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Doctor With A Renegerative Healing Factor


TheNaga

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What can I do to improve this doctor who has a regenerative healing factor.  I am making him a four hundred point character but will go over if it is needed.  What do you think of his Regenerative Durability (The power to possess increased durability as a result of accelerated healing)?  What it be to much if he had the ability to after he died to come back say 10-12 time with each time he come back with a new look and a 50% chance of becoming the opposite sex of what the character was before the character died?

 

What would be some suggestion you can give me on setting up his history since I want to one day `post his complete sheet including his history and looks.

 

Height: 5'7"
Weight: 125 lbs

Val   Char    Cost    Roll    Notes
15    STR    10         12-    Lift 200 kg; 3d6 HTH damage [3]
16    DEX    12         12-
20    CON    10         13-
23    INT      13         14-    PER Roll 14-
20    EGO    10         13-
15    PRE     10         12-    PRE Attack: 3d6
5      OCV     10
5      DCV     10
3      OMCV    0
3      DMCV    0
4      SPD     20                 Phases: 3, 6, 9, 12
10    PD         6                 Total: 10 (10 rPD)
10    ED         6                 Total: 10 (10 rED)
16    REC    10
90    END      8
17    BODY   5
50    STUN   15
Total Characteristics:  204


Cost    Powers
    Regenerative Healing Factor
69    1)   Regenerative Healing Factor:  Regeneration (4 BODY per Turn), Can Heal Limbs
5      2)   Immunity To Disease:  Life Support  (Immunity: All terrestrial diseases)
13    3)   Foreign Chemical Immunity:  Life Support  (Immunity Alcohol; Immunity Zootoxins; Immunity: All terrestrial poisons)
5      4)   Immortality:  Life Support  (Longevity: Immortal)

10    Regenerative Durability:  Resistant (+1/2) for up to 20 Active Points of 10 PD./10 ED (10 Active Points)
20    Steel Will:  Mental Defense (20 points total)
8      Second Heart:  (Total: 8 Active Cost, 8 Real Cost) +20 END (Real Cost: 4) plus +2 REC (Real Cost: 2) plus +2 BODY (Real Cost: 2)
26    True Eidetic Memory:  Retrocognitive Clairsentience (Sight, Hearing And Smell/Taste Groups), Reduced Endurance (0 END; +1/2) (90 Active Points); Retrocognition Only (-1), Personal History Only (-1), No Range (-1/2)


       Skills
8    +2 with all Intellect Skills
0    AK: Dallas 8-
0    Acting 8-
0    Climbing 8-
0    Computer Programming 8-
0    Concealment 8-
3    Conversation 13-
5    Deduction 15-
0    KS: Country Music 8-
0    Language:  English (completely fluent; literate)
4    PS: Doctor 15-
3    Paramedics 15-
3    Persuasion 13-
3    Research 14-
3    Scientist
2    1)   Science Skill:  Biochemistry 14- (3 Active Points)
2    2)   Science Skill:  Biology 14- (3 Active Points)
2    3)   Science Skill:  Chemistry 14- (3 Active Points)
2    4)   Science Skill:  Human Anatomy 14- (3 Active Points)
2    5)   Science Skill:  Medicine 14- (3 Active Points)
2    6)   Science Skill:  Metahuman Biology 14- (3 Active Points)
2    7)   Science Skill:  Pathology 14- (3 Active Points)
0    Stealth 8-
0    TF:  Everyman Skill, Small Motorized Ground Vehicles
3    TF:  SCUBA, Small Planes, Two-Wheeled Motorized Ground Vehicles


      Perks
1    Doctor:  Fringe Benefit:  License to practice a profession
2    Money:  Well Off


     Talents
9    Handsome:  +3/+3d6 Striking Appearance (vs. all characters)
Total Powers & Skills Cost: 201
Total Cost: 400


      Complications:
5    Distinctive Features:  Mutant (Not Concealable; Noticed and Recognizable; Detectable Only By Technology Or Major Effort)
20   Psychological Complication:  Thinks His Blood Is The Key To Immortality In Others (Very Common; Strong)

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Here's another alternative.

 

41    I'm The Doctor... Or will be if this regeneration works out!: Regeneration (1 BODY per Turn), Can Heal Limbs, Resurrection - END=0

 

I would also suggest looking at APG1 regarding the new applications for Universal besides just translation.

 

See examples of it in this rookie version of Mr. Fantastic.
 

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Here's another alternative.

 

41    I'm The Doctor... Or will be if this regeneration works out!: Regeneration (1 BODY per Turn), Can Heal Limbs, Resurrection - END=0

 

I would also suggest looking at APG1 regarding the new applications for Universal besides just translation.

 

See examples of it in this rookie version of Mr. Fantastic.

 

Why Universal Scientist?

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one minor thing i noticed is his life support you don't need to buy Resistance to alcohol and zoo toxins separately as they are covered by all terrestrial poisons so it should only cost 5 points. is this supposed to model the doctor from Dr Who or is he an unrelated immortal with two hearts?

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one minor thing i noticed is his life support you don't need to buy Resistance to alcohol and zoo toxins separately as they are covered by all terrestrial poisons so it should only cost 5 points. is this supposed to model the doctor from Dr Who or is he an unrelated immortal with two hearts?

I was copy more less what immunities Wolverine had since his regenerative healing was based on Wolverine healing factor.  I used what listed under the Former Powers on Wolverine's Marvel Wiki page.    http://marvel.wikia.com/Wolverine_%28James_%22Logan%22_Howlett%29

 

The second heart was me trying to give him some powers and abilities beyond his regenerative healing factor.  

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He is a mutant not the Doctor.    I gave the him the non regenerative healing factor power and abilities because I was trying to get him to four hundred points plus I wanted him to have more powers and abilities then just his regenerative healing factor..

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