nexus Posted November 29, 2008 Report Share Posted November 29, 2008 The character has a modified "pouch" implanted in their body which allows them conceal small objects (Allot like Heinlein's Friday has a concealed pocket in her navel). How would you model this? Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted November 29, 2008 Report Share Posted November 29, 2008 Re: Internal Compartments Either it's simply SFX, or as a Skill Levels in Concealment. +10 Concealment; Only Objects In Stomach Pouch (-1/2) [20 Active Points/13 Real Points] For example. Quote Link to comment Share on other sites More sharing options...
Wyrm Ouroboros Posted November 29, 2008 Report Share Posted November 29, 2008 Re: Internal Compartments g-a has a good version. I'd make the disadvantage depend on the size of the pouch as well as the universe you're in, of course; it might be good for rings and datachips, but it probably sucks for guns and knives. I'd probably make it -1 to -2. Quote Link to comment Share on other sites More sharing options...
NuSoardGraphite Posted November 29, 2008 Report Share Posted November 29, 2008 Re: Internal Compartments I probably wouldn't go as high as +10. I'd probably go +5 (thats a lot), but if the effect is that they are incredibly difficult to detect, then +10 is fairly appropriate. Quote Link to comment Share on other sites More sharing options...
BobGreenwade Posted November 29, 2008 Report Share Posted November 29, 2008 Re: Internal Compartments A Dick Tracy villain from the 1960s, the Pouch, had a similar ability. I've also wondered about it as a way of giving living things, built as regular characters, the ability to carry passengers and cargo in the manner of a Vehicle, like the Leviathans on TV's Farscape. So it's a pretty wide-reaching, if obscure, ability. I like the Concealment bonuses for most of this, but a thought that just occurred to me is perhaps applying a Modified form of the Usable By Others Advantage to the character's PD, ED, and BODY. Quote Link to comment Share on other sites More sharing options...
Vondy Posted November 29, 2008 Report Share Posted November 29, 2008 Re: Internal Compartments Either bonus levels to the character's concealment roll, or negative skill levels to the searcher's concealment roll (IMO). Quote Link to comment Share on other sites More sharing options...
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