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Ndreare

HERO Member
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Posts posted by Ndreare

  1. I would like to come in here just a little bit.

     

    If you are playing Heroic level games do not use the Endurance rules. Many things in Hero can be considered optional or removed without much effort. The endurance rules are one of those things that in 20 years of play we really only track for Supers.

     

     

     

    As for Encumbrance I agree a quick look will help you see why only very strong people wear plate armor.

     

     

    For the rest the answers are already given. I hope you okay and enjoy the game.

  2. I am glad we were not on the boards in those days. Our group was playing Fantasy Hero and Fantasy Hero 2 with characters that also had those nasty power frameworks. It perfectly represented the magic system my game Master wanted. Heck he even have all my spells a Focus because I had to prepare them from a book.

  3. the power is more akin to having a boat load of mooks that are ganging up on our gravity based hero(also a brick) and getting flung off and away(not just up like in the latest GotGv2 trailer

     

    AWAY peasants:  Leaping 40m, Personal Immunity (+1/4), Reduced Endurance (1/2 END; +1/4), Usable As Attack (+2 1/4), all targets standing within 10 meters of Grantor (75 Active Points)

    I love the fact that they don't take damage. Cinematic abilities that allow players to do cool stuff he/she sees in films are awesome. As a game master I normally don't like movement usable against others but I would definitely allow this power.

  4. In either case pretty much anything you do at home for yourself is covered under fair use.

     

    You do not start breaking the law until you begin distributing the material.

     

    As for cutting and pasting small portions of the rules, that can be done in limited extent for reviews and discussions. The law is vague about quantity but I imagine a few lines would be fair. However copying whole paragraphs, sections or even potions of pages as some have done is definitely out.

     

    www.copyright.gov is a really good place to start if curious about details.

     

    As an aside Steven S Long was a lawyer before transcending to full time writer so I am certain the good folks at Hero know when to stop us.

  5. I think there's a vast world of difference between precluding someone from playing with a build that sucks or penalizing them because they didn't think of something ... and respec'ing every week just to recrunch the character between sessions.

     

     

    And in role playing games this loss of edge is usually represented by the DM assessing penalties for distractions on characters suffering from appropriate distractions ... not by recrunching characters between each session.  It's also a lot less effort with no need for GM review of each person's character to do it that way, which is why it's probably the norm?

    Eh, I guess experiences vary. Really what matters most to me is the players having fun and some players really enjoy those tweeks. If you as a GM don't, I won't say you are wrong. But we definitely don't have the same play styles and play concerns.

  6. I think the issue arises when you reduce things.  For example, if several sessions later the character went back to having a 20 DEX ... after establishing at 24 DEX that s/he generally is first to act on the team ... and after demonstrating that s/he is better at DEX-based skills than a fellow teammate (who had a 20 DEX all along) ... that's rather an issue .... at least in games in which I play.

     

    Funny thing is our abilities is real life are equally dynamic. When I was in martial arts we would frequently see guys who were awesome and got busy for a few weeks lose a significant edge. The same for those who enjoy football or MMA.

     

    In comics this is expressed as an issue to issue change.

     

    PS: I really see large changes or irrational ones. What I tend to see more often is "I bought this did talent Deadly Blow, it sucks and is overpriced." So I tell them sure go ahead and redirect those points.

  7. As a note they make unrivaled scouts in many situations. The ability to fly above the enemy would make them with more and paid more than normal soldiers in military situations.

    Because of this any integration into human society would include acknowledgement of that value by leaders and likely some amount of reciprocal social status.

  8. Everyone in my Hero group had been playing for 20+ years so they just plain are not interested in starting another "level 1" character as we put it.

    So we normally start fantasy around 175+50 (sometimes higher) and other settings are normally a little buffer also, such as Supers starting around 450+100. Normally these extra points do not get used for raw DC instead they get used on skills and diversity.

  9. I cannot imagine not letting players make respecs.

    Nothing is worse than getting stuck with your valuable points wasted on stuff you don't like.

    In every game we play I allow a player's characters to be tweeked a little here and a little there. If it makes sense just do it. If it is something out there or weird then arrange a "radiation accent".

  10. I have never really cared for them. So when my wife wanted to play one I stole the culture and content for them from a book I read.

    (I forgot the name of the book, but the premise was a winged girl was a professional investigator and as assigned to investigate some bodies found with a ritual drawn on them the same as the pattern drawn on her when she was younger and could not remember.)

  11. Something to consider.

     

    If the central nation (Balancelandia) has merged the two sciences into a superior technology, then you have to ask is it reasonable at all that the other two nations would not steal that?

     

    Human nature says we want security. If our neighbors have something superior we work very hard to get the same thing. This was a big reason why the Cold War lead to so many advances.

     

    Also if Balancelandia's technology is as superior as you describe why would they not be considered the enemy of both the other states as Balancelandia would be expanding. Superior technology, means higher birth survival rates and longer life spans, means greater growing population, means more land needed, means neighbors become threatened.

     

     

    PS: I really love the types of settings, and have run them before. Normally with the players crack teams trying to recover stolen technologies before it is to late or broker peace while constantly watching for spies.

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