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Battlestar Galactica Hero


Bygoneyrs

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Hello everyone,

 

Ok the core rule book for Battlestar Galactica is out and for sale here:

 

http://www.frpgames.com/cart.php?m=product_detail&p=34228

 

Now I like the new show but I will say that there is far to much

Soap (style stuff) and not enough true SciFi for my taste. I also

liked the Old Show and don't care for some of the changes that

the new Show made like the Cylons and various characters

and etc. Oh well as a GM I can change the campaign to meet

my own feelings and desirers.

 

Now I did for a while run a Traveller system (d20) Batllestar Galactica

based campaign in my own version of their space. In my own home

grown campaign, my players were members of the 102 Battle Group.

It consisted of the Battlestar Oracle, Heavy Cruiser Promethious, the

Cruiser Minatour, (2) Destroyers, (2) Armed Troop Transports, (10)

Armed Cargo Transports, (1) Fueler, and (1) Mini Repairer. These

ships made up a resupply battlegroup, and they did not have the

upgraded software yet so they were 100% effective against the

Cylons. They also did not have any Cylons in their BG 102 either.

So after the attack, they started to pickup civillians and other

rescue some of the other Colonial Fleet support vessels and

started going to different battle areas and rescued stranded

Viper pilots and their Vipers, plus anyone else they could find. Now

they were able to fight off any Cylon attack, and were able to

rescue a few virus infected vessels.

 

Now they know that the Battlestar Galactica survived, and tried

to hook up with them at their mobilization point but arrive to late

to connect but intime to save many of the civilian fleet. The managed

to collect a few more Jump capable civilian vessels, and manged to

drag out of moth balls another (12) Armed Troop Transports, and

(16) more Armed Cargo transports and staffed them with many of

the civilian crews and rescued Colonial Fleet personel. Furthermore

they found the small civilian fleet that was stripped by Cain and

the Battlestar Pegasus too and merged them into their fleet as well

too. Thus after a while this new RTF jumped out of Colonail Space

and went off in their own direction(not in the direction of Earth)

to find a new beginning elsewhere in space.

 

The campaign lasted for slightly less than two years , and the players

made up a Scouting team aboard a Colonial Scout that had a (55)

crew, that was assigned to scouting duty. At the end of the campaign

the players were incharge of the vessel, and had located a planet

that a race that was in space but did not have Jump tech yet. The

players were working out a deal for them giving them the tech for

Jump and weapons and stystems, the Aliens would service, and

resupply the Colonials so they could continue on to find another

world to settle

 

Penn

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Re: Battlestar Galactica Hero

 

My only problem with the BG game is that they want to put out materials based off

the show. Well season 1 was ok, and 1.5 was ok too, the rest was far to Soap based

for my taste. Plus the shows last season is this next season. Also the company is

supposed to put out 6 products for the line. If they do put all 6 out, my guess is there

will not be anymore than that.

 

Penn

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Re: Battlestar Galactica Hero

 

I've enjoyed most of the current run of BSG (definitely grittier and more drama than space campy like the old one was). I picked up the introduction book to BSG and I like the system they have with it. It isn't D20, but the same system they used for Firefly. So skills have a rating as do attributes and depending on what you are trying to do determines which skill and attribute you mix together to accomplish the task.

 

P.S. Bygoneyrs - Why are you putting hard carriage returns in your posts? Browsers know how to wrap text to fit a window's width.

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