Re: What Other Pulp Hero Books Would You Like To See?
"I wanted the ideal animal to hunt," explained the general. "So I said, 'What are the attributes of an ideal quarry?' And the answer was, of course, 'It must have courage, cunning, and, above all, it must be able to reason."'
"But no animal can reason," objected Rainsford.
"My dear fellow," said the general, "there is one that can."
"But you can't mean--" gasped Rainsford.
"And why not?"
"I can't believe you are serious, General Zaroff. This is a grisly joke."
"Why should I not be serious? I am speaking of hunting."
"Hunting? Great Guns, General Zaroff, what you speak of is murder."
There are a lot of adventure and detective tales from the mid-1920s and earlier that are public domain (not to mention a few from the 1930s whose copyrights were never renewed) and could be written up and mapped out in Pulp Hero format.
An example that comes to mind is the deadly island of General Zaroff in Richard Connell's short story The Most Dangerous Game, a classic many of us read in English class, excerpted above. The story could be presented in its entirety, followed by a hex map of the island, a layout of Zaroff's castle, and writeups of Zaroff himself, his sinister henchman Ivan (and one or more other henchmen if need be), and his hunting dogs and weapons.
This idea might be better suited to a series in Digital Hero, of course.