Jump to content

And another: What am I doing wrong re: Killing Attack damage


Kraven Kor

Recommended Posts

Running my HERO Central campaign and keep running into attacks that deal BODY but no STUN.

 

Average attacks are 2d6k or so, average defense are 5-6 rPD and 10 to 15 total PD.  Using hit locations for STUNx.

 

If I understand the rules correctly:

 

  1. I roll damage and apply vs. defenses.
  2. Total BODY of KA vs. total rPD of target.  Multiply any BODY that gets through by location BODYx.
  3. Total STUN of KA vs. total PD of target.  Multiply any STUN that gets through by location STUNx.

This is resulting in a lot of attacks that not only do not, but *could not* deal STUN.

 

Am I misunderstanding how to apply STUN from KA damage or something?  Do I multiply STUNx first then apply vs. defenses, and only multiply BODY that gets through???

 

Link to comment
Share on other sites

Unless 6E changed that rule, it was always 'Stun before, Body after'.  So you multiplied StunX / Hit Location times the body of the entire attack, then applied defenses. Any Body that got through defenses was then multiplied for Hit Location.

 

Chris.

 

That answers this perfectly and explains what I was doing wrong; thanks!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...