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ajackson

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Everything posted by ajackson

  1. Re: 6E Rules changes confirmed so far Under combat conditions? Sure.
  2. Re: 6E Rules changes confirmed so far Stun at 1:1 isn't actually a ridiculous price, especially at low values and with the elimination of ECs, because stun applies to all defenses. It works against AVLDs. It works against NNDs. It works against AP and Penetrating hits. I never bought up Stun in 5e because it was more efficient to buy Str or Con, but if I was stuck at 20 I'd certainly consider bumping it up.
  3. Re: 6e Characteristics I have pondered a theory of 'you can temporarily spend a stat point for a +1 to a roll with that stat' -- which means that a guy with Int 13 can roll once at 13- at a cost of being 11- for the rest of the scene, whereas a guy with Int 14 can roll once at 13- and remain at 12- for the rest of the scene. Not a huge bonus, but possibly good enough, and I find the idea that you can burn out your head by thinking too hard amusing and not entirely unreasonable.
  4. Re: End: Should he go the way of Com? I've run a game without END; you burnt 1d6 or 2d6 stun to push for 5 or 10. It worked fine, and made things like force field actually a viable build. I didn't even have any problems with autofire. It does mean you can't have characters running out of steam and having to take a breather even when they aren't being hit, and it means someone who wakes up from unconsciousness is instantly able to use powers at full, but neither problem is crippling.
  5. Re: 6E Rules changes confirmed so far There was discussion of the cost of levels on the 6e boards, but no idea if Steve Long used any of them. I argued for 5 point CSLs dropping to 4 and 8 point CSLs dropping to 5.
  6. Re: 6E Rules changes confirmed so far Punching someone doesn't knock them out either, unless you hit them in the head and give them a concussion. Stun damage is largely a genre convention.
  7. Re: 6E Rules changes confirmed so far I'm sort of fond of limiting Disads/whatever to a specific number (say, 5) with no particular limit on points. It encourages you to take the bigger disads, and means you don't have so many disads you can't keep track of them all.
  8. Re: 6E Rules changes confirmed so far Here's a suggestion for how I think an 'appearance' perk or ability should work: 'Appearance': -1/4 limitation on presence. This ability only functions if the subject can clearly perceive your appearance; thus, it does not function if you are invisible, unseen, disguised, etc. Frequently, additional limitations are taken, such as 'friendly only' (-1/2), 'hostile only' (-1/2), only vs creatures that respond to human norms of beauty (generally -1/4), only vs creatures that respond to (some other) norms of beauty (usually -1 or more), only vs opposite gender (-1/2)....
  9. Re: 6E Rules changes confirmed so far Compromises can have purposes, but only if it's the right compromise. While I was in favor of removing Com, Com as an optional characteristic is worse than Com as a standard characteristic.
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