Jump to content

Dragonia


csyphrett

Recommended Posts

Re: Dragonia

 

The basic outline of the world so far is this:

 

Dragonia is a diamond shaped kingdom with an uneasy peace with several kingdoms around it. Ruled by King Sam, it is protected by the dragon knights from outer and inner forces that try to disturb the peace. Sanctuaries have been set up to record the memories of the dying and reload them into reincarnated bodies in case of catastrophes.

 

Steam men rule the lands to the south under King Frank. Mechanized vehicles and artificial men form the core of their fighting force, and arming them with cannon and rifles to do the mad scientist's will.

 

King Zephyr, not a real king, but a bandit monster controls a mountainous region to the west. He is a mostly air elemental like a living tornado in a sheet. He's fast and deadly with his powers much to the dragon knights' chagrin.

 

Queen Lamia is a reptilian snake woman who controls light, air, water, and her subjects are lizard men. Her land lies across a channel of water in the east.

 

The Fifth Kingdom is run by clerics and monks who act for the greater good. An abbot is elected as the policy decider for the clergy under his guidance. There is a shrine in every town with a monk charged with protecting the people.

 

Ungi, Kraken, Hugo, and Gaia are the four elemental giants that stand at the horizon of the world.

 

A secret empire of undead has been rumored but no one has ever found real evidence of such a thing. Individual zombies and vampires have been dealt with without a connection to a greater cause.

 

Enter Sir Donald, the newest dragon knight, to the throne room of King Sam. The king ordered the knight south to investigate steam men building up on the southern border. Sir Donald stocks up on supplies, records his memories at a sanctuary, and heads south along the public roads.

 

After several days, he arrives in Cornelia which is three days away from the Steam Kingdom. Mayor Puffin asks the knight to investigate a strange zombie trying to ruin the crops that help supply the region.

 

Sir Donald agrees to handle the problem since no other knights are nearby. Preliminary investigation leads him to believe that he isn't dealing with a zombie. He decides to ambush whatever it is and take it down.

 

Donald hid it in a ditch, waited for night fall, and shot the monster in the head with a blast arrow. Then he shot it again, as he rushed over with his sword. He knocked the head off with his claymore. He found the monster was a steam man disguised as a zombie.

 

Donald sent a messenger bird dragon back to the king, repaired his armor, and rested up for the next leg of his journey. Stories of towns being burned down reached his ears. He decided to warn the next town he thought would be attacked and rode his dragon up in the clouds to keep an eye on things.

 

He spotted a cloud moving against the wind, and attacked. He discovered that it was a flying machine the equal of his runt dragon. He decided to land on the back of the ship and attack the engines at the rear of the steam plane. Doors popped open to allow steam men to attack. The mechanical men forced the knight and his dragon off the plane, wounding the animal severely enough it couldn't fly.

 

Donald pulled chicken legs from his saddle bag and fed Flames the runt dragon enough so he could fly again. Then they attacked the engines again, finally knocking them out.

 

The plane headed down.

//

Link to comment
Share on other sites

Re: Dragonia

 

2

Sir Donald let the plane get away using bottom jets to hover off the ground. He noted that it was heading west, but didn't think anything else about it.

 

Donald headed back to Cornelia to heal his dragon up, get equipment, and send a message to the king by bird dragon. He received word that the Steam Men has reported the loss of some of their mechs and planes. Zephyr's signature was left behind at the scene of the crime.

 

Donald is ordered to bring in Zephyr the bandit king. He saved at West Town, and then flew into the mountains. He got lost at first, but quickly recovered and flew straight into the Windy Mountain. The guards didn't like that with an aerial battle ensuing. Donald crashed into a canyon wall during the dog fight, after making two of the pursuing spike birds hit the wall.

 

The third one flew off, convinced that the dragon knight and dragon was dead.

 

Donald climbed back up the mountain, sneaking past the watchdogs, and the circular formation of nests and caves of monsters. The monsters were dormant at the moment. He didn't see any stolen Steam Men or planes.

 

Zephyr has the biggest nest in the center of the formation. He woke up at Donald's approach. After a talk, the bandit monster king denied any involvement in any theft. He called up his monster army and reduced Donald and Flames to ash.

 

Donald woke up at the sanctuary at West Town with no memory of what happened on Windy Mountain. He sent a report in. He restocked his supplies. The king sent back a bird back to tell him to try again. The knight consults with his colleagues. They direct him to some Fifth Kingdom monks in town. The monks agreed to let one of them help out.

Link to comment
Share on other sites

  • 2 weeks later...

Re: Dragonia

 

Sir Donald didn't feel comfortable with only one monk as an assistant and hired a monster trapper named Coop Cooper to go with them back to Windy Mountain. A demonstration of the trapper's skill does not go well, but Sir Donald asked him to come along anyway. The three get supplies and head for the monster infested mountains.

