Dr. MID-Nite Posted June 10, 2003 Report Share Posted June 10, 2003 Ok...here's the situation: The speedster wants to do a Passing Strike on a bad guy. The bad guy has a henchman with a held phase. When the hero attacks, the henchman(slavishly loyal) jumps in the path. The hero thinks that he should be quick enough to react and go around the henchman. The rules say basically that defensive actions like this ALWAYS go off first. This comes up all the time...whether it's a held phase or an aborted phase. How should I handle this? Use the DEX rolls maybe...even though it's a defensive move? Rob Quote Link to comment Share on other sites More sharing options...
cutsleeve Posted June 10, 2003 Report Share Posted June 10, 2003 dex checks i think apply the henchman has a hend action and because he is trying to interupt the attack or action of another person then he would have to make the apposed dex check to figure out who outreacted who. im preatty sure thats an old rule for held actions. makes sense too. Quote Link to comment Share on other sites More sharing options...
Old Man Posted June 10, 2003 Report Share Posted June 10, 2003 FREd p 235? Dodging, Blocking, etc always always go first Held attacks and such require a DEX roll off. Quote Link to comment Share on other sites More sharing options...
Talon Posted June 10, 2003 Report Share Posted June 10, 2003 Have the henchman Dive for Cover into the attack; if he makes the DEX roll, he's automatically hit. Quote Link to comment Share on other sites More sharing options...
Old Man Posted June 10, 2003 Report Share Posted June 10, 2003 Dive for Cover can be used as a Dive In The Way maneuver. At least that's how it was in 4th. So the unusually dedicated henchman just needs to make a dex check. I'd give the henchman a -1 or -2 penalty just to stop the player from whining. Quote Link to comment Share on other sites More sharing options...
Vondy Posted June 10, 2003 Report Share Posted June 10, 2003 In general I would require an opposed dex contest (i.e. whichever one makes their roll by a greater margin wins). In the other hand, I would allow the character to Dive for Cover in order to take the blow in this case. Quote Link to comment Share on other sites More sharing options...
Dr. MID-Nite Posted June 10, 2003 Author Report Share Posted June 10, 2003 Thanks for the responses... For that situation, I allowed the henchman to dive in the way. I may use the opposed DEX checks in the future....or the Dive For Cover. I actually was on the players side in this one...but I figure if I use the DFC rules..I'll apply a penalty..and if I used opposed DEX checks..in general..the speedster should win..which was the major argument to begin with.. Thanks, Rob Quote Link to comment Share on other sites More sharing options...
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