Just thoughts on a campaign setting for right now. I am building a campaign setting where it is as close to "real world" as possible, but where everybody has a small power of some sort, a knack or what have you. The lady down the street can coax green things to grow, the guy a block over can talk to dogs, little Cindy can float two inches off the ground, what have you.
I've been thinking about the Alvin Maker books, where people often have a "knack" and the Xanth books (but those are magical in origin). Any other sources for the "everybody has some power" angle?