 

As the trio make their way through the crevices toward Windy Mountain, they are heard and spotted by Spike Birds. A strafing run and several exchanges of fire by the combatants lead to all of the sentries being knocked out and falling to their dooms. The rest of the monsters were alerted by the combat. They arrived to start blasting at the three adventurers.

 

The knight and his assistants rushed into a cave. They kept running as the monsters blasted the front wall over the door. Half the mountain seemed to be coming down. The men rushed to the back of the cavern, escaping the landslide.

 

Sir Donald lit a torch for light, but quickly noticed that a fresh breeze was coming into the cave from somewhere. He followed the wind until he found a crack in the rear wall. He dug through and found a carved hangar with the missing plane in it. The repair marks on the back matched the damage he had done earlier so he knew it was the same plane.

 

Cooper trapped Flames when Sir Donald went aboard the plane to look around. Steam Men activated, shooting Ichigo the monk. The trapper tied him up also as the mechanical men went aboard the plane. Donald broke out the window and jumped down to the floor. The robot squad shot him in the back, knocking him down long enough to be tied up.

 

Donald decided to get Cooper to gloat while he worked on the elastic ties with his energy dagger. He learned that Cooper belonged to a group that wanted to cause problems, and planned to keep sending him back to his last sanctuary until he could no longer be regenerated. Cooper planned to attach himself to any party Donald put together until the job was done.

 

Hopefully by that time, other efforts would lead to war between the bordering nations.

 

Donald cut himself free, boarding the plane. He is wounded, waiting to try and destroy the steam men with his available abilities.

Link to comment
Share on other sites

  • 4 weeks later...

Re: Dragonia

 

While Sir Donald waited in the plane to deal with the Steam Men, Ichigo Ishiyama and Flames got free. The monk used his weapon's special attack on Coop Cooper. The agent went down, wounded. Ishiyama stabilized Cooper so they could take him in and question him.

 

Sir Donald used his gravity axe spell, trying to hit the lead robot. He missed and hit the inner wall of the plane. Instantly that spot was a hundred times heavier than the rest of the plane. The plane rolled. The robots were crushed. The metal fuselage kept rolling, causing Flames and Ishiyama to jump out of the way, but Cooper was crushed flat.

 

Donald climbed out of the wreckage after it stopped rolling.

 

The two adventurers realize they were stuck in a cave with a wrecked vehicle, and monsters behind them. After a few moments, Ishiyama found a door leading to the outside. They use that to get out of the secret hangar.

 

Flames flew, carrying the knight and monk on his back. They realized they are on the other side of the mountain range. An ice dragon attacked from above. After a small battle which included a loop to loop, the trio broke away and found a place to hide and heal up until the white dragon ceased looking for them.

 

The three took a few minutes to look around the other side of the mountain range. They snuck down into the hills. They spotted the ice dragon moving into the hangar behind and above them as they went.

 

Ahead the giant of fire stood impossibly tall in the distance.

 

They found pools of bubbling tar and statues of things at the edge of the hills. A reading on the statues revealed they had been people and animals caught by the tar. Donald was almost caught by an eruption of heat and tar before they turned back and headed for West Town.

 

The knight filed a report and got his equipment repaired.

 

A message came in for Donald with orders. He had to report back to Mayor Puffin. Something was wrong with one of the town's sanctuaries. The knight asked the monk to journey southeast with him to find out what was going on.

 

They arrived at the sanctuary to find a fight had taken place. They asked the examiners to wait outside. After some investigation, Ishiyama told Donald that Coop Cooper had rigged the controls to make zombies. They get a messenger dragon to spread word to check other sanctuaries especially ones where Cooper had been.

 

A zombie arrived. Donald killed it. The sanctuary reloaded it instantly. Donald killed it again and destroyed the controls before it could be loaded again. The former resident was turned into a misshapen mess at the sanctuary he had saved his memory at before the sabotaged center.

 

Sir Donald, Flames, and Ishiyama went back to the capitol after receiving an all clear from sanctuary teams across the nation. They were drinking punch at a local café when Donald's attention was attracted by a deadly odor. They decided to head into the sewer and investigate. They found claw marks like that of a bear in the tunnels. That took them to the Dragon Airport the city used as a central flying coordinator.

 

They decided to investigate the airport, noting the departure of a Steam plane overhead. They found a wooden box in the air terminal among the waiting passengers. A check revealed the box was a bomb counting down. The two warned everyone to get away before trying to create defensive force walls to protect the fleeing people. The bomb went off, but most of the force had been directed away from the intended victims.

