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clsage

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Posts posted by clsage

  1. Morpheus Unbound has long been one of my 'go to' sites - along with Matt's Champions Page, the Great Net Book of Real Heroes, and Surbrooks Stuff - when looking for build inspirations and such. Great to see it get some love. :thumbup:

    Where else might you find such things as this classic scenario from the Adventurers Club magazine (WARNING: Some potential spoilers for classic Champions campaigns (circa 1983) involving the group known as Genocide.  :winkgrin:  )

    http://www.patric.net/morpheus/hero/beast.html

     

    -Carl-

  2. I'd say find the Starwars d20 rule books, and apply Killer Shrike's methodology for converting d20 stuff to HERO.

     

    That said, I put Google to work and came up with the following:

     

    http://www.sysabend.org/champions/campaigns/StarHeroWars/CharacterGeneration.htm (scroll down for races)

     

     

     

    Races

    The packages below are a combined Racial and Cultural packages. They describe the "average" of the species.

    To find the Species average stats first assume that for any characteristic not listed the average is assumed to be 10. For characteristics that are listed with a changed Maxima (whether increased, or decreased) subtract 10 to find the "average" stat. Apply all powers and skills listed in the package to complete the "average" of that species.

    Ewoks
    Ability                                       CostIncreased Cha Maxima: DEX 23                     910pts Shrinking, -2 Perception, +2 DCV, +3Kb,   13  Always On(-½), 0 End (+½), Pers (+½).Discriminatory Sense: Smell                      5Tracking Scent: Smell                           10DisadvantagesDecreased Character Maxima: STR 15               3Package Bonus                                    3DF: Ewok (Concealable, Noticed)                 10Physical Lim: Low Tech (Freq, Greatly)          15Package Cost                                     6
    Gamorreans
    Ability                                       CostIncreased Cha Maxima: STR 30                    10Increased Cha Maxima: CON 23                     6Increased Cha Maxima: END 60                     5+3 skill levels with any CON or END rolls       15DisadvantagesDecreased Character Maxima: INT 18               1Decreased Character Maxima: EGO 18               2Decreased Character Maxima: PRE 18               1Package Bonus                                    3DF: Gamorrean (Concealable, Noticed)            10Physical Lim: Can't speak Basic (Freq,          10   Slightly) Psych Lim: Hates Droids (Cmn, Mod.)             10Reputation as Primitive, brutal, and            10   Mindless -11Package Cost                                   -11
    Ithorians Ability Cost

    Increased Cha Maxima: INT 25 5

    Detect ecological purpose of animal Ranged, Instant 10

    Clairsentience Future (only to see how proposed

    action will change ecology-1)(Extra Time: one Month -4 ½) 5

    KS: Farming (INT) +5 13

    Disadvantages

    Decreased Character Maxima: STR 17 2

    DEX 17 5

    DF: Ithorian (Concealable, Noticed) 10

    Package Cost 16 Mon Calamari Ability Cost

    +2 Skill Levels w/DEX, Only in Moist Enviroments (-½) 7

    +2 Skill Levels w/PRE, Only in Moist Enviroments (-½) 7

    LS: Water Breathing 5

    LS: High Pressure 3

    +3 Swimming 3

    Disadvantages

    Decreased Character Maxima: STR 15 3

    DEX 18 3

    Package Bonus 3

    DF: Mon Calamari (Concealable, Noticed) 10

    Psysch Lim: -2 Overall Skill Levels in Dry Enviroment

    w/ DEX and PRE skills (Unc, Strong) 10

    Package Cost -4 Wookiees Ability Cost

    Increased Cha Maxima: STR 28 8

    1d6 HKA "Claws:, Reduced Penatration (+1/4)

    ( Hunted by other wookies. if claws used in combat -1) 12

     

    +3 Skill Levels w/Climbing "Claws" 9

    +10 Str "Rage", Only when Friends in Danger (-1), 4

    Must make INT roll to break (-1/2)

     

    5pts Growth, Always on (-1/2), 0 End (+1/2), Pers. (+½) 7

    +5 STR, x2 Mass, -1KB, +1 STUN, +1 BODY

     

