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Mathew Robert Ignash

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Everything posted by Mathew Robert Ignash

  1. Has some free time, so I added some new updates... Added Black Scorpion - http://mattcave.fcpages.com/PDFs/BLACSCOR.pdf Hellbent - http://mattcave.fcpages.com/PDFs/HELLBENT.pdf Medusa - http://mattcave.fcpages.com/PDFs/MEDUSA.pdf Ping - http://mattcave.fcpages.com/PDFs/PING.pdf Pong - http://mattcave.fcpages.com/PDFs/PONG.pdf Razor - http://mattcave.fcpages.com/PDFs/RAZOR.pdf Zentraedi Fighter Pod - http://mattcave.fcpages.com/PDFs/FIGHTPOD.pdf Updated Mac II - http://mattcave.fcpages.com/PDFs/MAC2DEST.pdf Paige Matthews - http://mattcave.fcpages.com/PDFs/PAIGE.pdf Prudence Halliwell - http://mattcave.fcpages.com/PDFs/PRUE.pdf Voltaic - http://mattcave.fcpages.com/PDFs/VOLTAIC.pdf
  2. Also the Battle Droid... http://mattcave.fcpages.com/PDFs/B1.pdf
  3. I have a couple combat droids converted to Hero 4th edition rules. Like the Magnaguard... http://mattcave.fcpages.com/PDFs/IG100.pdf
  4. Oddly the Palladium RPG gave her a pretty low P.B. stat. I just translated it to Hero stats.
  5. I'd tend to use them as equipment, since more than one person can operate them, and I'd treat them as independent in the game. The RDF is supplying a Veritech to RIck Hunter, he isn't made with one.
  6. I would think that if I was running a Robotech Hero game, personally I would have my players play 75+75 point normal with NO EQUIPMENT, then as the GM I would supply them mecha, armor and weapons that were independent of their characters. Anyways, I will look at both options. One problem with vehicles for Mecha is that SPD of the pilot influences the Running, Swimming and Flight speed of a vehicle. Let's say I ended up giving a Veritech a SPD of 10, and then used some math to calculate that to make the go at full speed I need to give him 40 inches of Flying. Well, then I give that low level Veritech to a player with a 5 SPD.... does that mean his Veritech only flies at half speed when the slow pilot is driving it? I am tempted to give the Veritech extra Flight with the limitation "just to keep the jet flying at full speed when drivers with a low SPD pilot it" (-1/2). On the other hand if I made the character sheets specifically with the mecha as a focus I could easily tailor the running, swimming and flight to the SPD attribute of the character. A low SPD character would get more running than a high SPD character just so their jets all fly at the same airspeed! Then again maybe ace pilots with a high SPD should be able to safely pilot their ships to go faster?
  7. Today's updates... Captain America, 250 point sentinel of liberty - http://mattcave.fcpages.com/PDFs/CAPTAIN.pdf Sentinel Mark IV, 500 point, and also a sentinel, but with less liberty - http://mattcave.fcpages.com/PDFs/SENT4.pdf Synergy - 250 point hero from the Mutant X TV series who can change his mass at will - http://mattcave.fcpages.com/PDFs/SYNERGY.pdf http://mattcave.fcpages.com/PDFs/WASP.pdf ​​ Also added Battle Pod - Heavy Artillery, 470 point it's like a standard Zentraedi Battle Pod, but slower and with a few long range missiles - http://mattcave.fcpages.com/PDFs/BATPODHA.pdf Battle Pod - Light Artillery, 410 point it's like a standard Zentraedi Battle Pod, but slower and with many medium range missiles - http://mattcave.fcpages.com/PDFs/BATPODLA.pdf Lynn Minmei, 50 point annoying Japanese pop star - http://mattcave.fcpages.com/PDFs/LYNNMINM.pdf Rook Bartley, 150 point fighter in the third Robotech War, who likes red mecha - http://mattcave.fcpages.com/PDFs/ROOKBART.pdf Rose, 238 point magic hero from the Champions comic book series - http://mattcave.fcpages.com/PDFs/ROSE.pdf Sliver, 270 point hero from Strike Force - http://mattcave.fcpages.com/PDFs/SLIVERSF.pdf Speedball, 250 point masked marvel - http://mattcave.fcpages.com/PDFs/SPEEDBAL.pdf Swashbuckler, 304 point hero from Strike Force who saw Zorro one too many times - http://mattcave.fcpages.com/PDFs/SWASHBUC.pdf
  8. The Bioroid pilots are humanoids, but they received no personality in the TV series outside the character of Zor. Bioroids might as well just be robots with organic brains. The pilots just sat balled up in a fetal position inside the Bioroid armor. I might just end up writing them all up both ways. So we will have a separate Dana and Hover Tank and a Dana with the Hovertank as a focus.
