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DasBroot

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Posts posted by DasBroot

  1. Played the game. It was a lot of fun, and some of the puzzles were clever. But man, Hawkins has an awful lot of owls. Hyper aggressive owls.

     

    Marginally better than the problem they have over in Owlsdale with their outbreak of hyper agressive hawks...

  2. It would tell the player there were people in the rooms (and how many, as each can be Targeted), and allow them to target them with powers even (were the powers able to target through obstacles) but in my opinion in order to get reasonable information about who was on the other side you would need to throw on discriminatory.

     

    Obvious differences, however, shouldn't need discriminatory - you should be able to tell a person from a couch or a chair, etc.

     

    When picturing what requires discriminatory and what requires analyse I use the only inherently (partially) discriminatory targeting sense the game - sight.  Thus discriminatory on a sense should make that sense as good as sight (as impossible to fathom as it is for our brains to comprehend - how can one smell red?) - so by adding it they can tell anything through spacial awareness that they could by using their eyes (color, size, shape, reading books without opening them, etc).

     

    To me Analyse takes it beyond what the eye can tell with precision (weight, mass, density)

  3. Much as I like Radiohead and RATM I think about half the other acts on the ballot are more worthy of being included before them.

     

    Really impressed to see Sister Rosetta Tharpe on there.  Hopefully just the inclusion triggers a wave of 'who?' and google searchs for her music because she's incredible.  

     

    https://www.youtube.com/watch?v=4xzr_GBa8qk

     

    Just listen to that guitar (and solo at 1:30) and realize that this was a hit for her back in the 40s (though that recording looks like it was probably in the 60s in the last decade of her life).

  4. Annoying the rest of the world into deciding which rabid dog it's ultimately in their best interests to back is NOT a positive thing.

     

    Nor are die hard fanatics who believe it is.

     

    (And it is 'annoying'... not 'convincing', not 'leading', and certainly not 'forcing' - despite the most fervent wishes of said fanatics Russia and China are *not* intimidated or fearful of the US and will not act unless they wish to.)

     

    I'm not adverse to gunboat diplomacy (quite the opposite, in truth) but I prefer Roosevelt's 'speak softly, and carry a big stick" over .. whatever this is  ("Shut up, shut up, shut up I'll <bleep> you up" - Korn?).

     

    I know it hasn't worked.  I know. It only works on sensible people and many of America's current enemies *aren't*. I just feel that America needs to lead, not bully, and I wish trying to do so worked better.

  5. They voted against it because it 'strongly deplores' the use of the death penalty in general as a violation of basic human rights and contains language about member states that currently use it look into phasing it out.

     

    http://www.snopes.com/2017/10/03/united-nations-ban-death-penalty/

     

    "As our representative to the Human Rights Council said last Friday, the United States is disappointed to have voted against that resolution. We voted against that resolution because of broader concerns with the resolution’s approach in condemning the death penalty in all circumstances, and it called for the abolition of the death penalty altogether. We had hoped for a balanced and inclusive resolution that would better reflect the positions of states that continue to apply the death penalty lawfully, as the United States does. The United States unequivocally condemns the application of the death penalty for conduct such as homosexuality, blasphemy, adultery, and apostasy. We do not consider such conduct appropriate for criminalization."

     

    Bills get shot down because someone tries to attach something unacceptable to it.  This is no different.

  6. I wasn't so much referring to detecting falsehood as saying 'wait a minute....' and realizing all the other possible applications while working on the project.  *That* she's been expressly shown as capable of doing by spotting a flaw in the code without even knowing what it was, exactly.

     

     

    Which doesn't remove the potential of her saying 'This can be used as a weapon', like she already has, and him saying 'But we won't use it that way.  I swear' with his fingers crossed behind his back, as he already basically has - I'm sure not many people know about 'kitty'.  I'd just be a little disappointed if she bought into it until the inevitable betrayal just because of one little speech - skepticism is a very common trait among scientists, after all, and I want to see her remain suspicious of his intentions.

     

  7. I don't think the cosmetic transform would handle that on it's own... if for no other reason than the universe has infinite Body to overcome, so you'd need to find a way to scale the transform down to something more selective.

     

    I think what you'd be looking for is a really weird targeting detect bought to sense with a universal range compounded with a small cosmetic transform line of sight fully indirect triggered attack.

     

    Or a follower with such if the character doesn't want to know when their name is written down.

     

    It sounds expensive and unwieldy, but may be possible.

     

    Alternatively ....  Anonymity (3 points) played as this special effect with the GM's co-operation.

  8. True, though I would argue that no range penalties out to 125 m is a lot less of a problem (unless all campaign fights happen in brightly lit open fields) than x5 stun for being Captain Headshot.  

     

    (Or x 10 to open a fight for being Captain Invisible Headshot.)

     

    I think I would go with half CV for PSL for a campaign guideline.  If you have a CV cap of 8 then a player can get up to -4 - which would make headshots even possible (15-3d6).  A 12 to get 6, and a 16 to get the -8 (at which point unless the average DCV in the game is cruising above 10 you're better off saving the points and just taking the +8 OCV shot against 19-3d6.  

  9. I found this answer interesting:

     

    http://www.herogames.com/forums/topic/96076-gravity-vs-throw/

     

    Steve doesn't discuss deign philosophy (wisely - it's endless)  but that's never stopped the forum from theory-crafting so lets throw (heh) a few numbers around.

     

    For the examples let's use a character with 60 strength and a 100 kg character/object being thrown straight up vs being knocked back straight up.

     

    Example 1: Standing

     

    Knockback: Knockback isn't really affected by standing still (save for potentially doing less damage than a /v attack).  We'll take standard effect of 12 body on the 60 str attack and reduce it by 6 (for conveniences sake) for 12 meters of knockback straight up.

