tenebre Posted August 23, 2010 Report Share Posted August 23, 2010 What is the best way to represent a 50pt multiform that has 4 possible forms but each of them may only be used once per day. So in a given day the character should change 4 times, but each time would have to be one of the forms that was not used earlier. I thought about charges but not sure if that would work correctly. The Character also wants only the change to cost endurance (extra END to represent the effort to make the initial change) here is what I cam up with but it seems a bit odd Multiform (50 Character Points in the most expensive form) (x4 Number Of Forms) (20 Active Points); Increased Endurance Cost (x5 END; -2), 4 Charges (-1), Costs Endurance (Only To Change; -1/2), IIF (-1/4) Does that seem right? Quote Link to comment Share on other sites More sharing options...
JavalTigar Posted August 23, 2010 Report Share Posted August 23, 2010 Re: How To Build: Multiform seems right. Assuming it comes from some type of amulet since there is the focus lim in the mix. But it is weird to have charges (so no END) on a power that doesn't have any to begin with, then have the lim for cost END + extra. The math works but feels strange. Quote Link to comment Share on other sites More sharing options...
tenebre Posted August 23, 2010 Author Report Share Posted August 23, 2010 Re: How To Build: Multiform that was how i felt too ;-) which is why i was wondering if someone had a better way to get the same effect. Quote Link to comment Share on other sites More sharing options...
Folded Posted August 24, 2010 Report Share Posted August 24, 2010 Re: How To Build: Multiform Multipower with 4 slots, one charge each, with an associated END cost. Or, use a custom Limitation (around -1/2, I'd think) Each Form Once Per Day (Recovers Like a Charge). The END cost could be simulated with a Side Effects Limitation of some kind, but that's even clunkier than Charges w/END. Quote Link to comment Share on other sites More sharing options...
Ice9 Posted August 24, 2010 Report Share Posted August 24, 2010 Re: How To Build: Multiform Charges that cost END are a legitimate combination. The "each form once per day" thing would be a custom limitation, somewhere in the -1/2 to -1/4 range, depending on how different the forms were. Quote Link to comment Share on other sites More sharing options...
Escafarc Posted August 24, 2010 Report Share Posted August 24, 2010 Re: How To Build: Multiform I think I would go the Multipower route myself. Quote Link to comment Share on other sites More sharing options...
tenebre Posted August 24, 2010 Author Report Share Posted August 24, 2010 Re: How To Build: Multiform I think I would go the Multipower route myself. How so? i am curious if you can post a sample Quote Link to comment Share on other sites More sharing options...
Escafarc Posted August 24, 2010 Report Share Posted August 24, 2010 Re: How To Build: Multiform This just a rough example and I don't have my books with me: 60 MP-pool:60 2 slot1(fix)-Multiform 1 300 pt form 1ch(-2) 2 slot2(fix)-Multiform 1 300 pt form 1ch(-2) 2 slot3(fix)-Multiform 1 300 pt form 1ch(-2) 2 slot4(fix)-Multiform 1 300 pt form 1ch(-2) 68 Total Quote Link to comment Share on other sites More sharing options...
Ice9 Posted August 24, 2010 Report Share Posted August 24, 2010 Re: How To Build: Multiform That's going to be a lot more expensive than the four charge / four form version though: Multiform (4x 300p forms), 70 active points; 4 charges (-1), 35 real points. So even if the "Each form once per day" limitation was considered -0, the Multipower would still be overpriced. Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted August 24, 2010 Report Share Posted August 24, 2010 Re: How To Build: Multiform This just a rough example and I don't have my books with me: 60 MP-pool:60 2 slot1(fix)-Multiform 1 300 pt form 1ch(-2) 2 slot2(fix)-Multiform 1 300 pt form 1ch(-2) 2 slot3(fix)-Multiform 1 300 pt form 1ch(-2) 2 slot4(fix)-Multiform 1 300 pt form 1ch(-2) 68 Total I'm not sure but I think the reserve qualifies for a 4 Charge Limitation. Quote Link to comment Share on other sites More sharing options...