  9. I was working on updating some of my Champions conversions on my web site one that I've been working on for a while is an adaption of Robotech to Hero 4th edition rules. One of the biggest points of contention I have in converting characters is so I simply convert the characters for (very) low cost characters, and allow them to pilot massive expensive mecha as vehicles, or do I write them up with the character, equipment and mecha on the same character sheet as foci. For instance, here is Dana Stealing: http://mattcave.fcpages.com/PDFs/DANASTER.pdf Here is the Hover Tank she pilots: http://mattcave.fcpages.com/PDFs/VHTANK.pdf I converted them as a 144 point character with a 412 point vehicle! Now another approach would be to simply convert the whole character and vehicle on one page, with the mecha they pilot done as a focus for some powers. For instance here is a Robotech Masters Blue Bioroid done one on character sheet for 197 points. His mecha and hover sled are simply equipment. No vehicle used. http://mattcave.fcpages.com/PDFs/BIOROIDB.pdf So which way do you think I should go on a Robotech Hero write up? Should I maybe provide BOTH versions on my page?
  10. Here are today's updates to my RPG conversions... B-1 Battle Droid, 150 point troop builder of the Trade Federation - http://mattcave.fcpages.com/PDFs/B1.pdf Bioroid Terminator, 123 point troop builder of the Robotech Masters - http://mattcave.fcpages.com/PDFs/BIOROIDT.pdf Doppleganger, 441 point shapeshifter from the notorious European Enemies Champions supplement, corrected and updated - http://mattcave.fcpages.com/PDFs/DOPPLEGA.pdf Fire Hawk, 395 point enemy of Strike Force - http://mattcave.fcpages.com/PDFs/FIREHAWK.pdf Khyron, 250 point major jerk of the Zentraedi Legion - http://mattcave.fcpages.com/PDFs/KHYRON.pdf Marie Debray, 287 point precog for the Blood - http://mattcave.fcpages.com/PDFs/MARIEDEB.pdf Nova Satori, 137 point military police and rival of Dana Sterling - http://mattcave.fcpages.com/PDFs/NOVASATO.pdf Scott Bernard , 150 point hero of the third Robotech War - http://mattcave.fcpages.com/PDFs/SCOTBERN.pdf Skyrocket, 270 point high-flying hero of Strike Force - http://mattcave.fcpages.com/PDFs/SKYROCKE.pdf
  11. Thanks, but I did not write that Ranma conversion, never seen the show, I just posted it for the author, Scott K. Jamison. You can email corrections in a link on that page.
  12. Some more updates to my page today: Updates: Spider-Woman II, 250 point Marvel Comics heroine introduced during the Secret Wars - http://mattcave.fcpages.com/PDFs/SWOMAN2.pdf New characters: Arc, 288 point electrical villain - http://mattcave.fcpages.com/PDFs/ARC.pdf Auger Maxwell, 500 point agent of VIPER - http://mattcave.fcpages.com/PDFs/AUGERMAX.pdf Battle Pod - Officer, 343 point alien walker war machine - http://mattcave.fcpages.com/PDFs/BATPODOF.pdf Big John, 314 point mutant member of the Raiders - http://mattcave.fcpages.com/PDFs/BIG_JOHN.pdf Holocaust, 904 point mutant menace based on old RPG cover art - http://mattcave.fcpages.com/PDFs/HOLOCAUS.pdf Invid Shock Trooper, the troop builder of the Invid Invasion - http://mattcave.fcpages.com/PDFs/ISHOCKTR.pdf Lord Dire - 412 point Canadian Doctor Doom - http://mattcave.fcpages.com/PDFs/LORDDIRE.pdf Persistence, 150 point teenage heroine and Kickstarter action figure - http://mattcave.fcpages.com/PDFs/PERSISTE.pdf Star Sapphire - 265 mutant Canadian blaster heroine - http://mattcave.fcpages.com/PDFs/STARSAPP.pdf