     

    The target crashes to the ground the segment after being knocked straight up and takes 6d6 damage.

     

    Throw: A str 60 character can throw a 100 kg object (such as a standard character) 80 meters (60 str - 10 str needed) on a running throw - which isn't defined in champions complete anywhere but I presume means you take a move action while carrying the object before throwing it.  I could be wrong. A standing throw is half this (40 meters).  

     

    A standing throw of a character would probably be 'free' throw from Grabbing or any of the grab family moves, or any throw made without the object already grabbed (martial throw doesn't require a grab first so if you half move first, without the object grabbed, and then attack with it I think that would be a standing throw).

     

    40 meters is a 3 segment fall that inflicts 15d6.  That seems strong at first glance but it's no haymaker (16d6, 1 segment).

     

    This is why I was sure that it would be half distance vertically, which would further reduce that to a 20 m fall instead for 10d6 - still stronger than the knockback, but lacking the impact of said knockback in the first place it's actually not a very good use of your action.

     

    Example 2: Running

     

    Knockback, like I said, doesn't really care about this.  We'll stay with 12 meters.

     

    Throw, though... wow. 80 meters straight up if you meet whatever the criteria for running throw is.

     

    That's a 4 segment fall that inflicts 20d6.  That is a pretty good chunk of damage ... especially in a dc 12 game (it's 8 over, after all).

     

    Where it gets interesting is that horizontal throws are limited to your STR damage *exactly* so this doesn't happen - but could anyone truly argue capping falling damage at your strength damage because you threw a target straight up instead of pushed them off a building from that height?

     

    Now there are a lot of things that can happen* in 3 or 4 segments so this ultimately probably isn't overpowered (at least at 60 str) ... but it is interesting to see such a difference (12 m vs 40 m vs 80 m) the same strength can move that hundred KG object.

     

    Special note: Telekinesis throw

     

    As stated under the TK power throws with TK are running throws.  60 points in TK is 40 str, which becomes 30 for purposes of moving that 100 kg object, which is 48 meters: a 3 segment 15d6 impact just like the str 60 standing throw if you tossed them straight up.  That's a pretty cool coincidence - perhaps too cool to be one.

     

    Outside of combat this is also a pretty interesting situational 'movement' power for your allies.  Need to get to the top of that 20 story building? Don't have a power to get you there? Have your friendly neighborhood brick toss you up. WHeeee!

     

    Has anyone actually had anyone decide to throw something straight up, like Hancock in the movie (rewatching it is actually what inspired my question)?

     

    Is there anything wrong with my numbers?

     

    And what the heck is a running throw?

     

    *1 point of Glide triggered when subjected to involuntary vertical movement,  Don't leave home without it?

  10. I honestly think it's a little of both - she's clearly intended to be too intelligent for such a deception to hold (especially since he wants her working on it) if it was pure fabrication. 

     

     

    Though pure bio-weapon *would* be easier to hand-wave away and fit in to Trek. They were always finding abandoned research or failed prototypes of doomsday weapons.

     

  11. I liked last night's episode - pretty much the only way for Michael to remain on the show, even if it's been done before (Tom Paris from Voyager).

     

    But....

     

     

    I agree with the complaint the tech is too high.  Holographic communication was something that was being explored in the time of DS9, not pre-TOS... and invariably whatever they're trying to do with these spores must fail if they even want to pretend to adhere to a timeline, as the Enterprise wasn't powered by space mushrooms.  I could see the people in TOS not knowing about top secret research vessels from the Klingon war - top secret and all - but I have a harder time believing working technology from these vessels not being mentioned or used so...

     

  12. They're not a state and are worth 0 electorial votes.  I have no problem believing he would have preferred to pretend it was Over There and focus on the two states that ARE useful to him somewhere down the line.

     

    For all his protests about the fake news lying main stream media he's easily manipulated or goaded into action by them.  Possibly these two things are related.

  13. Maximus' stated motive is the "freedom" of all Attilan inhabitants, the lower caste in particular. His implied motive is to become king and take control of Inhuman society. He frames the latter as merely a means to an end (the former), but I feel it is pretty much the other way around: manipulating the people into believing in his crusade for freedom is the means to the end of becoming the ruler of Attilan. Do any of us doubt that left unchecked he would/will become a tyrannical despot?

     

    I believed him when he said he'd 'prefer not to' - because that's him flat out admitting (as if his actions already hadn't) that he would if anyone threatened his reign.

     

    And he doesn't strike me as being hard to threaten especially since he's already fallen face first into the self-fulfilling prophecy trap.

  14. China is an economic and political superpower with a permanent seat on the security council (and terrible human rights record).  They have aspirations of expanding their territory but are really, really unlikely to ever try and do so with military force (at least to anything they don't already claim, rightly or wrongly, to own)  - it would be too damaging to their economy and global interests.

     

    With all that in mind frankly I'm of the opinion that if they ever wanted North Korea they can have it.  A base on each side of the new border and back to business as usual.

  15. I was toying with this idea but as one player pointed out 'you've set attack DC vs defense limits in a way that an average hit does 7 stun to a hero or important villain.  It becomes 35 instead because everyone takes 8 PSL called shot: head with their favorite attack if nothing else - it's the only way to increase your damage.'

     

    The hit location rules themselves aren't terrible, on average - an unlucky hit (said headshot) can spice things up (and get remembered for years - I once won a super-heavy vs super-heavy Battletech local gamestore tournament round with a first round lucky AC20 hit with my Atlas to a King Crab's head) . 

     

    If you implement hit locations, though, the expectation may be that someone can try and hit one of them deliberately.  That's where the pain really comes in.

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