 

Donald caught a whiff of that strange smell as the building burned down. They head back down into the sewers and spotted someone heading toward the center of the city. Trailing the shadowy figure, they realized the mystery man was heading for the dragon knight barracks.

 

The trio confront the figure. Their quarry identified himself as the Inspector General of the Dragon Knights and had Sir Donald and Flames thrown in jail by the barracks guards with the threat of charges in the morning.

 

The next day Sir Donald and his dragon were released. There were no charges filed for whatever reason. They were ordered to get out.

 

They decided to visit the king and talk to him about the bombing. After wrangling with the clerk at the door, and asking for a conference, King Sam ordered Donald to find the steam plane.

 

Donald went back to the airport. After talking to several experts on the scene, and the lighthouse crew, he gained two clues. Shrapnel in bomb came from crystal shards carved by a kingdom in the north. The steam plane flew north just before the bomb went off.

 

Donald decided that he needed to go to Opal, the North Men's capitol, and straighten things out.

 

The Three Avengers flew north, stopping at North Town, the last Dragonia city before having to brave the snowy mountains of the Yeti. They overheard discussions of whole families turning up missing. It seemed like the local Knights had no clue.

 

Donald offered their services to the locals after a brief altercation. The knight who had disagreed with his junior led them to the latest empty house. Ishiyama used his clairvoyance on the house. He declared violence had been done on the first floor, and the killer resided in a basement somewhere.

 

They checked a map, and found that all of the disappearances were in a circle. Donald decided they should talk to the people who lived in any house in the center of the circle. Their first suspect seemed an ordinary old man. Donald, Flames, and Ishiyama decided to check out an abandoned sanctuary in sight while the other knight started knocking on house doors on that block.

 

The adventurers found disturbed graves in the graveyard next to the sanctuary. Flames opened the graves to find decomposing bodies on top of skeletons. A brief examination revealed bite marks on the most recent victims and no blood when the heroes touched the corpses.

 

Checking the old building, they saw the rebirth vats and controls have been stripped, the pews were gone or broken, but new candles had been put in holders near the door and lit. A footprint in the dust points the way to the supply closet.

 

Donald chopped into the door, knocking it aside since it was unlocked. That revealed steps leading into the basement. Donald used his flash spell, revealing tombs in the basement. He ordered Flames to set fire to the area. The dragon hit a tomb which caused one of the corpses to stand up.

 

A brief battle ensued with Ishiyama being knocked out, Donald and Flames both about to be choked out or worse. The knight used his flash again. That caused the vampire to release them and teleport away.

Link to comment
Share on other sites

Re: Dragonia

 

My wife is in the middle of writing a Hero based world book called Dragonia. Along with a series of novels to boot. At least she has the copyright for the name.

 

To be honest, I wouldn't be surprised if there were hundreds of Dragonias, Draconias, Dragonlands, etc out there.

CES

Link to comment
Share on other sites

Re: Dragonia

 

To be honest, I wouldn't be surprised if there were hundreds of Dragonias, Draconias, Dragonlands, etc out there.

CES

 

You are correct. There's Dragonia the roleplaying game and Legends of Dragonia (another roleplaying game: I think there's third called realms of Dragonia) there's the Dragonia Manga and Dragonia the movie, there's Dragonia the video game and Dragonia the civ II mod and probably a thousand others I haven't heard of.

 

Cheers, Mark

Link to comment
Share on other sites

  • 3 weeks later...

Re: Dragonia

 

Sir Donald and his two assistants break out of the burning basement to get to the ground floor of the sanctuary. The vampire had been waiting, and attacked the knight with life drain. Ishiyama and Flames repulsed the monster before he could kill Donald.

 

Ishiyama used his clairvoyance spell to locate the vampire. Realizing the monster was outside waiting for them to exit so it could attack again, they searched the building for another exit. They smashed through a broken and barred window at the back of the building.

 

The group separates. Ishiyama went up to trick the vampire into attacking while Sir Donald circled the building to attack from behind. The vampire attacked the monk. The gravity axe spell dropped him to the ground. Ishiyama stabbed the vampire through the heart with his magic sword, reducing him to dust.

 

The heroes contact the local water dragon handlers to blast the fire out of the abandoned sanctuary before it burns down the neighborhood. The fire could not survive the fire department's five blue lizards.

 

The group heal up, rest, and send a message to the king before leaving North Town for Opal, the capitol of the Yetis.

 

The trio trail the steam plane halfway across the country before losing the trail. They decide to fly into Opal. The high altitude produces cold weather for the crystal city. Animals such as the sabertooth and pterodactyl act as vehicles and cargo machines.

 

Sir Donald headed to the local embassy, a building of white stone, that stuck out from the local glass towers around it. Only one knight and two squires are on duty as a guard, while an ambassador and trade officials act to ship crystals south to Dragonia as jewelry and decorations.

