Enforcer84 Posted August 16, 2003 Report Share Posted August 16, 2003 Looking for a good name for an Air Elementalist. Aloof, vain, female. Gail is too plain Arial is nice I'm completely at a loss for a surname... any takers? Quote Link to comment Share on other sites More sharing options...
Gary Ciaramella Posted August 16, 2003 Report Share Posted August 16, 2003 First name... Arista? Quote Link to comment Share on other sites More sharing options...
keithcurtis Posted August 16, 2003 Report Share Posted August 16, 2003 Bora Borea Aeolea Sirocco Mistral Tempestia or my favorite, Zephyra Keith "+1 with thesauri" Curtis Quote Link to comment Share on other sites More sharing options...
RadeFox Posted August 16, 2003 Report Share Posted August 16, 2003 Elayna Arianya Arya Quote Link to comment Share on other sites More sharing options...
OddHat Posted August 16, 2003 Report Share Posted August 16, 2003 Kazeko Taifuko Feng (Pronounced like "Fung") Quote Link to comment Share on other sites More sharing options...
Enforcer84 Posted August 17, 2003 Author Report Share Posted August 17, 2003 Thanks for the help. Here we go... Arianya FengArianya Gail Val Char Cost 15 STR 5 24 DEX 42 23 CON 26 14 BODY 8 18 INT 8 14 EGO 8 18/43 PRE 8 20 COM 5 9/17 PD 6 9/17 ED 4 5 SPD 16 11 REC 6 50 END 2 40 STUN 6 6" RUN 0 0" SWIM -2 3" LEAP 0 Characteristics Cost: 148 Cost Power END 40 Air Mastery: Multipower, 60-point reserve, all slots: (60 Active Points); Requires An Air Magic Skill Roll (-1/2) 8m 1) Fist of Wind: Telekinesis (40 STR) (60 Active Points) 6 7m 2) Air Tendrils: Telekinesis (20 STR), Fine Manipulation, Invisible Power Effects (Sight Group; +1/2) (60 Active Points); Affects Whole Object (-1/4) 6 7m 3) Whirlwind: Telekinesis (20 STR), Area Of Effect (3" Radius; +1) (60 Active Points); Affects Whole Object (-1/4) 6 8m 4) Compressed Air Ram: Energy Blast 12d6 (vs. PD) (60 Active Points) 6 4u 5) Control Winds: Change Environment 8" radius, -10 Points of Telekinetic STR, Varying Effect Very Limited Group (+1/4) (59 Active Points) 6 3u 6) Alter Temperature: Change Environment 8" radius, 8 Temperature Level Adjustment, Varying Effect: Cooler Very Limited Group (+1/4) (51 Active Points) 5 4u 7) Call Air Being: Summon 300-point Air Elemental (60 Active Points) 6 2u 8) Whirling Debris: Darkness to Sight Group 4" radius, Reduced Endurance 1/2 END (+1/4) (50 Active Points); OIF - Sufficient Dust and Debris of opporotunity (-1/2) 2 2u 9) Wind Shields: Missile Deflection (Bullets & Shrapnel), Ranged Full Range (+1) (30 Active Points); Will Not Work Against Heavy Missiles (-1/4) 4u 10) Wind Wall: Force Wall (10 PD/4 ED) (Opaque: Normal Hearing), Backlash (+1/2) (60 Active Points) 6 125 Flight Abilities: Multipower, 125-point reserve 12u 1) Flight Supremacy: Flight 20", x8 Noncombat, Reduced Endurance 0 END (+1/2), Noncombat Acceleration/Deceleration (+1) (125 Active Points) 5u 2) Flight 12", Reduced Endurance 1/2 END (+1/4), Megascale (1" = 10 km; +1/2), Can Be Scaled Down: 1" = 1km (+1/4) (48 Active Points) 2 10 Aerial Dodger: +3 with DCV (15 Active Points); Only when flying (-1/2) 30 Wind Sensing: Detect A Class Of Things- Air Movement, temperature, weather 13-, Analyze, Discriminatory, Increased Arc of Perception: 360-Degree, Range, Telescopic (+5) 12 Elemental Mastery: +25 PRE (25 Active Points); Only vs beings from the Elemental Plane of Air (-1) 4 Temperature control: Life Support , Safe in High Radiation, Safe in Intense Cold 16 Cloudsilver woven armor: Armor (8 PD/8 ED) (24 Active Points); OIF - Armor (-1/2) 8 Scimitar: Killing Attack - Hand-To-Hand 1d6 +1 (plus STR) (vs. PD) (20 Active Points); OAF (-1), No Knockback (-1/4), Real Weapon (-1/4) 2 Powers Cost: 311 Cost Martial Arts Maneuver 5 Defensive Block: 1/2 Phase, +1 OCV, +3 