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Crimson-Hawk

HERO Member
  • Content Count

    204
  • Joined

  • Last visited

About Crimson-Hawk

  • Rank
    Fallen Hero Rising
  • Birthday 04/15/1972

Contact Methods

  • AIM
    CrHawk1
  • Website URL
    http://www.facebook.com/#/profile.php?ref=profile&id=1266885071
  • ICQ
    14253694
  • Skype
    crimsonhawk@yahoo.com

Profile Information

  • Biography
    I'm an aspiring fantasy writer and game designer based out of Kansas City, KS. I've written for Hero Games and even created an entire superhero gaming campaign setting that has been featured in Hero Games' official fan magazine, Digital Hero.
  • Occupation
    Computer Lab Librarian
  1. Looks like Hero System is alive and well in 2016! Fantastic!
  2. PRESS RELEASE FROM THE OFFICE OF FOXBAT FOR IMMEDIATE RELEASE The Fox-Fans have cried out for an unstoppable foe, one whose very protective nature makes him incapable of being harmed by virtually any form of attack mustered by mortal hands! Well, Foxbat has listened! And the Great and Mighty Foxbat, Purveyor of Protection as well as Destruction (and Cherry-Flavored Whipped Cream Pies) has in his Master Plan just the answer to this driving dillemna! Heroes, beware! The Illustrious, Nefarious Foxbat shall be striking all chain grocery stores, Toys 'R' Us outlets, and Crispy Creme Donuts stores. Reynolds Wrap Aluminum Foil will make an excellent shield against energy attacks. Play-Doh will make an excellent armor for deflecting physical attacks. And Crispy Creme Donuts are so distractingly delicious that I will become immune to all mental attacks as well. So fear me, heroes of Millenium City and beyond! The Mighty and Malevolent Foxbat will become invincible, unstoppable, and totally enamored with the Cateran! For Foxbat is truly the Cateran's paramour and sidekick! Now I must remember to raid the floral department of said grocery stores.... (THE PRESS AGENTS FOR FOXBAT WOULD LIKE TO APOLOGIZE FOR THE SLIGHT DIVERSION. BE WARNED, HEROES, FOR FOXBAT STRIKES AGAIN!)
  3. Perhaps the most ridiculous rules interpretation issue I had the pleasure of sitting in on had to be when one of my fellow players, playing a cosmic-style teleporter, tried to teleport a huge nuclear missile to the far side of the moon. When the GM considered the teleporter's teleport power level and the mass of the missile, he ruled that the character couldn't do it. The player railed against this, wondering what the GM meant by "mass." When the GM tried to explain what "mass" was, the player went ballistic. I'm no longer certain how the discussion got into "mass" and "density," but it did. The GM tried to explain that mass and density were different, that density was the amount of mass within a certain volume. But the player insisted that mass and density were the same thing and that volume was a term used only in terms of liquids. When a third party observer brought down his high school science text book that explained exactly was "mass" and "density" were, the player called the science book "stupid." To this day, my friends and I crack jokes about "mass" and "density" at the expense of this player. A close second to this had to be another player who was a wargamer more than a roleplayer. Every time he built his character (a sorceress with a hyper-efficient EC for her spells), the GM would somehow be able to damage that character with an attack. Every time the GM scored a hit during an adventure, the player would go back to HeroMaker to completely rebuild his character to make her completely immune to the attack that harmed her that session. When the GM confronted the player on this, the player's response was that the program allowed him to do it so it must be legal. Needless to say, I don't play with either of these players any longer.
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