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Maelstrom

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Posts posted by Maelstrom

  1. Re: The Addams Family

     

    Also' date=' Remember Gomez is a Mortician. He Reanimated Morticia similar to the Reanimator Movies. Also Thing is the hand of a murderer that was his first attempt at reanimating the dead.[/quote']

     

    Were these in the original comics, maybe?

  2. Re: Planets of SF Author Hats

     

    Banks Hedonistic heavily genetically modified immortal humans with electronic backup in case of braindeath live in a crime-free pure democracy society monitored by hyperintelligent AIs that view them as pets. Anything is possible' date=' although the majority of their time is spent interfering with other planets and philosophising about morals.[/quote']

     

    Unless there are special circumstances.

  3. Re: Clever Future Weapons

     

    This thread was almost dead, but I remembered something from Dickson:

     

    Essentially, the more complex the weapon, the easier it is for the enemy to mess with it. That's why his futuristic space army was armed with spring-firing rifles -- best possilbe alloys pushing bullets through the air.

  4. Re: URBAN FANTASY HERO -- What Do *You* Want To See?

     

    Does Steampunk come under Urban Fantasy? All the tropes are there, but set back 100 years.

     

    Harry Dresden and Lord D'arcy also come to mind, for that kind of alternative reality.

     

    Tim Powers had a lot of 'incidental' and sympathetic magic that I'd like to see rules for.

     

    I'd also like to see treatments of synchronicity. Jungian archetypes as well, which fits into Power's work. Treatments, rather than rules for Tarot and dreamwalking.

  5. Re: How many hero spoils the plot

     

    I don't even write up mooks -- I just assign them defenses and body/stun, and an attack. It saves time. Anybody who is the heroes' level or higher I stat up, and worry about points. Major villains I stat and build completely, figuring they or their cousins will be seen again. I file the serial numbers off a lot of book villains, and some times block them out and mix-and-match the blocks.

     

    I do a lot of running 'on the fly', where I figure out a plot while they're setting up, often in five to ten minutes, grab animals/mooks out of the bestiary, and then leaf through villain books while they're in the first mook fight. For fun, I'll use a pulp villain in a fantasy game, or vice-versa -- fantasy villains are great for pulp, especially if they're from an exotic location like Tibet or Africa, or the Amazon, or New York.

  6. Re: Death Race

     

    Someone's been playing Car Wars (the title that defined Steve Jackson games before GURPS came out, and one of filkjer Leslie Fish's favorite games).

     

    I don't know whether this is a remake or riff on Roger Corman's cult classic Death Race 2000, although I thought I recognzied Frankenstien's mask in the promos. In the original, the cars weren't armed, though, and most of the deaths were of sectators rather than participants. In fact, killing spectators was the whole point. Frankenstien was good at it to his own disgust.

     

    It's a riff-on, not a remake, although Corman is one of the executive producers. There are almost no spectators, except on pay-per-view. Just saw the movie. I thought of Car Wars the entire time -- smoke, oil, napalm as defense, ablative armor, miniguns, the works. Noisy, silly fun, with some very winceable deaths. :thumbup:

  7. Re: Maelstrom

     

    Your forcefield is your main defense. You don't have enough end to keep that blast up all the time. You don't want it to drop and be out of end just in time to take an overhand right to the jaw.

     

    All the storm-type CE, like reducing PER, slipperyness due to rainy-wet surfaces, that sort of thing.

  8. Re: Maelstrom

     

    Any other suggestions?

     

    Honest.

     

    Please let me know anything you would do to improve the build.

     

    Honest? There are more important things than efficiency. If you like the multipower because it fits what you see in your head, keep it.

     

    At least as important as perfect efficiency is building a character you want to play. It's true that they have similar effects (and I hate penetrating), but you've got to build the character you want to PLAY, or you won't have fun playing him.

     

    Besides, multipowers are a cheap way to grow as your character finds more interesting powers to use.

     

    My gripe is not that you have the multi, but that the powers in it may wind up frustrating you. Bottom line for either one, it's an expensive 8d6 attack that, in order to use, you have to get dangerously close to a brick or martial artist, without either the DCV or the raw defenses to suck up what they do to you in return.

     

    No-range, while useful to model powers, from a tactical standpoint is too little savings for too much danger. Just my opinion, YMMV.

     

    I'd check out what 'linked' means when you link your force field to your energy blast.

     

    I like the concept, though. Just for flavor, look into a Change Environment, and maybe teleport. Just having jumping can also be frustrating. I'd love to seem him rocketing across the battlefield as a slice o' lightning.

  9. Re: Songs that inspire(d) you to make a Champions Character

     

    Disturbed's "Prayer" is also good.

     

    Godsmack's "Bad Religion"

     

    BOC's "Shadow Warrior" became O-kami's theme song. I used to play it before every game.

     

    Also from BOC: "I Am The One You Warned Me Of", and "Damaged" -- two great villains

     

    Kid Rock's "American Badass" became a DC character

     

    MCR's "I'm Not Okay" and "I Never Told You What I Do For A Living" became two more.

     

    As Oscar Wilde said: "Bad poets borrow. Good poets steal."

  10. Re: Songs that inspire(d) you to make a Champions Character

     

    More evocative Disturbed lyrics I've used:

     

    Ah ah ah ah ah!!

     

    Ooh, Devon

    Won’t go to heaven

    She’s just another lost soul, about to be mine again

    Leave her

    we will receive her

    It is beyond your control

    will you ever meet again

     

    Devon

    No longer living

    Who had been rendered unwhole.

    As a little child,

    she was taken

    and then forsaken

    you will remember it all

    Let it blow your mind again

     

    Devon lies beyond this portal

    take the word of one immortal

     

     

    Give your soul to me

    For eternity

    release your life

    to begin another time with her

    End your grief with me

    there’s another way

    release your life

    take your place inside the fire with love

     

    Sever

    Now and forever

    you’re just another lost soul about to be mine again

    see her, you’ll never free her

    you must surrender it all

    And give life to me again

     

    Fire

    All you desire

    As she begins to turn cold and run out of time

    you will shiver

    till you deliver

    you will remember it all

    Let it blow your mind again

     

    Devon lies beyond this portal

    take the word of one immortal

     

    [Chorus]

     

    [solo] “Take me away, yeah”

     

    [Chorus]

     

    Ooh, Devon

    No longer living

    Who had been rendered unwhole.

    As a little child

    she was taken,

    and then forsaken

    you will remember it all

    Let it blow your mind again

     

    Burn…

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