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Cassandra

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Posts posted by Cassandra

  1. On 10/30/2019 at 9:29 AM, Fedifensor said:

    Arrow's previous season finale showed the Monitor meeting Felicity several years in the future, and taking her to Oliver.  It implied that she would die in the process, as she wouldn't be able to come back.  In the comic version of Crisis, the Monitor dies.

    My prediction:  That wasn't the Monitor meeting Felicity.  My guess is that the Monitor dies during Crisis and Oliver takes his place, keeping it secret so his family and friends wouldn't be targeted.  It would be the only way Oliver can get a happy ending.

    We can all come back to this thread in a few months and laugh about how I got this wrong...

     

    Which of course is a spoiler in itself because it means there is still a universe around.

  2. Eden

     

    Eden is a nightclub owned by Eve Hastings Clark, the ex-wife of Aviation Millionaire Stephen Decatur Clark.    A popular nightspot many well heeled criminals enjoy spending an evening there.  This is encouraged by the owner who is the crime fighter Nightingale and gathers useful intelligence on the underworld from them.  

     

    Every Night Eve opens the club by saying "Good evening, My name is Eve, and welcome to Eden.  Care for an Apple?"

     

    Eden is located in downtown Angel City.

  3. The Odyssey Club

     

    Founded by Wealthy Socialite Melinda Travis it is a social club for explorers and other professional adventurers.  Melinda Travis is actual Metis, a 5000 year old Titan who created the Club in hopes of meeting up with any other surviving immortals.  Her hostess is Lynda Beauregard, a reformed professional thief who saved Melinda's life.  

     

    The Odyssey Club occupies the first two floors in the Northwest corner of The Taylor Tower, the tallest building in the World located in Empire City.

  4. Thorn

     

    Val Char Cost

    15 STR 5 

    20 DEX 30

    18 CON 16

    11 BODY 2

    18 INT 8

    14 EGO 8

    20 PRE 10

    18 COM 4

    7 PD 4

    7 ED 3

    4 SPD 10

    7 REC 0

    36 END 0

    28 STUN 0

    Total Characteristics Cost: 100 Points

     

    Cost  Skills

    3 Acrobatics 13-

    3 Breakfall 13-

    3 Criminology 13-

    3 Interrogation 13-

    3 Lockpicking 13-

    2 Navigation [Ground] 13-

    2 PS: Secretary 11-

    3 Security Systems 13-

    3 Streetwise 13-

    Total Skills Cost: 25 Points

     

    Cost Powers

    24 Armor +8 rPD +8 rED

    50 Multipower (50 Points)

    5 u) Darkness [Sight] AE 4"r, [12c/Duration 1 Turn] (+1/4)

    5 u) Drain [STUN] 5d6, [16c] (-0)

    5 u) EB 10d6, [8c/Recoverable] (-0)

    5 u) Entangle 5d6 DEF 5, [8c/Recoverable] (-0)

    4 u) Flash [Sight] 4d6, AE 2"r (+1), Personal Immunity (+1/4), [16c] (-0)

    5 u) Invisibility [Sight/Hearing/Radio], No Fringe, 1/2 END (+1/4)

    3 u) Missile Deflection [All Ranged Attacks] +5

    2 u) Running +5", 8x NCM

    3 u) STR +30

    1 u) Stretching 4", Always Direct (-1/4), No Noncombat (-1/4)

    2 u) Swinging 10", 8x NCM

    5 ES: UV Sight 

    6 Running +3"

    Total Powers Cost: 125 Points

     

    Total Cost: 250 Points

     

    150+ Disadvantages

    10 Hunted: Poison Ivy (As Powerful) 8-

    10 Hunted: The 100 (Less Powerful/NCI) 8-

    20 Normal Characteristics Maxima

    20 PsyL: Code Versus Killing (Common/Total)

    20 PsyL: Protective Of Innocents (Very Common/Strong)

    10 PsyL: Vengeful (Uncommon/Strong)

    10 SocL: Secret Identity [Rose Forrest] (Occasionally/Major)

    Total Disadvantages Cost: 250 Points

     

     

     

    Thorn is one of my favorite all time superheroines.  

     

    This version is a variation of my Weapons Master Template.  Her Stretching and Swinging  are based on her whip.  I didn't bother with her psychological issues of having a split personality because it doesn't seem to get in the way.

     

     

  5. Black Canary

     

    Val Char Cost

    15 STR 5

    20 DEX 30

    18 CON 16

    11 BODY 2

    18 INT 8

    14 EGO 8

    20 PRE 10

    18 COM 4

    7 PD 4

    7 ED 3

    4 SPD 10

    7 REC 0

    36 END 0

    28 STUN 0

    Total Characteristics Cost: 100 Points

     

    Cost Skills

    3 Acrobatics 13-

    3 Breakfall 13-

    3 CSL: Martial Strike/Martial Throw/Offensive Strike +1

    2 CSL: Offensive Strike +1

    3 Contortionist 13-

    3 Criminology 13-

    8 Martial Arts DC +2

    4 Martial Block

    4 Martial Dodge

    4 Martial Strike

    3 Martial Throw

    2 Navigation [Ground] 13-

    5 Offensive Strike

    3 Streetwise 13-

    Total Skills Cost 50 Points

     

    Cost Powers

    24 Armor +8 rPD +8 rED

    50 Multipower (50 Points)

    5 u) EB 10d6

    3 u) HKA 2d6 [3d6 w/STR]