 

Sir Donald was informed that the city has been under a strange crime wave. Someone has been stealing the giant bells from the clock towers around town. Almost thirty of the big crystal ringers have been taken by the mysterious thief.

 

Sir Donald and Ishiyama asked to lend a hand to the local authorities while they wait for news of the plane to reach Opal. Arrangements were made, and the two were quickly allowed access to the newest crime scene, a clock tower in the middle of several skyscrapers and many more lesser buildings. The whole tower consisted of the famous crystal the Yetis are famous for making, even the gears made of glass.

 

Ishiyama used his clairvoyant spell. He learned two things the heroes could use. Coop Cooper was involved in the thefts. The bells could be seen from the tower. He could see the tower from where they rested.

 

After some careful flying around, Sir Donald and his ally decided at midnight, they would break into a steel and glass monolith that sat among the skyscrapers. They felt that was the best course.

 

The trio fly to the roof. They discover there were no doors to the inner workings of the place. They decided to break in a window. The windows were steel shutters. Ishiyama cut through with his sword attack. They found the bells had been hooked to a machine when they burst into the large area built out of the skyscraper's upper floors.

 

The break in alerted Cooper and his squad of robots. Combat ensued with half the squad destroyed, but both Flames and Ishiyama badly hurt. The bells were used in the machine to collapse two nearby buildings in the hope that the Yeti government would give in to future demands. Sir Donald used gravity axe on the machine. It collapsed.

 

Cooper and his surviving steam men fled the scene of the battle as Yeti police arrived on the back of pterodactyls, using empowered gems as weapons and badges of office.

Link to comment
Share on other sites

  • 1 month later...

Re: Dragonia

 

Sir Don and the yeti police have a brief confrontation before they bring Flames and Ishiyama back from the brink of death. They started after Cooper, who planted a couple of steam man to shoot at anybody trying to follow him down the stairs. The three peace keepers blast through the ambush to pursue the felon.

 

Sir Donald helped to blast through a second ambush where one of the two Yeti cops was wounded. He went ahead to meet a single steam man robot. After a tense struggle, the robot threw the knight over the stair railing to his death. Donald caught the railing two floors down and avoided being shot as he ran downstairs to the basement.

 

The dragon rider found a closed door. He peeked through a keyhole. A steam plane sat in a small hangar, powering up to take flight.

 

Sir Donald tried to sneak into the hangar, but was spotted. With steam man bullets flying by, the knight jumped on the tail of the plane and climbed on the back of the plane. He ran toward the front with the hope of getting inside and using it for cover.

 

The squad of robots and Cooper try to catch Sir Donald in a deadly circle of fire. He trapped most of the robots with an application of his gravity axe to the roof of the plane when they climbed in the plane to chase after him, before having to jump down. The knight had to apply his axe to the front of the plane to escape. The nose of the plane came off, crushing Cooper again and the free steam robots.

 

Now the menace was quieted, Sir Donald visited Flames and Ishiyama in the hospital. They were both being released soon.

 

They filled out their reports, remarking that Cooper had been in charge of the assault on the city with his sonic weapon. This puts Cooper on the most wanted list of criminals in three kingdoms.

 

Sir Donald was put on leave without pay as the Yeti authorities investigate what happened. He landed a job as a park ranger, and was assigned a tower to watch several passes north of Opal proper.

 

An emergency flare lit up the sky. As Donald watched, an avalanche of snow and ice fell on the valleys and people making use of the trails. He and Flames rushed to the scene, looking for survivors. They were able to rescue one person as more rangers arrive to sift through the cascade with their gems.

 

Not many of the visitors survived the excessive weight of the cascade when it hit the bottom of the valleys. Rescue operations are carried out with zeal, but there were very few survivors.

 

Night fell, and snow started to fall. Donald saw a shape at the window of his tower where the meeting of rangers was taking place. He went to investigate and discovered a giant snow snake. The snake froze Flames and dragged him away in the darkness.

 

Donald and Ishiyama decided to brave the storm and go after the beast before it could eat his trusted companion. They track it to a cave in the mountains above where the avalanche took place. The two heroes broke Flames free, wounding the monster before retreating. They decided to go back to make sure the monster couldn't bother anyone else. It attacked with its freezing breath, but Sir Donald sent it crashing into the valley below with a hurling of his gravity axe spell.

 

A few days later, there was a meeting of rangers. Dr. Putt was introduced. He informed the gathering that the behavior of the snow snakes was atypical. Some brain must be behind it. Sir Donald volunteered to check things out for the assembled group.

