secretID Posted April 26, 2010 Report Share Posted April 26, 2010 I only have 5th, unrevised, and I'm playing 5th, of course. When halving defenses for AP, how does one round it? E.g., does 11 become 5 or 6? For Damage Reduction, it rounds in favor of the target. I don't know whether that suggests that one rounds in favor of a defender or in favor of the one possessing the power... Thanks. Quote Link to comment Share on other sites More sharing options...
Chimera 12 Posted April 26, 2010 Report Share Posted April 26, 2010 Re: rounding Armor Piercing I'd reason it out as follows: While it's the attack that has Armor Piercing, you still round in favor of the defender because what's being halved is ultimately his defense, not the attacker's; rounding "in favor of the defender" and rounding "in favor of whoever has the power" actually amount to the same thing in this case. Thus, if the defense is normally 11, an armor-piercing attack applies vs. 6. Quote Link to comment Share on other sites More sharing options...
Roy_The_Ruthles Posted April 26, 2010 Report Share Posted April 26, 2010 Re: rounding Armor Piercing When I play, the defender is the one calculating the damage taken, so they round normally except in cases of .5 where it rounds in their favor (usually to take less damage). Same idea for defenses, they can determine which is the more favorable direction to round (usually up) Quote Link to comment Share on other sites More sharing options...
Tasha Posted April 26, 2010 Report Share Posted April 26, 2010 Re: rounding Armor Piercing I only have 5th, unrevised, and I'm playing 5th, of course. When halving defenses for AP, how does one round it? E.g., does 11 become 5 or 6? For Damage Reduction, it rounds in favor of the target. I don't know whether that suggests that one rounds in favor of a defender or in favor of the one possessing the power... Thanks. I always round in the PC's favor. So if the PC is using the AP attack the Villains get rounded DOWN. If the Villain is using the attack, the PC's defence is rounded UP. As I interpret it, the hero system presupposes that the universe works in the PC's favor in the little way. Quote Link to comment Share on other sites More sharing options...
Ockham's Spoon Posted April 26, 2010 Report Share Posted April 26, 2010 Re: rounding Armor Piercing I can't cite a page number or anything, but I am fairly confident that Defenses round up when hit by an Armor Piercing attack. Of course maybe I have just been playing that way for so many years I assume it must be true. Quote Link to comment Share on other sites More sharing options...
Chimera 12 Posted April 26, 2010 Report Share Posted April 26, 2010 Re: rounding Armor Piercing I can't cite a page number or anything' date=' but I am fairly confident that Defenses round up when hit by an Armor Piercing attack. Of course maybe I have just been playing that way for so many years I assume it must be true.[/quote'] While I can't cite something more modern at the moment, there's an old (Fourth Edition) example that seems to indicate that that's indeed the case. Under "Armor Piercing" on page 92, the Big Blue Book itself has Mechanon fire an AP Energy Blast at Solitaire, with the Advantage effectively reducing her ED from 19 to 10. Unless that's been explicitly changed somewhere, I'd expect that to still hold true. Fourth Edition already had the same general rounding rule (fractions other than .5 to the nearest whole number, .5 in whichever way is best for the character) that Sixth does today. Besides, I still have faith in the logic of my earlier post. (Sadly, what explicitly AP-related Sixth Edition examples I've been able to find -- basically BR 64 and a short reference in the APG -- all use even-numbered base defenses before AP. Not exactly helpful, and the writeup of the Advantage on 6E1 325, arguably the most logical place to put an example, doesn't come with one at all.) Quote Link to comment Share on other sites More sharing options...
secretID Posted April 26, 2010 Author Report Share Posted April 26, 2010 Re: rounding Armor Piercing the Big Blue Book itself has Mechanon fire an AP Energy Blast at Solitaire' date=' with the Advantage effectively reducing her ED from 19 to 10.[/quote'] That's good enough for me. Funny that it isn't made explicit anywhere - it's such a basic question. Thanks for all the responses. Quote Link to comment Share on other sites More sharing options...
Lucius Posted April 26, 2010 Report Share Posted April 26, 2010 Re: rounding Armor Piercing I always round in the PC's favor. So if the PC is using the AP attack the Villains get rounded DOWN. If the Villain is using the attack' date=' the PC's defence is rounded UP. As I interpret it, the hero system presupposes that the universe works in the PC's favor in the little way.[/quote'] What if they're both player characters? Lucius Alexander What if they're both palindromedaries? Quote Link to comment Share on other sites More sharing options...
Tasha Posted April 27, 2010 Report Share Posted April 27, 2010 Re: rounding Armor Piercing What if they're both player characters? Lucius Alexander What if they're both palindromedaries? Then I would either round up or down depending on the circumstances. In a mind control scenario I would treat the Mind controlled PC as if they were a Villain. If both were just attacking one another, that would point to an issue with my game that would need to be addressed later. I would probably round both down due to being annoyed that 2 of my players are attacking one another. Though any consistant way of rounding would be fine (either both up or both down) would be ok if the players agreed. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.