Escafarc Posted August 24, 2010 Report Share Posted August 24, 2010 Re: How To Build: Multiform That's going to be a lot more expensive than the four charge / four form version though: Multiform (4x 300p forms), 70 active points; 4 charges (-1), 35 real points. So even if the "Each form once per day" limitation was considered -0, the Multipower would still be overpriced. I'd go ahead and apply the charge limit to the pool too so the cost would be about the same. But depending on the campaign rules there are number of different ways to go. Quote Link to comment Share on other sites More sharing options...
Fireg0lem Posted August 25, 2010 Report Share Posted August 25, 2010 Re: How To Build: Multiform I agree that you do it with 4 charges on the multipower and 1 charge on each slot. Also, the MP can get common limitations, like the Endurance. Quote Link to comment Share on other sites More sharing options...
Fireg0lem Posted August 25, 2010 Report Share Posted August 25, 2010 Re: How To Build: Multiform Wait, actually, I just realized Multiform is Persistent. This means you'd need Continuing Charges, otherwise the multiform only lasts for a phase. Also, the value of Increased Endurance Cost is halved if it only costs END to change rather than to maintain. Quote Link to comment Share on other sites More sharing options...
tenebre Posted August 25, 2010 Author Report Share Posted August 25, 2010 Re: How To Build: Multiform so tried this out with all the advice ... However the Multiform version wtih 4 charges still costs like 25% less than the multipower with 4 multiforms in it. any advice on how to make HD recognize the reduced endurance multiplier for increased endurance on only to change? so if i want a x5 multiplier i only want it to grant -1 instead of -2 see my builds below: 61 pts Multipower, 200-point reserve, (200 Active Points); all slots 4 Charges (-1), Increased Endurance Cost (x5 END; -1), IIF (-1/4) Multiform (200 Character Points in the most expensive form) (40 Active Points); Increased Endurance Cost (x5 END; -1), Costs Endurance (Only To Change; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), IIF (-1/4) (with 4 of these) 27 pts Multiform (200 Character Points in the most expensive form) (x4 Number Of Forms) (50 Active Points); 4 Charges (-1), IIF (-1/4) there seems to be a dramatic difference in cost to do basically the same thing. Something I am doing has to be wrong with one of these. Quote Link to comment Share on other sites More sharing options...
Fireg0lem Posted August 25, 2010 Report Share Posted August 25, 2010 Re: How To Build: Multiform Why is that Multipower a 200-point reserve? It only needs to hold a single 40 AP power at a time. That's probably why it's so much more expensive. I think to get HD to accept it, you need "Costs Endurance only to Activate." You might have to make a custom thingy for that, I forget. Don't forget about the Charges issue, those need to be Continuing Charges on the MP reserve, and on the single power. Quote Link to comment Share on other sites More sharing options...
bigbywolfe Posted August 28, 2010 Report Share Posted August 28, 2010 Re: How To Build: Multiform When you add the Cost END Modifier in HD there is a box you can check that says "Only to Activate". I'm not sure if HD allows both Cost END Only to Activate and Increased END on the same Powwer though... Quote Link to comment Share on other sites More sharing options...
IndianaJoe3 Posted August 28, 2010 Report Share Posted August 28, 2010 Re: How To Build: Multiform When you add the Cost END Modifier in HD there is a box you can check that says "Only to Activate". I'm not sure if HD allows both Cost END Only to Activate and Increased END on the same Power though... It does. Quote Link to comment Share on other sites More sharing options...
bigbywolfe Posted August 28, 2010 Report Share Posted August 28, 2010 Re: How To Build: Multiform Ah, thanks. In that case, make sure you are looking for the "Only to Activate" in the Cost END section not the Increased END section and you should be all good. Quote Link to comment Share on other sites More sharing options...
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