  13. Here are my latest updates and additions: Updated: Korath the Pursuer, cyborg member of the Kree Starforce - http://mattcave.fcpages.com/PDFs/KORATH.pdf She-Hulk, the jade giantess from Marvel Comics - http://mattcave.fcpages.com/PDFs/SHEHULK.pdf Siryn, X-Force mutant with the super voice, just like her father - http://mattcave.fcpages.com/PDFs/SIRYN.pdf The Thing, the ever lovin; blue-eyed orange pile of rocks himself - http://mattcave.fcpages.com/PDFs/THING.pdf Added: The Amazing Darkon, because light is just the absence of darkness - http://mattcave.fcpages.com/PDFs/DARKON.pdf Battle Pod - Tactical, the army builder mecha of the Zentraedi - http://mattcave.fcpages.com/PDFs/BATPOD.pdf Bravery, from the IAmElemental Kickstarter - http://mattcave.fcpages.com/PDFs/BRAVERY.pdf Destroid - Excalibur, because this is the Destroid everyone thinks of when they think Destroid - http://mattcave.fcpages.com/PDFs/EXCADEST.pdf Destroid - Gladiator, finishing off the original Destroids - http://mattcave.fcpages.com/PDFs/GLADDEST.pdf Pack Master, psychic beauty of VIPER - http://mattcave.fcpages.com/PDFs/PACK_MAS.pdf Partisan, gun packing member of the London Watch - http://mattcave.fcpages.com/PDFs/PARTISAN.pdf Thunder, the housewife of power - http://mattcave.fcpages.com/PDFs/THUNDER.pdf Usurper, the Villains Unlimited answer to Doctor Doom - http://mattcave.fcpages.com/PDFs/USURPER.pdf Vanguard, the crime fighting milkman from Golden Age Champions - http://mattcave.fcpages.com/PDFs/VANGUARD.pdf Viper Elite Air Cavalry, these snakes don't need a plane - http://mattcave.fcpages.com/PDFs/VIPEREAC.pdf
  14. Added a bunch of new write-ups today. Many are from other RPGs adapted to Champions 4th edition (including some Champions 1st-3rd edition upgraded and from Champions 5th edition converted down to 4th edition, since I prefer 4th edition!) Aggro - http://mattcave.fcpages.com/PDFs/AGGRO.pdf Alabaster - http://mattcave.fcpages.com/PDFs/ALABASTE.pdf American Beauty - http://mattcave.fcpages.com/PDFs/ABEAUTY.pdf Ankylosaur - http://mattcave.fcpages.com/PDFs/ANKYLOSA.pdf Aureole - http://mattcave.fcpages.com/PDFs/AUREOLE.pdf Black Diamond - http://mattcave.fcpages.com/PDFs/BLACK_DI.pdf Black Enchantress - http://mattcave.fcpages.com/PDFs/BLACKENC.pdf Blade - http://mattcave.fcpages.com/PDFs/BLADE.pdf Braincild - http://mattcave.fcpages.com/PDFs/BRAINCHI.pdf Brynhild - http://mattcave.fcpages.com/PDFs/BRYNHILD.pdf Cateran - http://mattcave.fcpages.com/PDFs/CATERAN.pdf Ebonfire - http://mattcave.fcpages.com/PDFs/EBONFIRE.pdf Emerald - http://mattcave.fcpages.com/PDFs/EMERALD.pdf Gravitar - http://mattcave.fcpages.com/PDFs/GRAVITAR.pdf Hummingbird - http://mattcave.fcpages.com/PDFs/HUMMINGB.pdf Hypnos - http://mattcave.fcpages.com/PDFs/HYPNOS.pdf Indigo - http://mattcave.fcpages.com/PDFs/INDIGO.pdf Kor Hunter - http://mattcave.fcpages.com/PDFs/KOR_THE_.pdf Lady Dracula - http://mattcave.fcpages.com/PDFs/LADYDRAC.pdf Lancer - http://mattcave.fcpages.com/PDFs/LANCER.pdf Lodestone - http://mattcave.fcpages.com/PDFs/LODESTON.pdf Magnetica - http://mattcave.fcpages.com/PDFs/MAGNETIC.pdf Menton - http://mattcave.fcpages.com/PDFs/MENTON.pdf Marksman - http://mattcave.fcpages.com/PDFs/MARKSMAN.pdf Monopole - http://mattcave.fcpages.com/PDFs/MONOPOLE.pdf Moonsilver - http://mattcave.fcpages.com/PDFs/MOONSILV.pdf Overdrive - http://mattcave.fcpages.com/PDFs/OVERDRIV.pdf Sala - http://mattcave.fcpages.com/PDFs/SALA.pdf Stormfront - http://mattcave.fcpages.com/PDFs/STORMFRO.pdf Zephyr - http://mattcave.fcpages.com/PDFs/ZEPHYR.pdf
  15. Another update today. http://mattcave.fcpages.com/champions.html I updated the pages for Marvel Comics heroes Cyclops, Firestar, Mister Fantastic and Triathlon. Also updated the page for Leonardo of the TMNT. Added a new page for a conversion of the Heroes Unlimited character called Constitution, and also added some Robotech Destroids - The MAC II, Spartan and Raider X. Enjoy!