 

Flying the ravine road, Sir Donald and Ishiyama found a set of antennae leading to a little shack on a cliff overlooking the road. They also found snow snake trails leading to the shack. Don examined the shack and found metal shutters and a metal door. He tried to break the door down with his gravity axe. It simply shrank into the ground. Then the snow snakes burst out.

 

Don stopped the first snake with his gravity axe, but the rest blasted at him. The tiny group took flight on Flames's wings. Several exchanges led to Flames being frozen in midair, being freed and Don using a gravity axe to drop one snake on top of the rest. The whole gang fell to the ground. The knight was happy as he flew off.

 

The first snake attacked from behind. That caused Flames to crash. Ishiyama was knocked out. Sir Donald was frozen while the dragon tried to recover. The snow snake turned on Flames. The dragon attacked the snow snake's face and head, clawing into its skull until it was dead.

Link to comment
Share on other sites

  • 3 weeks later...

Re: Dragonia

 

Flames freed Sir Donald after defeating the snow snake. They return to the temporary headquarters set up by the yeti rangers. They filed their report on the cabin and the antennae around it.

 

The Chief Ranger asked Sir Donald to return to the cabin and mark all cabins like that he could find. Sir Donald's party once more took to the air. They found to their horror that snow snakes in the hundreds were flocking to that one cabin, called by some unknown signal.

 

Donald urged Flames to circle around while he threw one gravity axe, then another, at the cabin. The roof eventually fell down.

 

Before that happened, the trio were buried in ice by the snow snakes. Luckily, defensive force walls kept a hole open in the mountain of ice so they could move in after chopping themselves free from the ice that had already hit them.

 

The cabin collapsed inward, smashing whatever equipment was inside. The snow snakes flew off. Don cut his group free. They flew back to headquarters to report what had happened.

 

Yeti rangers move out in force to wipe the innocent looking shacks out of existence.

 

Don went back to his base tower to recuperate from the struggle. The dragon knight from the embassy arrived. The yeti police were not happy with what Don and Ishiyama had done at the Sonic Cannon Tower, but he was reinstated in the Dragon Knights, and the king had new orders for him.

Link to comment
Share on other sites

  • 2 months later...

Re: Dragonia

 

Sir Donald was directed to report to Dr. Pucca, renowned lecturer at the Opal University. He learned that an expedition was being mounted and he was to be on board as a security element. The point of the expedition was to sail a ship to the edge of the ocean and try to make contact with the Kraken.

 

All of the known countries had contributed something to the construction of this ship. Members from their agencies were to be on board. Sir Donald and Ishiyama were to report to the docks in Dragonia where the ferry to the Grasslands made its journey across the channel. The rest of the crew would meet them there.

 

When the two arrived at the ferry, Dr Pucca and Dennis from the Yeti, Sid from the Steam men, and Lil from the Grasslands were present. Sir Donald recognized that Dennis was one of the Yeti cops that had entered the tower and helped stop the Sonic Cannon.

 

They got the rest of their supplies from East Port and started across the channel. They would have to go overland when they reached the Grasslands, home of the snake women.

 

Sea Dragons pulled the ferry out into the channel. The party saw a disturbance in the water. All of a sudden the ferry started to tip over. Ishiyama caught the rail to stop himself. The ferry dropped back into the water.

 

The group pulled together their resources and made a sail. The sea dragons were helped by the extra wind power, and were quickly back up to speed, and moving faster.

 

The underwater menace headed upstream. Sir Donald threw a gravity axe at it. The water was made heavier and revealed a giant turtle. Donald threw another axe at it so that it would be drawn down into the brine.

 

The signal went out to clear the water. The giant turtle was a menace to all ships on the water.

 

The sails caught fire. The ferry slowed down without the added push from the heated air. Dennis put the fire out with an ice blast.

 

The group spotted a bow wave headed for the ferry. Dennis used another ice blast. Lil used a confuse animal spell. These two things angered the turtle enough to cause it to charge the ferry. Only it was confused. Instead of hitting the flat boat dead center, it impacted at the rear and pulled the back half of the transport off.

 

Donald threw a gravity axe. Dennis hit with an ice blast. Sid missed with a rifle bullet. The ferry and the giant turtle were sinking. Dennis covered the ripped part of the hull to buy some more time for the travelers.

 

The five adventurers checked their options. A scheme was born from their desperation. It was crazy enough to try and see if it worked.

 

Flames took Sid to shore. He looked around until he found a set of ropes. He gave one end to Flames to take back to the ferry. He rigged a wench at the other end to pull the ferry to shore before there was more trouble.

 

As the transport is pulled into port, the turtle attacked again. Donald fell overboard. He set out for shore instead of trying to get back onboard the ferry. The turtle snapped him up in its mouth.

