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AlHazred

HERO Member
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Files posted by AlHazred

  1. Talislanta Hero - Blue Aeriad

    Talislanta is a fantasy setting by Stephen Michael Sechi, which eschews vanilla generic fantasy tropes in favor of the exotic. This package contains a package deal and race template for the Aeriad, a species of avian humanoid native to the Seven Kingdoms region. The race is in the process of devolving from a fully avian species to a flightless one. The Blue Aeriad are the more aggressive subspecies.

    54 downloads

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  2. Talislantan Martial Arts

    These martial arts are from the Talislanta game, originally published by Bard Games in 1987. Talislanta was an attempt to make a fantasy setting very different from the vanilla fantasy settings then dominating the market -- the tagline for the game/setting is "Talislanta. Still No Elves!" Among the many elements of the setting are martial arts systems. Back in the 90s, I converted several of them for the 4th edition Hero System, then when 5th edition was published I uploaded several of them to the Hero Games webpage Digital Hero ezine. Sadly, those submissions are lost to the Internet Archive.
     
    When 6th edition was made, I updated the martial arts yet again (adding Aerial Combat and renaming Zandir Bladesmanship to Swordsmanship, as per the then-recently-updated Talislanta rules), and uploaded them to the boards. They didn't survive the changeover, but I see that they're still popular enough to warrant being resurrected. So, here they are. The prefab file contains:
    Aerial Combat: The fighting art of skilled warriors of the flying races (Aerdians, Stryx, Gryphs, etc.)
    Arimite Knife-Fighting: Provided in both melee and ranged flavors, the lethal fighting style of the dour Arimites is presented.
    Swordsmanship: The flamboyant fencing style of the Cymril swordsmages, Zandir bravos, and Gao-Dinian corsairs.
    Tazian Combat: The brutal and effective hand-to-hand style of the Thralls of Taz.

    If you want to try a different setting (it's based on an easy-to-learn rules system, but can readily be converted to Hero System), I recommend you give it a try. Most of the books for it are available for free on-line, by the grace of setting creator Stephen Michael Sechi.
     
    A pdf of the martial arts styles, formatted in standard Hero style, can be found here.

    97 downloads

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  3. Vehicular Combat

    On the Star Hero boards, crayadder asked about vehicular combat, and I took the opportunity to create a vehicle-based martial art -- it's as if the pilot/driver is the martial artist, and the vehicle is the weapon. It's not appropriate for all genres and all playstyles, but for certain vehicle-heavy games it might do the trick.
     
    For a pdf of the martial art in standard Hero format, click this Dropbox link.

    84 downloads

    1 comment

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  4. Martial Art - Lunch Money

    In the brawls that spring up in the yard over the lunch money each kid brings to school, it is the girl who fights with the most savagery, the most viciousness, who wins. The little girls, who have practiced their craft, develop the maneuvers and techniques that make up the essence of this art. They tend to be the ones walking away with a jingling purse while their opponents lie bleeding and unconscious on the asphalt behind them.
     
    You can see this martial art at Surbrook's Stuff.
    For a pdf of the martial art in standard Hero format, click on the Dropbox link.

    58 downloads

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  5. Martin Jetpack

    This is a prefab file for the Martin Jetpack, a prototype personal flight system that is projected to be fully operational in mid-2014. The stats are based on the characteristics of the experimental prototype.

    17 downloads

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  6. Aeromobil V2.5 Roadable Aircraft

    This is the Aeromobil V2.5, a roadable aircraft that achieved its first flight in 2013.

    45 downloads

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  7. Radio Police Automaton (1924)

    A primitive robot for your pulp games, from the May 1924 issue of "Science & Technology" magazine, edited by Hugo Gernsback.

    57 downloads

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  8. Pulp Hero - Giant Ant

    A giant ant from the Atomic Robo comic book. Could also be from the movie Them!

    69 downloads

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  9. World of Darkness - Wraith Template

    The template file for creating Wraith characters from the classic World of Darkness, based on the second edition Wraith: the Oblivion 2nd Edition core book. Two templates are provided: one for the Wraith character and one for their Shadow.

    87 downloads

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  10. Package Deal - World of Darkness - Wraith

    Since I had created other World of Darkness package deals, I thought I'd complete the grouping which meant converting the most difficult character type. Wraith: the Oblivion is the most complex character type to play. There are a number of foibles to the package, which I'll deal with in the forum post.
     
    If you prefer a Template version, that's also available.
     
     

    113 downloads

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  11. World of Darkness - Wraith Shadow

    Created to go along with the World of Darkness - Wraith package deal.

    64 downloads

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  12. Package Deal - Star Hero - Astronaut

    Some time ago, I was looking through the list of Dark Champions professional package deals, and realized one very interesting option was missing -- Astronauts. I did research on astronaut training and found quite a lot of detail online. Putting it together, I worked up the package deal and this is the result.

    126 downloads

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  13. Package Deal - World of Darkness - Kindred

    I worked up some of the old World of Darkness stuff that I owned into Hero terms. My plan was to allow players of my High Fantasy Hero game the opportunity to play those "races" if they wanted to; plus I knew it would be an excellent opportunity to cut my teeth on 6E Hero, which is different enough I felt the need to practice. Unfortunately, the thread I made to discuss this Package Deal did not survive the forum migration. I think this is a pretty elegant conversion, and welcome feedback.
     
    This also available as a Template.
     

    210 downloads

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  14. Package Deal - World of Darkness - Garou

    As mentioned in this thread, I worked up some of the old World of Darkness stuff that I owned into Hero terms. My plan was to allow players of my High Fantasy Hero game the opportunity to play those "races" if they wanted to; plus I knew it would be an excellent opportunity to cut my teeth on 6E Hero, which is different enough I felt the need to practice. Werewolves are extremely interesting from a mechanical standpoint. The obvious power for them is Multiform, but after playing with the numbers for a while, it occurred to me that they're really only changing Characteristics around in the different forms. I tried it as a Multipower, and if fit a whole lot better.
     
    This is also available as a Template.
     

    169 downloads

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