Jump to content

Car chases


GrooveD70

Recommended Posts

Add at least 2 fodder cars that the heroes can take out with creative uses of the combat driving skill...

 

The Victoria Games James Bond Game actually had chase resolution rules that required a certain number of vehicles be destroyed before the chase ended!

 

Oh, and have a semi, big construction rig, or other vehicle back out in front of them so they have to take evasive actions.

 

And windy roads with cliffs on one side are good, as is having to take a jump, or to zig and zag through alleys, parking garages, and glass fronted shopping malls.

 

I recommend watching gone in 60 seconds.

Link to comment
Share on other sites

One of the 4th Ed Dark Champions books had lots of details for car chases. I don't know if the stuff in TUV is the same or similar.

 

The monkey falls off a circus or zoo truck which gets damaged during the chase. It jumps around on the windshield, getting in the way.

 

Try also (high kitsch value here):

 

Roadworks.

 

Meaningless piles of cardboard boxes (cf Starsky and Hutch).

 

Market traders (usually with crates of oranges, for some reason).

 

Glaziers moving a large pane of glass.

 

Skateboarders/Rollerbladers.

 

Someone losing control of a pram which goes into the road.

 

The police.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...