    Discriminatory Sense: Smell 5

    Disadvantages

    Decreased Character Maxima: DEX 18 3

    INT 18 1

    Package Bonus 3

    DF: Wookiee (Concealable, Noticed) 10

    Physical Lim: Can't many Speak Basic (Freq, Slightly) 10

    Enraged when friends in danger. (Cmn, 11-,11-) 20

    Package Cost -2 Rodians Ability Cost

    Increased Character Maxima STR 21 1

    DEX 21 3

    Disadvantages

    Package Bonus 3

    Decreased Character Maxima INT 18 1

    DF: Rodian (Concealble, Noticed) 10

    Repuation: Distrusted as bounty hunters 11- 10

    Package Cost -20 Sullustans Ability Cost

    +3 to all Perception rolls 9

    Navigation 3

    +2 to all Navigation skill rolls 4

    Bump of Direction 3

    Disadvantages

    Package Bonus 3

    Decreased Character Maxima STR 18 1

    DF: Sullustan(Concealbe, Noticed) 10

    Package Cost 5 Twi'leks Ability Cost

    Extra limbs 5

    Language: Sectret Tentacle lang. 4

    Disadvantages

    Package Bonus 3

    Decreased Character Maxima STR 18 1

    DEX 18 3

    INT 18 1

    DF: Twi'leks (Concealble Noticed) 10

    Package Cost -9

     

     

     

    Also check out:

     

    http://www.curufea.com/doku.php?id=roleplaying:hero:conversions:hero_system

     

    Beware of broken links though.

     

    *shrug*

    You wouldn't happen to have those already set up in HeroDesigner prefab format(s) would you? <insert hopeful look here> :bounce:

    -Carl-

  3. This potential development has uses in other genres (such as a maguffin for a Dark Champions scenario...or as a power source for a hero in Champions...etc) but I suspect that it belongs here. Thus...the posting:

     

    http://www.reuters.com/article/2014/10/15/us-lockheed-fusion-idUSKCN0I41EM20141015

     

    (The first three paragraphs of the article follow...)

     

    (Reuters) - Lockheed Martin Corp said on Wednesday it had made a technological breakthrough in developing a power source based on nuclear fusion, and the first reactors, small enough to fit on the back of a truck, could be ready for use in a decade.

     

    Tom McGuire, who heads the project, said he and a small team had been working on fusion energy at Lockheed's secretive Skunk Works for about four years, but were now going public to find potential partners in industry and government for their work.

     

    Initial work demonstrated the feasibility of building a 100-megawatt reactor measuring seven feet by 10 feet, which could fit on the back of a large truck, and is about 10 times smaller than current reactors, McGuire told reporters. ...

  4. I saw images of the recently released posters of the 'rebels' from the upcoming film The Hunger Games: Mockingjay (Part 1) and was struck by how the layers of the image(s) lined up to give the appearance of wings on the rebels.

     

    Thus I found myself taking a second or two to generate the attached (modified) image of Natalie Dormer's character Cressida, and have begun playing with what sorts of specs might fit such a character...

     

    Thoughts?

     

    -Carl-

    post-3291-0-08661000-1409333475_thumb.jpg

  5. I've toyed with something similar for my still unfinished and unplayed character Sekkou. While I don't have any of those notes at hand, at initial glance/thought I'd say that:

     

    **Increased Knockback on Strike(s) (as Hermit mentioned above) is a worthy idea. You could modify the idea of the Wuxia '1 inch punch'....

     

    **Following up on the '1 inch punch' perhaps you could justify some form of modified 'Nerve Strike' as well.

     

    **Knockback Resistance (as Crusher Bob mentioned) is also useful and reasonable. As would be a resistance to being thrown following being grabbed by an opponent.

     

    **The Martial Arts move 'Trip' could be used as a gravity related martial attack, under the supposition that the PC caused a 'gravitational cliff' to be formed which resulted in the target tripping.

     

    **Perhaps some form of the maneuver 'Joint Lock' as well?

     

    Beyond those? Well, based on the range limitation....herrrmn. :think:

     

    BTW, when you do get a set of maneuvers worked out, please share them here so that all of us who have grav based character types can steal....errr, I mean examine them. :winkgrin:

     

    -Carl-

  6. I had not seen this posted yet so....

     

    This story fragment, while still unverified, never the less offers a variety of possible plot hooks - such as artifact, cursed item, etc. And while it could show up in a Pulp Hero or other genre scenario(s) I thought it had the best fit here:

     

    http://io9.com/and-now-a-lyre-made-from-a-human-skull-1597453083?utm_campaign=socialflow_io9_facebook&utm_source=io9_facebook&utm_medium=socialflow

     

    And a direct link to the museum archives:

     

    http://www.metmuseum.org/collection/the-collection-online/search/501834

     

     

    -Carl-

  7. Television and Movie Spy

     

    Male Char Female

    15 STR 10

    14 DEX 18

    15 CON 13

    12 BODY 11

    13 INT 13

    10 EGO 11

    15 PRE 15

    16 COM 16

    5 PD 4

    3 ED 4

    3 SPD 3

    6 REC 5

    30 END 26

    28 STUN 23

    Total Characteristics Cost: 50 Points

     

