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4th Edition: Obsidian


starblaze

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Here's the big rock guy and I don't mean the Thing. Obsidian wasn't all that hard although I had to drop the 4th edition tendancy to give nearly every brick chracter growth and/or density increase always on. Still I always kind of liked him because I have always been a big fan of smart bricks.

 

Well here he is.....

 

OBSIDIAN

Val Char Cost Roll Notes

75 STR 65 24- Lift 819.2tons; 15d6 [4]

23 DEX 39 14- OCV: 8/DCV: 8

38 CON 56 17-

19 BODY 18 13-

18 INT 8 13- PER Roll 13-

20 EGO 20 13- ECV: 7

35 PRE 25 16- PRE Attack: 7d6

14 COM 2 12-

 

35 PD 20 Total: 35 PD (25 rPD)

29 ED 21 Total: 29 ED (15 rED)

5 SPD 17 Phases: 3, 5, 8, 10, 12

23 REC 0

76 END 0

76 STUN 0 Total Characteristic Cost: 292

 

Movement: Running: 10"/20"

Leaping: 15"/30"

Swimming: 6"/12"

 

Cost Powers END

20 Damage Resistance (25 PD/15 ED) 0

10 Knockback Resistance -5" 0

8 Running +4" (10" total) 1

3 Swimming +3" (6" total) 1

19 Reduced Endurance (½ END; +¼) (19 Active Points) applied to STR

10 Mental Defense (14 points total) 0

 

Skills

3 Breakfall 14-

5 Combat Piloting 15-

5 Computer Programming 14-

3 High Society 16-

3 Navigation (Hyperspace, Space) 13-

3 Scientist

1 1) SS: Cybernetics 11- (2 Active Points)

1 2) SS: Genetics 11- (2 Active Points)

1 3) SS: Theoretical Physics 11- (2 Active Points)

4 Language: English (idiomatic)

9 +3 with Punch, Grab and Haymaker

 

Total Powers & Skill Cost: 108

Total Cost: 400

 

200+ Disadvantages

10 Vulnerability: 1 ½ x STUN From Sonic and Vibratory Attacks (Common)

10 Vulnerability: 1 ½ x BODY From Sonic and Vibratory Attacks (Common)

10 Psychological Limitation: Completely Loyal to Stellar Empire (Uncommon, Strong)

10 Psychological Limitation: Noblesse Oblige, feels by his social station to be a hero (Common, Moderate)

10 Psychological Limitation: Sees himself as protector of earth (Common, Moderate)

10 Psychological Limitation: Homesick for empire (Common, Moderate)

20 Distinctive Features: 8'6" tall, jet black, and very heavy (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)

15 Hunted: Imperial enemies 8- (Mo Pow, Harshly Punish)

25 Hunted: VIPER 11- (Mo Pow, NCI, Harshly Punish)

15 Social Limitation: Public Identity Frequently (11-), Major

15 Hunted: Darkstone 8- (Mo Pow, Harshly Punish)

50 Experience Points

 

Total Disadvantage Points: 400

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