  16. Another one from Villains Unlimited, the female speedster, Cheetah! http://mattcave.fcpages.com/PDFs/CHEETAH.pdf 
  17. Okay, today's update. http://mattcave.fcpages.com/champions.html Updated Rollbar from The Transformers. He's a rough and tumble Autobot tracker who turns into a Jeep. Updated Tara the Jungle Girl from AC Comics/Femforce. Added Airachnid (an evil spider-themed female who turns into a helicopter), Bumblebee (the young Autobot warrior who turns into a sports car) and Fallback (a heroic Tech Specialist who turns into a truck) from Transformers: Prime. Also added Ironhide, Optimus Prime, Predaking and Shockwave from Transformers: Prime. Added Captain Henry J. Gloval (stoic Russian ships captain) and Dana Sterling (blonde bimbo, half-alien tank pilot) from Robotech. Both are 150 point normal with some skills, based on conversions from the Robotech RPG. Added Shattered Glass Galvatron This is the heroic Decepticon from the mirror universe where Autobots are evil and Decepticons are good, seen in Transformers Collector's Club stories. Added Hacker X3, who is tiny Autobot Transformer who turns into handheld video game player. He appeared on the 2007 toy line. Might make a good sidekick for a hero. Added Stardust from AC Comics/Femforce.
  18. I am going to TRY to update my Champions page more regularly, so this is a thread to make notice up the updates and changes. http://mattcave.fcpages.com/champions.html Today I updated the existing character sheets for Chromedome (from The Transformers), Namorita and Nova (from Marvel Comics). I also added the characters of Casey Jones (TMNT), Invid Stage 2 and Lisa Hayes (from Robotech), Trailcutter (from Transformers: Prime), Voltaic (a Villains Unlimited character). If these are characters you like... enjoy!
  19. My take on Officer Dragon: http://mattcave.fcpages.com/csdragon.html
  20. I didn't even bother with Multiform for Transformers, I just considered it Shapeshifting. Here is my character sheet for Transformers Jetfire. http://mattcave.fcpages.com/PDFs/JETFIRE.pdf Meanwhile here is my conversion of the Veritech from Robotech/Macross as a vehicle. http://mattcave.fcpages.com/PDFs/VF1A.pdf
  21. For that one I actually wrote up KITT as the character, and his driver was a DNPC normal with useful skills who he always had to save. Because honestly, KITT was the super hero on the show. http://mattcave.fcpages.com/cskitt.html
  22. I didn't go by active points, but when I did them maximus number of SDC a power did in damage and converted it to BODY damage. For stats I tried to convert evenly, for strength I went by how much the character could lift and translated that. I tried to translate to real world numbers where possible. Like Constitution's growing powers, I just went by how big he could grow in the game, and calculated how many levels of growth that needed. For a character who could fly, I figures out how may MPH he could fly, and worked back from there. I had to use some math for calculating speed, since the Palladium round is 15 second, and in Champions a turn is 12 seconds. palladium number divided by 15 times 12 gives you the speed. The characters don't end up very balanced if you translate them, sadly, for instance Onslaught is considered a brick in his game, but only has a STR of 35 here! I got that number by figuring out how many pounds he can lift. In Palladium their lifting capacity is severely under rated (Most large characters cannot lift their own body weight!)
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