 

Donald saved himself from being swallowed by projecting a defensive block around himself. He made the turtle spit him out. As the giant attacked again, Flames swooped down and grabbed the knight out of danger. Donald flung a gravity axe at the beast to slow it down.

 

The ferry made it to shore, and everyone quickly disembarked before there was any more trouble.

 

Dr Pucca hired a carriage for the party, but Donald and Flames flew across the flat, swampy Grasslands. They observed the grass houses and boats for the snake people with tourist eyes. When they reached the dock, they see the ship for the first time. It's a round disc with two projections in the front. A pilot sits in a cockpit in the center of the mandibles.

 

They sailed the new ship to Trading Post Island. It's a combination rest stop and shopping center for people living on the edges of the Grasslands and out in the wide ocean. Donald found a souvenir shop and got a pendant in the shape of a dragon.

 

The crew broke up for a night of relaxation before sailing to the east in the morning.

 

The next day Dr Pucca was angry that three out of five of his crew never made it back. Donald and Ishiyama went to investigate the odd occurrence.

Link to comment
Share on other sites

  • 1 month later...

Re: Dragonia

 

Sir Donald and Ishiyama try to track down the missing members of the party. They start by going to the bar where Sid and Dennis were drinking the night before. The bartender told them that the men met some women and went out with them.

 

Sir Donald decided to fly across to where Lilith's relatives lived on the mainland while Ishiyama went back to the boat. After some talk, he started back and found a scene of struggle. He tracked across to the island and found matching prints leading to a blank wall. The bar and trading post sat above and to the right of the blank wall. Sir Donald waited until the bar shut down. The bar tender shut the bar down and closed it up.

 

Sir Donald wrecked the door when he broke into the bar. Sir Donald searched around until he found a trapdoor to the cellar. He went down to find the bartender taking off his disguise as Coop Cooper. Cooper explained that he was going to steal the sub and make first contact for his group himself.

 

A vampire snuck up on Donald and Flames, the baby dragon. A battle took place with vampire and dragon going at it, and knight and villain dealing blows. Cooper reveals a remote to kill the crew with a touch of his finger. Donald disarms him, knocking him out before he grab the box again.

 

The vampire tried to get the switch from Sir Donald. Flames blocked him. Sir Donald used the sword of light on the vampire, turning him to ash.

 

A second vampire assaults the sub, and downed Ishiyama after an almost lethal bite. The monk healed himself before passing out. He played dead as the vampire went to take the sub out to sea from Trader Island. He snuck up on the vampire and struck with his sword that shoots more swords. That was the end of that.

 

Sir Donald arrived with Sid to anchor the sub before it drifted into trouble.

Link to comment
Share on other sites

  • 1 month later...

Re: Dragonia

 

The party used a truth spell on the captured Coop Cooper. He told them a mix of lies and truths. The most they could discern was Cooper's organization was in Dragonia somewhere. Sir Donald wanted to burn him, but the party finally stated it would be better to turn him over to the authorities and send him to prison to rot.

 

Sid looked the boat over for sabotage. Everything was okay and ready to sail.

 

The Kraken is in the east pouring water into the great Eastern Ocean. Gaia stands in the south, producing land from the void. The two of them create a current that runs down the coast from the Steam Lands along the Grasslands and into the north.

 

The sub crossed the North Current and sailed out in the ocean, heading for the Kraken.

 

After about an hour of sailing, a flock of giant kingfishers were spotted. They were nabbing whales and animals out of the water and taking them back to their nests. The decision was to stay away from the birds.

 

One of the birds spotted the boat and attracted the attention of the rest of the flock.

 

Sid took the boat into an emergency dive. The bird missed as he dove toward the bottom of the ocean. Another grabbed the boat, and started for the surface. Luckily, they had activated the sub's emergency defense and it protected the hull momentarily from damage.

 

Sir Donald, Flames, and Dennis decided they have to do something to free the sub from the giant bird. They readied to step on the deck.

 

Ishiyama cut off the forcefield, allowing the three to get out on the deck. It also caused the bird to drop the sub back into the water. Dennis grabbed the rail before he went overboard. Sir Donald did not. Flames caught him in midair.

 

A flock of Kingfishers have congregated on the sub. Dennis stood on the deck. Sir Donald and Flames flapped overhead. One of the birds went for the sub, several gave chase to Flames who dodged around them for a moment, but was captured by one of the giants. Dennis froze the wings of the bird who grabbed the boat. It dropped into the ocean with a splash. Sir Donald used his gravity axe spell on the bird that had plucked him out of the sky. He and Flames crawled loose before they went into the ocean.

 

The two heroes used gravity axe and ice blast on the remainder of the five birds that had attacked the vehicle, dropping them into the water until the effects of their abilities wore off. By that time, they planned to be far away.