    5 u) Invisibility [Sight/Hearing/Radio], No Fringe, 1/2 END (+1/4)

    2 u) Leaping +10", 8x NCM

    3 u) Missile Deflection [All Ranged Attacks] +5

    2 u) Running +5", 8x NCM

    6 Running +3"

    Total Powers Cost: 100 Points

     

    Total Cost: 250 Points

     

    150+ Disadvantages

    5 DNPC: Larry Lance (Useful Normal) 8-

    10 Hunted: Huntress [Paula Brooks] (As Powerful) 8-

    20 Normal Characteristics Maxima

    20 PsyL: Code Of The Hero (Very Common/Strong)

    20 PsyL: Superpatriot (Commoin/Total)

    10 SocL: Secret Identity [Dinah Drake] (Occasionally/Major)

    15 Vuln: Ambushes/Treacherous Attacks, 1 1/2x STUN (Very Common)

    Total Disadvantages Cost: 250 Points

     

  6. Hawkgirl

     

    Val Char Cost

    15 STR 5

    20 DEX 30

    18 CON 16

    11 BODY 2

    18 INT 8

    14 EGO 8

    20 PRE 10

    18 COM 4

    7 PD 4

    7 ED 3

    4 SPD 10

    7 REC 0

    36 END 0

    28 STUN 0

    Total Characteristics Cost: 100 Points

     

    Cost Skills

    3 Acrobatics 13-

    3 Breakfall 13-

    3 Criminology 13-

    3 High Society 13-

    5 Money: Well Off

    2 Navigation [Air] 13-

    3 Paramedic 13-

    3 Streetwise 13-

    Total Skills Cost: 25 Points

     

    Cost Powers

    24 Armor +8 rPD +8 rED

    50 Multipower (50 Points)

    5 u) EB 10d6, [16c] (-0)

    5 u) Entangle 5df6 DEF 5, [16c] (-0)

    5 u) Invisibility [Sight/Hearing/Radio] (-0)

    3 u) Missile Deflection [All Ranged Attacks] +5

    3 u) STR +30

    30 Flight 10", 8x NCM

    Total Powers Cost: 125 Points

     

    Total Cost: 125 Points

     

    150+ Disadvantages 

    15 Hunted: Hath-Set (As Powerful/NCI) 8-

    20 Normal Characteristic Maxima

    20 PsyL: Code Of The Hero (Very Common/Strong)

    20 PsyL: Superpatriot (Common/Total)

    10 SocL: Secret Identity [Shiera Sanders] (Occasionally/Major)

    15 Vuln: Ambushes/Treacherous Attacks, 1 1/2x STUN (Very Common)

    Total Disadvantages Cost: 250 Points

  7. Hawkman

     

    Val Char Cost

    20 STR 10

    18 DEX 24

    20 CON 20

    12 BODY 4

    18 INT 8

    11 EGO 2

    20 PRE 10

    18 COM 4

    8 PD 4

    6 ED 2

    4 SPD 12

    8 REC 0

    40 END 0

    32 STUN 0

    Total Characteristics Cost: 100 Points

     

    Cost Skills

    3 Acrobatics 13-

    3 Breakfall 13-

    3 Criminology 13-

    3 High Society 13-

    5 Money: Well Off

    2 Navigation [Air] 13-

    3 Streetwise 13-

    3 Tactics 13-

    Total Skills Cost: 25 Points

     

    Cost Powers

    24 Armor +8 rPD +8 rED

    50 Multipower (50 Points) 

    5 u) EB 10d6, [16c] (-0)

    5 u) Entangle 5d6 DEF 5, [16c] (-0)

    5 u) Invisibility [Sight/Hearing/Radio], No Fringe, 1/2 END (+1/4)

    3 u) Missile Deflection [All Ranged Attacks] +5

    3 u) STR +30

    30 Flight 10", 8x NCM

    Total Powers Cost: 125 Points

     

    Total Cost: 250 Points

     

    150+ Disadvantages

    15 Hunted: Hath-Set (As Powerful/NCI) 8-

    20 Normal Characteristics Maxima

    20 PsyL: Code Of The Hero (Very Common/Strong)

    20 PsyL: Superpatriot (Common/Total)

    10 SocL: Secret Identity [Carter Hall] (Occasionally/Major)

    15 Vuln: Ambushes/Treacherous Attacks, 1 1/2x STUN (Very Common)

    Total Disadvantages Cost: 250 Points

  8. 20 hours ago, cptpatriot said:

    I want to design a Telekinesis(TK) attack that affects all the targets within a specified area. Now, I am not looking strictly for an Area of Effect(AoE) attack. What I want is to keep those that were in the Area of Effect at the time of the attack to stay affected by the TK even after they leave the AoE until the player dismisses it.

     

    Chris Goodwin at the Hero-Champions-RPG(unofficial) Discord Server was suggesting using Differing Modifiers to add AoE to the attack so I can hit all the targets in the AoE with the TK.


    Thanks ahead of time for your help and suggestions.

     

     

    Just use Entangle.

  9. You might want to have alternate states as well as cities.

     

    In the book Space by James Michener there was a state called Fremont, with city called Clay, Webster, and Benton.   Fremont was located in the Midwest.

     

    In the books The Senator and The President by Drew Pearson there was a state called Ramada, which was a stand in for Nevada.

     

    Desperate Housewives took place in "The Eagle State" according to the license plates.

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