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Nightfire

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Everything posted by Nightfire

  1. Re: What variation of Champions do you play in?
  2. Re: What variation of Champions do you play in? I run an entirely original universe using 5th ed rules with a few house rule modifications. I have my own wealth chart, and Summons and Duplication purchase additionals at a rate of a 1/4 advantages per rather than a 5pts per doubling. There are a trickle of Outworlders, charcaters from other games, but their original universe become subordinates of mine, hence its designation as the Primal Universe. Other Doctor Megaton (Currently serving a 200+ year sence for destruction, Mayhem and kidnapping)
  3. Re: Alpha or Beta Gamer? I guess I'm either an Alpha minus or a beta plus. I tend to be fairly easygoing, but as GM I give the players their time in the sun, but even as a player, even if I'm trying to be in the back round, I still somehow end up being the leader. Just sort of happens
  4. Re: Alpha Male Contest Well it would be important to two Alpha Males. Its a matter of control. Machismo is only important to the ones who want to be in control solely because they feel they are the ones who should be on top. For animals its for breeding rights, for superheroes, its bragging rights, or team leadership.
  5. Re: Alpha Male Contest Buth this is a mach contest, a battle of wits is another matter entirely. Rarely can you have a macho man who is also a master of wit, but it can happen.
  6. Re: Alpha Male Contest Thanks Paigeoliver, that's my point exactly, the substantial unit (the original) is Alpha MAle of the Duplicates, to prove his toughness to another individual, he'd favorr the one on one. I think he might pop the duplicates for psychological warfare, perhaps the same for the summoner, (look at this arch-devil I summoned just to watch.)
  7. In comics there are often battles between two people that be classified as Alpha Males. Normally these fights are between brick types or martial artists where there is little in question about what powers would be considered unfair to use. In a recent discussion with someone on this board, I made the contention that the use of Duplication/Summoning would be unfair powers to use. My reasoning is that in a traditional street fight where one person is trying to prove themself the Alpha, it would be forbidden by the rules of engagement for anyone else to join in the fight. Both Duplication and Summoning are the introduction of additional players to the fiield. My worthy opponent says that they should be considered legitimate abilities, otherwise Strength, Dex , Con and Speed would be the only fair determining factors. His example is that some one who uses Evocation magic (i.e calling powers to the field) is the same as a Summoner calling monsters . . . I disagree because the evocation (or say for example the stuff that comes out of Green Lantern's Ring) is still under the direct control of the evoker, where as something from a summoner ( a monster, or in comic examples Duo Damsel) brings someone else to the field. In the real would becoming the Alpha male of a group is a one on one struggle, granted powers skews this a bit, but I believe the same rules would apply. So I ask the group, would summoning/duplication be viable abilities in such a contest, or do they fall out side of the scope of what "macho" men would use to prove themselves the superior individual?
  8. Re: High End Cannoical Character in Champions Universe "Urban renewal" last time I heard that phrase, it was in ShadowRun I don't have a 5Ed with me, and you're right it might be have what I was talking about, but what I was referring to was that when smacking around the bad/good guy that while say 20" of knock back is done, the atack could destroy 40 body of material. I will look and see if the two match. Mostly though, I was just referring to the difference between Strength Level and Damage Level.
  9. Re: High End Cannoical Character in Champions Universe Ah Yes, Breaking things. It is the raw destructive power of charaters that we are actually trying to guage. Count Nefarius is only in that "Class 100" Strenght, but he possesses the raw destructive umph to punch the Vision through several ceiling/Floors of reinforced Osmium steel and tons of mountainside. I'd cal it 100+ Strength for damaging characters and 300+ Strength for destructive force to inanimates. Perhaps a +1/4 advantage could be purchased on powers Double Body Damage to Inanimate Objects. That way Characters can wreak a city without pulping people.
  10. Re: High End Cannoical Character in Champions Universe I wasn't tryign to be convinced of anyhting, my intention in posting ring-slinger was to show how a charcater adhereing to a simple concept could easily exceed 350pts and still not be considered a "World Beater" I would actually like to see your 200pter. I don't doubt you could make it, but considering that stats typically consume a good 100-150pts of a chartacter, you are only going to have 50pts left over to finish it. I suppose you could OIHF some stuff, but the character needs to be both well rounded, and fit the classification of a super powerful being. As for you hero group, one thing I am certain of is that any of those of us who are GM's can design far more efficient characters that exist in the Hero books (no offense to Steve Long) mostly because we are developing characters for a specific universe not making them generic enough for use in anyone's campaign.
