shadowcat1313 Posted June 16, 2010 Report Share Posted June 16, 2010 and now for something a little different German Armored Trains Val Char Cost Notes 9 Size 45 Length 8", Width 4", Area 32" Mass 51.2 ton KB -9 55/80 STR 0 Lift 51.2tons/1.6ktons; 11d6/16d6 10 DEX 0 OCV 3 DCV -3 21 BODY 1 14 DEF 0 2 SPD 0 Phases: 6, 12 Total Characteristic Cost: 44 Movement: Running: 20" / 80" Leaping: 0" Gliding: 172" / 44032" Cost Powers END Construction 7 1) +3 DEF (9 Active Points); Limited Coverage (not on parts of cab; -1/4) 4 2) Hardened Steel: (Total: 4 Active Cost, 4 Real Cost) +1 BODY (Real Cost: 1) plus +1 DEF (Real Cost: 3) 0 1 3) 60 Degree Sloped Armor: +1 DEF (3 Active Points); OIF Bulky (-1), Custom Modifier (only vs physical projectiles; -1/2), Limited Coverage Nearly 360 Degrees (Hull/Frame Only; Only on the same horizontal Level; -1/2), Activation Roll 14- (-1/2), Real Armor (-1/4) 9 4) Armor Resistant to Small Arms Fire: +7 DEF, Hardened (+1/4) (26 Active Points); OIF Bulky (-1), Ablative BODY Only (-1/2), Real Armor (-1/4) Propulsion 6 1) Steam-Powered Wheeled Vehicle: Ground Movement +14" (20" total), x4 Noncombat (33 Active Points); OAF (spoked metal wheels; -1 1/2), Restricted Path (-1), Limited Maneuverability (-1), Extra Time (1 Minute, Only to activate, -3/4), 1 Continuing Fuel Charge lasting 3 Hours (easily-obtained fuel; -0) 3 2) Solid Metal Wheels: +4 DEF (12 Active Points); Limited Coverage (wheels only; -2), OAF Bulky (-1 1/2) 1 3) Solid Metal Wheels: +4 BODY (4 Active Points); Limited Coverage (wheels only; -2), OAF Bulky (-1 1/2) 4 4) Eight Wheels: +4 wheels (total of 8) (4 Active Points) 0 8 5) Strong Tower: +25 STR (25 Active Points); Only To Tow Passenger/Freight Cars (-2) 2 0 6) Ground Vehicle: Swimming -2" (already figured) 0 Other Equipment 9 1) Headlight of an oncoming Train: Sight Group Images Increased Size (16" radius; +1) (32" Cone; +0), +/-2 to PER Rolls (32 Active Points); OAF Bulky (-1 1/2), Only To Create Light (-1) 3 8 2) Hear that Lonesome Whistle Blow: Hearing Group Images Increased Size (16" radius; +1), +/-5 to PER Rolls (40 Active Points); OAF Bulky (-1 1/2), Set Effect (-1), Custom Modifier (only to create a train whistle; -1), Gestures (-1/4), Real Weapon (-1/4) 4 5 3) Public Address System: Hearing Group Images 1" radius, +/-3 to PER Rolls, Reduced Endurance (0 END; +1/2) (21 Active Points); OAF Bulky (-1 1/2), Set Effect (only amplifies what's said into it; -1), No Range (-1/2) 0 12 4) Cow Catcher: Area Of Effect (up to One Hex; +1/2) for up to 35 Active Points of STR, Reduced Endurance (0 END; +1/2) (25 Active Points); Only To Push Things From The Front (-1) 0 4 5) Radio Perception/Transmission (Radio Group) (10 Active Points); OIF Bulky Fragile (-1 1/4), Custom Modifier (Real Gear; -1/4) 0 Train Options 10 1) Passenger Car: Gliding 42", x8 Noncombat (52 Active Points); OAF Bulky (solid metal wheels; -1 1/2), Restricted Path (-1), Limited Maneuverability (-1), Towed (-1/2) 0 60 2) BP-35A Machine Gun Car: (Total: 141 Active Cost, 60 Real Cost) Gliding 26", x4 Noncombat (31 Active Points); OAF Bulky (solid metal wheels; -1 1/2), Restricted Path (-1), Limited Maneuverability (-1), Towed (-1/2) (Real Cost: 6) plus RKA 2 1/2d6, +1 Increased STUN Multiplier (+1/4), Autofire (5 shots; +1/2) (110 Active Points); OIF Bulky (-1), Real Weapon (-1/4), 1368 Charges (+1) (Real Cost: 54) [1368] 108 3) BP-35B Cannon Car: (Total: 261 Active Cost, 108 Real Cost) Gliding 26", x4 Noncombat (31 Active Points); OAF Bulky (solid metal wheels; -1 1/2), Restricted Path (-1), Limited Maneuverability (-1), Towed (-1/2) (Real Cost: 6) plus RKA 7 1/2d6, +1 Increased STUN Multiplier (+1/4), Indirect (Same origin, any direction; can be arced over some intervening obstacles; +1/2) (230 Active Points); OIF Bulky (-1), Real Weapon (-1/4), 32 Charges (+1/4) (Real Cost: 102) [32] 78 4) BP-43 Flak Car: (Total: 181 Active Cost, 78 Real Cost) Gliding 26", x4 Noncombat (31 Active Points); OAF Bulky (solid metal wheels; -1 1/2), Restricted Path (-1), Limited Maneuverability (-1), Towed (-1/2) (Real Cost: 6) plus Killing Attack - Ranged 4d6, +1 Increased STUN Multiplier (+1/4), Autofire (3 shots; +1/4), Increased Maximum Range (3,375"; +1/4) (150 Active Points); OIF Bulky (-1), Real Weapon (-1/4), 80 Charges (+3/4) (Real Cost: 72) [80] 118 5) BP-44 Artillery Car: (Total: 261 Active Cost, 118 Real Cost) Gliding 26", x4 Noncombat (31 Active Points); OAF Bulky (solid metal wheels; -1 1/2), Restricted Path (-1), Limited Maneuverability (-1), Towed (-1/2) (Real Cost: 6) plus RKA 7 1/2d6, +1 Increased STUN Multiplier (+1/4), Indirect (Same origin, any direction; can be arced over some intervening obstacles; +1/2) (230 Active Points); OIF Bulky (-1), Real Weapon (-1/4), 32 Charges (+1/4) (Real Cost: 112) [32] 86 6) BP-45 Tank Destroyer Car: (Total: 205 Active Cost, 86 Real Cost) Gliding 26", x4 Noncombat (31 Active Points); OAF Bulky (solid metal wheels; -1 1/2), Restricted Path (-1), Limited Maneuverability (-1), Towed (-1/2) (Real Cost: 6) plus Killing Attack - Ranged 5d6, +1 Increased STUN Multiplier (+1/4), Indirect (Same origin, always fired away from attacker; +1/4) (169 Active Points); OIF Bulky (-1), Real Weapon (-1/4), 87 Charges (+3/4) (Real Cost: 75) plus +2 with any single attack with one specific weapon (Real Cost: 2) plus Penalty Skill Levels: +2 vs. Range Modifier with a single attack (Real Cost: 3) [87] Skills 2 +2 with Mechanics (4 Active Points); OIF Bulky (Reduces Vehicle to 1/2 DCV; -1 1/4), Custom Modifier (Real Equipment; -1/4) Total Powers & Skill Cost: 543 Total Cost: 587 63+ Disadvantages 10 Susceptibility: to speeds above 40 miles per hour (42" per phase) 1d6 damage per Phase (Uncommon; Damage Taken Only On 11-) 20 Physical Limitation: Ground movement on rails only (All the Time; Greatly Impairing) 15 Social Limitation: subject to orders and scheduling delays (Very Frequently; Major; Not Limiting In Some Cultures) 479 Experience Points Total Disadvantage Points: 587 Quote Link to comment Share on other sites More sharing options...
tkdguy Posted June 17, 2010 Report Share Posted June 17, 2010 Re: Shadowcats Vehicular Insanity Shop: WW2 Armored Trains Another job well done! Repped, and thanks for sharing. Quote Link to comment Share on other sites More sharing options...
AlHazred Posted June 17, 2010 Report Share Posted June 17, 2010 Re: Shadowcats Vehicular Insanity Shop: WW2 Armored Trains You must spread some Reputation around before giving it to shadowcat1313 again. D'oh! Quote Link to comment Share on other sites More sharing options...
concord Posted June 17, 2010 Report Share Posted June 17, 2010 Re: Shadowcats Vehicular Insanity Shop: WW2 Armored Trains You must spread some Reputation around before giving it to shadowcat1313 again. ditto... nice work, thanks! Quote Link to comment Share on other sites More sharing options...
Burrito Boy Posted June 18, 2010 Report Share Posted June 18, 2010 Re: Shadowcats Vehicular Insanity Shop: WW2 Armored Trains I love trains and WWII. Repped!:thumbup: Quote Link to comment Share on other sites More sharing options...
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