 

The heroes sailed east, spotting an island ahead. A telescope revealed that more of the kingfishers were arriving from their hunting with prey. A quick decision to dive was rendered. Sid took the boat down as deep as she would go as they crept past the island of birds. They added Bird Island to the map.

 

They sail for a few hours at slow speed to avoid detection. Then they surfaced to look around, build up speed. The boat broke the water right under a kingfisher. It wasn't happy to see them. It swooped down, but Sid dove away from it. After a few twists and turns, the lone bird fell behind them. Sid poured on the horsepower to leave it far behind.

 

They resurfaced and was glad Bird Island and its denizens had fallen away so the sailing could be done in relative peace.

 

Another hour on, a swarm of flying fish jump through the air pass the sub. They brought a shark to bump the boat and see what it was before swimming on after the fish.

 

A set of pillars appeared on the surface of the water. Donald and Flames investigated. They found that the stone columns descended out of sight into the water. After some poking around, they reported that the columns were of no interest.

 

Dr. Pucca wanted to take pictures to study later. The sub entered the middle of the columns. Immediately the power went out. It sank to a platform close to the bottom. It looked like they were stranded.

 

The crew looked around and used rubber tubing to create a snorkel. Donald swam up a short ways. He noticed that designs in the columns were lighting up. He swam back and told the others. It was decided the Doomshark needed to be moved off the platform as fast as possible.

 

Another snorkel was made as fast as possible. Lil, Dennis, and Sid went out. Dr. Pucca took Sid's place at the helm. Lil changed herself into a giant sea serpent, wrapped her tail around the Doomshark and began to pull. Sid assisted with his magnetism. Dennis created a ramp of ice on the platform so their efforts would be helped by gravity and a slick surface. They succeeded in pulling the sub out of the column's influence. The engines came back on, and the sub scraped mud and rock as Dr. Pucca tried to control the path of the machine.

 

A leak started pouring water into the Doomshark. Donald had Flames melt the metal into a patch to keep the water out. The dragon knight noticed that the metal was thinner but holding. They needed more metal for a better patch.

 

Pucca almost hit a stone column pulled away at the last second and headed for the surface. They didn't have any supplies to handle such a job so they decided to sail to the next island.

 

They spot land in the distance after another few days at sea. They hoped to do some trading but discovered a tower on the bare rock. Round rooms clustered at the top of the tower. Sid avoided a protective reef to land.

 

The crew decided to investigate the tower since it was the only thing on a bare piece of rock.

 

They found a road carved into the ground leading to the tower which resembled a mushroom from the bottom. They knocked on the door, but received no answer. They went in to look around.

 

The inner walls of the foyer were metallic. Lamps dotted the walls. Otherwise the room was bare.

 

They go to the next room which seems to have a lot of supply closets and an elevator and stairs heading up to the top of the tower. They decided to take the stairs.

 

On the second floor, they found a lot of equipment that seemed to be acting as generators. Boxes with buttons regulated things.

 

They head up to the third floor. They found a chemical lab ready to be used. The access door from the stairs locked behind them. The hissing of gas followed.

 

The heroes try to burn the door down. That set fire to the gas. Dennis had to block the resulting flame jet with an ice wall. Luckily they had ducked out of the way in case the ice did not stop the fire.

 

The tower began to lean to one side. Dennis produced a column of ice to keep the roof from falling down on them. It bought precious time as Sid repelled metal with his magnetism to keep fragments from falling down on top of them.

 

They made it outside. The tower had started to fall towards the Doomshark at anchor. Sid shot the tower with his magnetism. It wasn't much but it bumped the tower off course enough that it fell on land without hitting the boat.

Link to comment
Share on other sites

  • 1 month later...

Re: Dragonia

 

The crew of the Doomshark went through the tower's remains several times, but the only useful thing they found were metal plates that had survived the edifice falling over. They took the spare metal, used some for a stronger patch on the sub, added additional armor to the sub, and stored the rest in case they needed repairs.

 

They sailed on until they encountered a stone reef in the middle of the ocean. It looked like two days of travel to get to either end of the barrier.

 

Sir Donald and Dennis took Flames to fly over the reef. They spotted shark fins in the water on the other side. Suddenly, pygmy shark men struck with spears. Sir Donald avoided becoming dinner, and turned back to the sub. The shark men didn't follow, instead circling in the water near the reef.

 

The Doomshark headed north after the three returned. They found another ring of columns at the north end of the reef. They debate driving through it, finally deciding to take down the markings on the columns. Dr. Pucca can't translate the language.

 

They sailed southeast and found an island with trees and birds. They wanted to camp and scout the island. Fruit trees were in abundance. They couldn't find a place to land the Doomshark so sailed on.

Link to comment
Share on other sites

  • 3 weeks later...