  11. Re: High End Cannoical Character in Champions Universe I have to agree with you there, a concervative version of Batman is about 800 points, I have a Batmanesque heroine named Artemis who tops the scale at 1450 and she's not even what one would consider over the top, just happenes to have almost 800pts in relevant skills to reflect how she (or Bats) conducts business. The main character Conan from "Cased CLosed" is supposed to be a six year old boy, but the necessary skills, the knowlege skills, the physical skills, and the gadgets put him as a 150+ character, and he doesn't even have powers.
  12. Re: Gods and Champions That's the difference, Jesus never fought crime, Thor even in the myths usually righted wrongs ( or caused them depending on on his mood.) The dificulty of Christianity/Judiasm/Islam is that throughout history these religions have had people who championed one cause or another, but none were known for fighting crime. Any characters based on these religions would have to be crusaders, fighting corruption but not necessarily crime. They would deal with social issues. The Pantheistic relions are very humanistic wading right into the trenches of human existence, the montheistic relions are usually more etherial, dealing with the comtemplations of human existence.
  13. Re: High End Cannoical Character in Champions Universe And its a very fine system too It even encourages the purchasing of the skills at the discounted price to be the master of many disciplines, Since the problem with having only a passing knowledge is that just like Universal translator, you cannot actively use the sciences, Knowledges, etc, only either in relation to what you already know, or in conjunction with people who actually have said skill. The perfect exampe is JAred from the pretender. He seems to be capable of performing any job, but only when he is with people who actually know what they are doing.
  14. Re: Gods and Champions Good points, especially bringing up Wild Cards, no universe has ever given a closer look into the effects of social issues and super powers. I think the story line of Nur al Nais (spelling) was a compelling look at how dangerous fanaticism and powers would be when coupled togethor.
  15. Re: High End Cannoical Character in Champions Universe Chances are a 200pt character who can take on a 350pt character is a walking deathtrap with either life threatening limitations or worsre charges, which are fine unless the battle is prolonged. I too can build a scary low point high yield character, but the point is a character that isn't point widgited. As for ring slinger being a one trick pony, he's basically Green Lantern or Iron Man. Although I didn't give him a specific name, he is a well thought out character. As for beating him, If I was playing the ring slinger, I don't believe that you could beat him with a 200pter, but that's not the point. The fact is that neight your 200pter or my 450pter are what could be called high enders. As for going head to head with DD or Tak, I was implying that either's goons could wipe the floor with the Sentinels or the Champions. I'm not even sure the aforementioned teams can take on Euro Star or Gravitar.
  16. Re: High End Cannoical Character in Champions Universe In 5th Ed. to have a powerful well rounded character (i.e. more than just powers and the accompanying combat skills) is going to cost in the neighborhood of 500pts. I managed to cobble togethor a reasonably powerful ring slinger for 452pts HE is a computer Programmer who is given a ring by Generic Galactic Protectors to fight evil. Like most 21st century computer geeks, he's no stranger to the gym and as such is a buffed specimen, but the ring gives him a little tweak to be a true superhuman. I could have cheapened him with some more limitations, but A true heavy hitter has a little crippling limitations as possible. The ring can only be pried off out of combat. OF course this is assuming that 75 point powers are considered superpowerful. Ring slinger would still end up in ICU if he went up against Doctory Destroyer alone. He'd be in the morgue (well a member of the undead legion) if he hit Takofanes. To fight in their league (and still lose) he'd need another 200 pts. Generic Ring Slinger STR 20/25 Dex 20/25 Con 20/25 Body 20 Inti 20 Ego 20 Pre 20 Com 20 PD 5 ED 5 SPD 4/6 REC 15 END 50 STUN 46 Characteristics 140 Powers 35 EC Ring (Oend/OIF Indestructible) 35 Images 4" radius -9 Perception Sight, Radio and Heraing group 36 Flight 33" x4 NCM 35 Force Field 30pd/30ed protects carried Items 50 Multipower Ring (OIF) 5 Telekinesis w/fine manipulation (43 Str) 5 EB 15 5 Entangle 7.5d6 7 Def 5 Killing Attack Ranged 5d6 5 Missile Deflection/Reflection in agjecent hex 13 OCV 5 Healing 5d6 Ranged 5 Force Wall 14PD/13ED 5" width 5 Flash Defense 5 Lack of Weakness 43 Battlesuite "Ring BEarer Enhancement" (3) +5 STR (10) +5 DEX (7) +5 CON (13) +2 SPD (10) +2 DCV Skills 3 Acrobatic 3 Brakfall 3 Computer Programing 2 Cybernetic 2 Robotics 3 Security Systems 2 Research 3 Computer Scientist 3 Skill Enhancer Scientist 0 English (Native) 2 Spanish 2 Russian Powers and Skills Cost 279 + 33 = 312 Total Cost 452