DCV, Block, Abort 5 Defensive Strike: 1/2 Phase, +1 OCV, +3 DCV, STR +2d6 Strike 3 Legsweep: 1/2 Phase, +2 OCV, -1 DCV, STR +3d6 Strike, Target Falls 4 Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort 3 Martial Throw: 1/2 Phase, +0 OCV, +1 DCV, STR +2d6 +v/5, Target Falls 2 Weapon Element: Blades, Empty Hand, Polearms and Spears 8 +2 HTH Damage Class(es) Martial Arts Cost: 30 Cost Skill 25 +5 with Ranged Combat 5 +1 with HTH Combat 3 Acrobatics 14- 17 Air Magic Skill (INT-based) 20- 3 AK: Elemental Planes 12- 3 Breakfall 14- 2 CuK: Native Races of the Elemental Planes 11- 3 High Society 13- (18-) 3 Language: Arcanic (Language of Mages) (completely fluent) 4 Language: Auric (Air Elemental) (idiomatic) 3 Navigation (Air, Dimensional) 13- 3 Paramedics 13- 3 Persuasion 13- (18-) 3 PS: Model (PRE-based) 13- (18-) 3 Riding 14- 2 Survival (Arctic/Subarctic) 13- 5 WF: Blades, Boomerangs and Throwing Clubs, Bows, Javelins and Thrown Spears, Polearms and Spears, Thrown Knives, Axes, and Darts 3 Scholar 2 1) KS: Artifacts & Relics (INT-based) (3 Active Points) 13- 2 2) KS: Arcane Lore (INT-based) (3 Active Points) 13- 2 3) KS: Elemental Planes (INT-based) (3 Active Points) 13- 2 4) KS: Elemental Magic (INT-based) (3 Active Points) 13- 2 5) KS: Fashion (INT-based) (3 Active Points) 13- 2 6) KS: Magical Orders & Colleges (INT-based) (3 Active Points) 13- Skills Cost: 105 Cost Talent 3 Absolute Range Sense 3 Bump Of Direction Talents Cost: 6 Val Disadvantages 5 Distinctive Features: Elemental Aura (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Unusual Senses; Not Distinctive In Some Cultures) 10 Distinctive Features: always in a breeze, cool around her, her hair blows, etc. (Not Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses; Not really noticable) 20 Hunted: Vulthag Horrung (Warlord of Iclethsya) (use stats for Warlord from CKC) 8- (Mo Pow; Harshly Punish; Extensive Non-Combat Influence) 15 Hunted: Ariax Thone (aka Firewing) 8- (Mo Pow; Harshly Punish) 15 Physical Limitation: Cannot Swim (Infrequently; Fully Impairing) 15 Psychological Limitation: Afraid of being immersed Water (Common; Strong) 15 Psychological Limitation: Aloof, vain (Very Common; Moderate) 10 Psychological Limitation: Code of vengence: Self (Uncommon; Strong) 15 Psychological Limitation: Overconfident (Common; Strong) 10 Vulnerability: 1 1/2 x STUN Water Based Attacks (Common) 20 Vulnerability: 2 x BODY Water Based Attacks (Common) 50 Past Experience Disadvantage Points: 200Cost Summary:Base Points:400Disadvantage Points: 200Total Experience Available: 0Total Character Cost: 600Height: 5' 6"Hair: BlueWeight: 120 lbsEyes: BlueAppearance: A beautiful young woman of Russian/Chinese features, blue hair and eyes. She wears white and blue exclusively and cool breeze constantly plays about her.Personality: Still with her tendancies towards superiority, Arianya has actually toned it down quite a bit. She is far from the spoiled rotten power tripper she was the first couple of weeks. She is dedicated to her friends, and is finding the fact that she has responsibility beyond looking pretty to be exhilerating. Quote:"Its not just my looks that will blow you away." Background: Arianya was more than a little vain; a model and designer, famous by the age of 18, she tended to hold the world at arms length. Going "incognito" during a vacation to the "Mystic Isles", a tourist trap in the mediterranian, she was among agroup of teens that found themselves in an oddly untarnished and well restored temple. The fact that the temple had not been there the day before they had arrived, or that none of the other members of the tour had ever seen it, didn't stop the seven teens from entering. After Arianya had entered (being the last one in the temple) the