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Chimpira

HERO Member
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Everything posted by Chimpira

  1. Re: My Pulp art Here is Doctor Mayfaire and his two assistants Mandy and Sandy. You knew that if I had a Talking Gorilla that I just had to have a brain in the jar, right?
  2. Re: My Pulp art Yeah. I was not certain if I had posted that before. Man, that was a long time ago . Most of the current batch I have had for some time but I am working on some new stuff as well. Trying to get back into the swing of things as an artist.
  3. Re: Chimpira's Art Dump Thanks guys. Definitely more on the way.
  4. Re: Chimpira's Art Dump Thanks guys. I have some more stuff in the works.
  5. Re: My Pulp art Thanks for the excellent response guys. I will post some more art later.
  6. Re: Chimpira's Art Dump Thanks. That means a great deal for me.
  7. Re: Chimpira's Art Dump That's it for now. If people are interested in more I will post more. If not thanks for taking a look anyways.
  8. Re: My Pulp art One of the heroes of Twilight Harbor. Mad Jack.
  9. Re: My Pulp art The Bishop and one of his many flunkies (that I named..God help me) Poppa Cap.
  10. Re: My Pulp art Xenon's private army flunky and his Flying Fortress
  11. Re: My Pulp art This is Baron Xenon and his two lieutenants: Tatiana and Boric. I had to have a talking Gorrilla.
  12. Chimpira

    My Pulp art

    Hi. I did some art a while back for a pulp inspired story and I incorporated a lot of the characters into my Pulp game. I hope you do not mind my posting some of it.
  13. Re: Chimpira's Art Dump The Red Bug and some Headshots I did just to goof off with.
  14. Re: Chimpira's Art Dump Guardian and Siege
  15. Re: Chimpira's Art Dump Black Zero
  16. I have been away from drawing for quite some time. At first it was because I became very ill and then it was because I was a coward. Well I picked up the pencil again and I wanted to share. I know the poses are not dynamic but if you will bear with me I will get back into the swing of things again. To everyone that wondered if I was ever going to put anymore art up. Well this is for you. I am also going to post some pics over in the pulp Hero thread. Hopefully They will not throw eggs.
  17. Chimpira

    New Universal

    Re: New Universal I would have to say that I actually learned to like scuzz. I thought the loogie thing was pretty sick but when they wrote that story about him after his powers got damped down.... I felt for him. P.S. Looks like Spitfire is next to be introduced. I dig the new suit design.
  18. Re: The downsides of the Iron Age This thread has got me thinking about a game I set in the Wildstorm Universe in the early 90's. At one point I stopped the game in mid session and said, "I can't do this anymore. You guys are nothing but mercenaries." Iron Age has good points and bad points. If it is done just to see what level of violence or depravity can we sink to next, then of course it is just flat out bad. Of course, that is my opinion. My case is illuminated by looking at The Authority. I found the Warren Ellis run to be inspired at times. Quite a number of violent methods were employed but I never lost the feel that the characters were somewhat heroic in their ideology. This ended abruptly with the thirteenth issue and it simply became about a group of rockstars drunk on their own fame. I think that Iron Age truly fails when their is no self discovery for the character. When there is no questioning of their own actions. When there are no reprecussions for their choices. When the line is blurred from what must be done and what is simply most expedient. What is the use of a fallen hero if he can not climb back up again?
  19. Re: How Strong are the Crowns of Krim In my Champions game the Crowns were the big bad of the season, along with a souped up version of Talisman. My group of supers (5 players all around 380 points because of experience) faced them three times. The first two times, they got trounced. On the third,final and most deadly encounter the team won. I wanted to have the battle be an epic thing and so I arranged it that way. The PC's were able to fight Talisman separatedly from The Crowns and then fight The Crowns sans Dark Seraph and finally put the foot down on the big man himself. By the end of the game many of the players were running on vapors Body-wise but everyone left smiling. I made sure that I knew how powerful the opponents were going in and how well the team could work together. I set the game up to run off of three encounters and then elongated the game when one of my players did something unexpected but which helped enrich the overall game. If you want to throw the Crowns at an inexperienced team, I would say to hold off and let them build to it first.
  20. Re: 7 heroes summoned through time: who are they? They also did a 'You gotta have character' book for sale. I had a small piece of art in that one. You could easily find a copy of that.
  21. Re: Campaign backstories I currently use the Champions world but I have created a campaign world that I revisit every so often. All truth be told I have been itching to get back to it. The thread for that world is here http://www.herogames.com/forums/showthread.php?t=48932 I tend to think that superheroes in my universe appeared before World War II but became popular during that period. As historic trends I do establish golden age, silver age, etc.. but that is how some choose to remember the times and not necessarily how the times were, if you get my meaning. I do not blatantly rip MArvel or DC but I have created characters that are derived from them. You just have to accept that the similiarities are there and just move on.
  22. Re: GM Help: Supervillainous Death Well. My only problem with that scenario is that both the villians recieved their powers at the same time from the same source. As well as the fact that they both have the same susceptibility to Kelvarite. So if that was the case they would have died from the amount of Kelvarite already in their bodies before they were tied together as it would be more than enough to kill each other or at the very least both would have perished when they were tied together. So I think that given the fact that they both recieved their powers at the same time from the same source it might not have worked out that way. Now Thunderbolt did recieve more of a concentrated blast than Tachyon did but I find it hard to believe that it would trigger the result you had happen in your game. Of course as it is your game, you are the best judge. Of course what is done is done and given the animosity of these two towards each other, it would be fairly simple to construct a murder mystery out of this scenario. Maybe Thunderbolt knows more than he is letting on? Why was he not affected? So on.
  23. Re: Cluttered Universes I have all that and more, but I never have seen it as cluttered. The universe is a vast place and when you add various Dimensions to the mix you have an infinite amount of room to populate. I think it is a matter of taste and scope. I can not shoehorn everything that is out in a vast universe into my campaign but that does not make me think of it as cluttered, I simply acknowledge that it is there and if want to use it I have to put it in the queue. Then we have the players whom want things like lost Russian Science Cities, Fire Dimensions populated by Denizens of all shapes and sizes and etc.. I need to make room for them as well. The universe tends to get crowded in one's mind, then I remember what the word infinite really means and I just push things back just a little bit more.
  24. Re: [Worst Ever...] Reasons to be a superhero Because Oprah was on and I needed a way to kill an hour.
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