Re: Dragonia

 

The sailors discovered half of their food supply had been used up. They decided to try and fish for more food. They hooked a giant marlin that began to drag the Doomshark across the ocean. The fish headed for an island shaped like a giant shark. A high speed impact would have wrecked the sub. Sir Donald cut the rope loose after struggling on deck, and falling overboard and grabbing the side of the ship.

 

The sub skidded into the harbor of the Skull Island. The crew decided to explore, leaving Flames to sun himself on deck while they were gone.

 

The crew entered a cave in the ‘mouth' of the mountain and found a metal door. They entered the room beyond and were attacked by beetles. Sid held everyone in the air to escape the biting mites. Dennis dropped a slab of ice on some of them. The scarabs climbed the walls and dropped from the ceiling of the cavern on the adventurers. Sid tried to shake them loose, and dropped Donald and Dennis to the ice slab on the floor.

 

A queen beetle attacked the dragon knight and yeti policeman. After a desperate struggle, Donald immobilized it with his gravity axe and Dennis shot it in the eye with his laser crystal. The smaller beetles scattered out the door.

 

The crew looked the room over and found strange machinery. Dr. Pucca insisted they should examine the devices and see if they could be useful back home. Sir Donald said the machinery should be destroyed. It was obviously a beetle making press. The doctor took pictures and then the knight blasted at the machine. He let loose a wave of gelatin. He used gravity axe and unleashed the whole supply of flesh eating stuff. Dennis blocked off the room while Lil dug a tunnel for the goo to fall into when it broke through the ice wall.

 

They retreated from the cave, heading back to the sub.

 

The flesh eating beetles attacked outside. Dr. Pucca was severely wounded while the others were hurt but able to fight back. Donald healed some of Pucca's injuries so he could keep moving. Lil tunneled away to get Flames. Dennis and Ishiyama blocked more assaults so the rest of the adventurers could make it to the beach. Sid used his magnetism to jump to the sub while carrying Dr. Pucca. Flames picked up the rest of the crew and carried them back to the ship. They dealt with the beetles still chewing on them and then Donald and Flames returned to the beach and fried the bugs they saw on the beach.

Link to comment
Share on other sites

  • 3 months later...

Re: Dragonia

 

The adventurers searched the island and found a digging machine, a fruit tree picker, and a lone clockwork sentry. Examination of the machines revealed that the fruit was made into the beetle making slime by the other machine they smashed.

 

Examining the clockwork man revealed that it was similar to a steam man robot but designed to run by self winding during movement. They activated the machine. It alerted four more sentries to intruders. The newcomers appeared out of the ground and attacked.

 

The fruit picker is damaged when Sid put one of the mechanical man inside it with his magnetism. Flames the dragon ripped the arms off one, before smashing it. Sir Donald shot one in the head with his energy arrow spell. Everyone but Flames was hurt some, but the other two were trapped and smashed by a combined effort.

 

The crew loaded the fruit on the submarine.

Link to comment
Share on other sites

Re: Dragonia

 

The crew worked on healing their burns and armor at the hands of the clockwork men. A sonic boom was heard through the open hatches. Sir Donald and Flames stepped on the top deck. A modified steam plane flew over the ocean. They took flight to meet it.

 

The plane shot a missile at the sub. Donald shot the missile with an energy arrow but couldn't detonate it. It struck the top deck of the sub and holed it.

 

The plane shot a second missile. Donald shot that missile and again failed to detonate it. Ishiyama cut the force field on. The missile blew up when it hit the wall.

 

The third missile refused to fire in the rack.

 

Sir Donald tried to shoot the locked missile but the pilot ducked him.

 

The two enemies exchange fire until the dragon knight finally landed a hit with his gravity axe spell. The plane was forced into a crash landing. Orc missileers climbed out of roof hatches. Another gravity axe sank the plane.

 

The bazooka shooters swam for the sub. Dennis and Lil arrived on the deck. Lil turned into a sea serpent and entered the water. Donald landed and asked Ishiyama to come up on the deck.

 

Dennis froze one of the orcs in the water. Lil bit one in half. Three climbed up the side of the submarine. Flames knocked one of the three off the hull.

 

Two of the orcs made it on the top deck. They fired at the crew standing in their way. One missile missed. The other blew up in the tube, killing that shooter.

 

The orc in the water lost a leg, but started up the sub's hull. Lil missed a second bite.

 

The crew on the deck strike at the lone gunman until he was dead.

 

The one legged orc got to the deck after being shot a couple of times. Ishiyama blasted him with his sword that shoots other swords. He fell over without a head.

 

Sir Donald gave the frozen orc quarter since he was helpless in the water. They decide to take the orc to the island after taking his launcher.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...