doors slammed shut and the alter began to glow. When they could see again, the doors were open a cool breeze blew through the windows. It was only a matter of seconds before they realized that they were no longer on the Mysterious Isles, but rather on a mountain top. The fact that htey had been granted tremendouse powers and knowledge was a little less obvious, but qucikly became known. Arianya, aloof, distant, and vain suddnely had the abiltiy to fly. She had been transformed into both a warrior and an Elemental Mage. She has stuck with the others, growing closer as their adventures have taken them from one end of this new world to the other. Powers/Tactics: although not helpless in hand to hand combat, Arianya far prefers to keep her distance. One of the most skilled fliers in the Lost World, she is a combat monster at a distance, capable of powerful wind blasts, tornadoes, summonig elementals, etc. Campaign Use: Quote Link to comment Share on other sites More sharing options...
Enforcer84 Posted August 17, 2003 Author Report Share Posted August 17, 2003 the obligatory artwork. (btw this is from the game DivIne Luv) Quote Link to comment Share on other sites More sharing options...
Gary Ciaramella Posted August 18, 2003 Report Share Posted August 18, 2003 Damn... my name did not win... *sulk* Like the write up though! Quote Link to comment Share on other sites More sharing options...
keithcurtis Posted August 18, 2003 Report Share Posted August 18, 2003 Originally posted by Gary Ciaramella Damn... my name did not win... *sulk* Like the write up though! Mine didn't win either. But you don't see me sulking about it. Noooo-ooo. Not me! Enforcer can use whatever stupid name he wants. Hmph. Keith ";)" Curtis Quote Link to comment Share on other sites More sharing options...
Enforcer84 Posted August 18, 2003 Author Report Share Posted August 18, 2003 Okay, how about Arianya Sirroco Arista Feng. That sounds pompous doesn't it? I kind of like it and no one has to sulk or cast my name around disparengingly:D Actully, all goofeyness aside, I do like the four names.... Hmmmm... Quote Link to comment Share on other sites More sharing options...
CorpCommander Posted August 19, 2003 Report Share Posted August 19, 2003 Fantasy Name Generator next time you are stuck for names just head on over to one of several fantasy name generators on the web! here is one that I like, it is sometimes a bit slow. http://spitfire.ausys.se/johan/names/default.htm Quote Link to comment Share on other sites More sharing options...
Gary Ciaramella Posted August 19, 2003 Report Share Posted August 19, 2003 Originally posted by Enforcer84 Okay, how about Arianya Sirroco Arista Feng. That sounds pompous doesn't it? I kind of like it and no one has to sulk or cast my name around disparengingly:D Actully, all goofeyness aside, I do like the four names.... Hmmmm... How about Ariyana Arista Sirroco Feng? :D Just kidding... lol Quote Link to comment Share on other sites More sharing options...
Enforcer84 Posted August 22, 2003 Author Report Share Posted August 22, 2003 I didn't care for the alliteration. Quote Link to comment Share on other sites More sharing options...
Aroooo Posted August 22, 2003 Report Share Posted August 22, 2003 Re: Fantasy Name Generator Originally posted by CorpCommander next time you are stuck for names just head on over to one of several fantasy name generators on the web! here is one that I like, it is sometimes a bit slow. http://spitfire.ausys.se/johan/names/default.htm Here's another good source of name generators. Frequently updated. Oh, and not just names, either. http://www.seventhsanctum.com/gens/ Aroooo Quote Link to comment Share on other sites More sharing options...
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