And going off that, 1 is the easiest to run. 2 can be a lot of fun, but is a bit more work. Although for the people that are worried about everyone always counting everything out before they do anything, don't let anyone measure anything until they are doing it. For explosions and AE attacks, make them say where they are centering it before they measure things out. Things like that, if you're worried about it. Using a hexless map makes that kind of thing much easier, as they don't already have the demarkations on the map to use. They have to estimate things before they move/shoot/whatever, just like in real life.