  17. Re: Gods and Champions I run an extremely complex campaign that exists on many layers, and one of the layers is that of the interaction between gods and mortals. All the pantheonic religions exist, and it made for some facinating story lines. I had to examine how different religions would have had to evolve through the ages and how they might intereact. I even had the opporuntiy to explore the implications for a goddess who had lost all her worshippers over time, and was being sustained by the devotion of one solitary player charcater. Amongst the religious interactions, there was a priestess of Apollo who was the chief medical Examiner for NYC because she could talk to the dead. One player played the Arch-Angel Michael who had to answer directly to the Pope when on Earth. There is an Islamic character called the Desert Lion who gained his powers centuries ago when he touched the holy ka'Ba meteor at Mecca. He had to reconcile the possibility that his powers might have been owed more to ancient gods than Allah, but descided that the even if the source of the powers were possibily pagan dieties, his own God had deigned that he should use that power in his service. As long as players and GM are willing to keep an open mind religion can be a fulfilling and enlightening part of the game.
  18. It's no wonder the term "rules rapist" came into existence:eek: Have people no soul?
  19. The JSA wins over the Avenger. Story writing aside, without the JSA there would be no superteams. The JSA was power incarnate. Doctor Fate and the Spectre in the 40's were more or less gods, and while Thor and Hercules are gods, when the former fought the cosmos shuddered. The Superman of their era was weaker than today, and Green Lantern had an easily explotable weakness were stll extremely powerful, and Starman was a major hitter with no real weakness, Wonder Woman was Stronger in some aspects and weaker in others, but overall the same tough opponet. Mr. Terrific, Doctor Midnight and the Sandman are rank and file. NOw Jonny Thunder was a wild card because he was unaware that the thunderbolt was a sentient thing and did not always direct it effectively. In the end the JSA would win but they would walk away bloody, the Avengers have more members and very little dead weight. But as I said the JSA's heavy hitters outstrip the Avengers. I can't say anything about the modern JSA, I don't know them.
  20. I don't have an organization persay, since as an Anarchist it would be a contradiction, but I'm alwas looking for someone willing to put the heroes in their place. The Pay is good and on a per diem basis, so no need to punch a clock. Bookworm
  21. Project 792 PTS, hmm seems my daddy made that way back in the 20th century. Sorry Krusher, luv I just got back from Venice where some so-called heroic genius just destroyed an ancient library falling for the lamest of traps. My dog could have disarmed what she fell for. Could we hit some other base besides France, I want a real challenge. Hugs, Bookworm
  22. Feh that's what the heroes want you to do, None can stop me so they set rivals on me, how about I sell you some zombification at 10% above list price, it'll still be cheaper than trying to break down my impenetrable doors, and then thinking you can hit the Vanguard Base afterwards. Krusher dear, I do offer courses on how to avoid falling for Heroic ploys. Bookworm
  23. Re: Re: Re: Would U allow this? Multiple opinions welcome I think thwe summon is the best way to do it, the character can fight the shadow, and also allows for that very interesting effect that sometimes happens where the person being strangled manages to gain control of the shadow.
  24. Very nicely done. Justice League on a budget, they are still powerful but use able in a regular level game.
  25. Thank you for the excellent suggestion, I have purchased so many wonderful items from villiansupply that I had to make a substantial withdrawl from Fort Knox. It's so much quieter around the base. Hugs, Bookworm
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