perhaps it could be a limitation (maybe Side Effect?) that it destroys X hexes of air?

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Re: How much BODY does air have?

 

Actually, destroying air would be the SFX for an NND, while "Stone to Air" would be the SFX for Tunneling. "Air to Stone" might just be the SFX for a wall-only Entangle.

 

I suggest a Multipower.

 

Absolutely. I'll second, or third, or forth or whatever this suggestion.

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Re: How much BODY does air have?

 

Sure. Even Change Environment and Life Support might be useful for a lot of other' date=' "transforming air," type powers. But I wouldn't rule out the possibility of Transform being useful on air in some circumstances.[/quote']

"Transform: Air to Helium" would be a nice way to power a getaway baloon....

 

"Tranform: Food to Air" with Delayed Effect would be a nasty "practical joke" power to play on a "friend"; sit them down to a sumptuous feast which transforms into air after they've eaten it, resulting in the sort of gastric discomfort best left undescribed.

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Re: How much BODY does air have?

 

"Tranform: Food to Air" with Delayed Effect would be a nasty "practical joke" power to play on a "friend"; sit them down to a sumptuous feast which transforms into air after they've eaten it' date=' resulting in the sort of gastric discomfort best left undescribed.[/quote']

 

How about "Transform: Stone to Air", with a reversion condition based on the passage of time? Effect lasts 24 hours, you make a tunnel into the mountainside one night, the next morning you spend a few hours shaping out a "dungeon complex", then go into town and tell that party of adventures you saw earlier about the new passageway that's opened up in the nearby hills . . . :whistle:

 

__________________

Deathtrap? Me?

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Re: How much BODY does air have?

 

How about "Transform: Stone to Air"' date=' with a reversion condition based on the passage of time? Effect lasts 24 hours, you make a tunnel into the mountainside one night, the next morning you spend a few hours shaping out a "dungeon complex", then go into town and tell that party of adventures you saw earlier about the new passageway that's opened up in the nearby hills . . . :whistle:[/quote']

Now that is nasty! :thumbup:

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