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Special Powers & Talents in Frameworks - What's your GM Ruling?


bigdamnhero

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Re Everyman equipment:

 

I use what I call the Radio Shack Exception. Rather than worrying about statting out mundane things like flashlights and so forth, players do not have to pay points for minor items if:

  • It’s not a weapon,
  • It’s built on 15 Active Points or less,
  • It costs 5 Real Points or less, and
  • It is cheaply available at Radio Shack or someplace like it.

The point limits are guidelines rather than hard-and-fast rules, but the idea is that things like basic binoculars & cheap walkie-talkies you can get for free. (Whether your character builds them or buys them is a roleplaying point.) But night vision goggles and secured radio links you have to pay points for.

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