    Cost Skills

    3 Breakfall 12-/13-

    6 Combat Luck +3 rPD +3 rED

    5 Cramming

    3 Cryptography 12-

    2 FB: Intelligence Agency Membership

    4 Lang: Native

    4 Martial Block

    4 Martial Strike

    5 Offensive Strike

    3 Persuasion 12-

    3 Stealth 12-/13-

    2 WF: Small Arms

    6 Two of the Following Skills: Acting, Bribery, Bureaucratics, Computer Programming, Conversation, Disguise, High Society, Lockpicking, Security Systems, Seduction, Shadowing, Streetwise

    Total Skills Cost: 50 Points

     

    Cost Powers

    8 ES: HRRP, IAF: Disguised Communicator (-1/2)

    3 HA +1d6, HTH Attack (-1/2)

    12 RKA 1d6+1, Invisible [Hearing] (+1/4), [8c/4 Clips] (-0), OAF: Silenced Pistol (-1)

    2 Running +1"

    Total Powers Cost: 25 Points

     

    Total Costs: 100 Points

     

    50+ Disadvantages

    15 Hunted: Counter-Intelligence Agencies (As Powerful/NCI) 8-

    10 Hunted: Their Agency (More Powerful/NCI/Watch) 8-

    15 PsyL: Patriotic or Greedy (Common/Strong)

    10 SocL: Subject To Orders (Occasionally/Major)

    Total Disadvantages Cost: 100 Points

     

     

    This is the archetype spy in popular media.

    I like this, especially because while the point total(s) are a bit higher than I recall, this generally reminds me of some builds for such characters that floated around my particular gaming group back in the days of Espionage! ....Oh, such nostalgic memories. :yes:

     

    -Carl-

  8. For your consideration - an older version, within the same basic cost range you mentioned, character sheet by Sam Bell from The Great Net Book Of Real Heroes:

     

    http://www.sysabend.org/champions/gnborh/text/She-Hulk-sb.txt

     

    And another version, from the same source, character sheet by Matthew Ignash:

     

    http://www.sysabend.org/champions/gnborh/text/She-Hulk-mi.txt

     

    Granted, these are (from the information I can find) 4th Edition builds...But still worth a look, IMNSVHO.

     

    -Carl-

  9. Just had a thought, and since my copy of 5th Ed is not at hand I'll throw it out here:

     

    If something like this were to be used as a form of 'regenerating shields versus physical attacks' in a near future-ish scenario, what sort of cost modifier would you give for it, given the (as described in the original paper) long recycle time?

     

    :think:

     

    -Carl-

  10. I just had an idea pop into my head for a Teen Hero character:

     

    Basically an homage to Cap, but rather than an adult he is "just a kid". Not a sidekick, but an aspiring hero in his own right, he has somehow (the full backstory is still being developed) ended up as a youth in the modern day world.

     

    I think it might be interesting to mix the issues faced by a youth of today with the idea of a 'person out of time', etc.

     

    Most of the build is pretty straightforward. I've already been toying with a Golden Age Hero concept that I'd be importing large portions of for this so the characteristics, skills, etc are fairly well fleshed out. But I admit that I am still working through what sorts of Disads I might add to give him the 'flavor'  that I am seeking. So I put it to you assembled: any thoughts on appropriate Disads for such a character?

     

    Thanks.

     

    -Carl-

  11. As far as campaign concepts go, personally I find # 5 and # 7 most intriguing. And admittedly # 8 could be a fun romp as well.

     

    If real life didn't present certain challenges with any potential posting schedule....herrmn.

     

    Color me curious: How many players are you looking for? And what sort of posting schedule would you expect, etc? Because I have a couple of characters (from other campaigns at Hero Central) that I'd love to see get some use again.

     

    Herrmn yet again. :think:

     

    -Carl-

  12. Speaking of sources from The Internet Archive, you might find some use from this:

     

    https://archive.org/details/clutchcargocartooonscollection

     

    It's episodes from the late 1950's cartoon homage to action pulps and serials known as Clutch Cargo. :winkgrin:

     

    http://en.wikipedia.org/wiki/Clutch_Cargo

     

    And for some 'slightly pulpy sci fi', there is also this: https://archive.org/details/SpaceAngelCartoonsCollection

     

    http://en.wikipedia.org/wiki/Space_Angel

     

     

    -Carl-

  13. While not directly a Hero product, if you are okay with 2D versions of your heroes you might want to look into the classic Cardboard Heroes. Basically they are images that fold in such a way that they stand up by themselves, though I am certain that other mounting methods are also feasible. The imagery is drawn by folks like Jeff Dee, and Denis Loubet. I am a fan of them because 1) they can be stored flat (or flat-ish) when transporting gaming supplies, 2) are lightweight, and 3) they are generally inexpensive.

     

    Steve Jackson Games still markets some versions, sold as PDF files, so you can print at will. Here is the link:

    http://www.sjgames.com/heroes/

     

    -Carl-

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