Foxiekins Posted August 18, 2022 Report Share Posted August 18, 2022 I'm confused by the extra time to activate and use phrasing of the limitation... It's obvious when applied to something like a Blast, but what about an ability that affects other abilities...? I'd like to make a character with Penalty Skill Levels versus the Range Modifier, but to use them you have to take a full phase to aim, and then can make the ranged attack on your next phase... Given you would have to do the full phase of aiming before every ranged attack, is this the -1/2 or the -3/4 version of the Limitation...? Quote Link to comment Share on other sites More sharing options...
LoneWolf Posted August 19, 2022 Report Share Posted August 19, 2022 Sound what you want would be an extra phase. That would mean you take a full phase and on your next phase you get the benefit of the skill levels. You could also do it as an extra segment for a -1/2. That would mean you would be able to attack at the end on the next segment. So, if you acted in 3 you could attack at the end of 4 after everyone had gone. Since the skill levels are not an attack you can do “other things” while it activates. In this case you delay your attack until the skill levels activate and take the attack at that point. You may not even need to purchase anything. A character can already combine the maneuvers Set and Brace for a +1 OCV and +2 OCV to offset ranged modifiers without spending any points. This takes a full phase and put the character at ½ DCV. Killer Shrike 1 Quote Link to comment Share on other sites More sharing options...
unclevlad Posted August 19, 2022 Report Share Posted August 19, 2022 Yeah, there are some maneuvers for that. Generally, applying limitations to skill levels is legal, but narrow. Laser sight on a gun can be +OCV or a PSL for range mods...or even both...and have a Focus limitation. It's discouraged for most things. As LoneWolf said...there's Set and Braced as standard maneuvers anyone can do. 6E2, page 56. There are also ranged martial maneuvers...but I believe those are only in Hero System Martial Arts. They're included in Hero Designer, tho. They're quite nice. Quote Link to comment Share on other sites More sharing options...
Foxiekins Posted August 19, 2022 Author Report Share Posted August 19, 2022 7 hours ago, LoneWolf said: Sound what you want would be an extra phase. That would mean you take a full phase and on your next phase you get the benefit of the skill levels. You could also do it as an extra segment for a -1/2. That would mean you would be able to attack at the end on the next segment. So, if you acted in 3 you could attack at the end of 4 after everyone had gone. Since the skill levels are not an attack you can do “other things” while it activates. In this case you delay your attack until the skill levels activate and take the attack at that point. You may not even need to purchase anything. A character can already combine the maneuvers Set and Brace for a +1 OCV and +2 OCV to offset ranged modifiers without spending any points. This takes a full phase and put the character at ½ DCV. I want a character to be able to do this, in addition to Set and Brace.... Most times, he'll just use Set and Brace, but if he REALLY wants to make the distance shot, he aims for a full phase to activate the levels, and uses them with Set and Brace on his next phase... Quote Link to comment Share on other sites More sharing options...
Tom Cowan Posted August 19, 2022 Report Share Posted August 19, 2022 so extra time on the levels? Quote Link to comment Share on other sites More sharing options...
LoneWolf Posted August 19, 2022 Report Share Posted August 19, 2022 As uncleavlad suggested the ranged marital arts may be a better solution instead of raw skill levels. Not only can they adjust the OCV, DCV RNG Modifier and damage, but they can also allow you to do things like disarms and trips. Distance Shot gives you +0 OCV, -2 DCV, +6 Rng that takes an extra segment for 5 points. Throw in a ranged disarm for 4 points and Quick shot for another 4 points and you have the basis for decent ranged combatant. Add a few normal skill levels and you should be fairly well set. Quote Link to comment Share on other sites More sharing options...
Foxiekins Posted August 19, 2022 Author Report Share Posted August 19, 2022 12 hours ago, unclevlad said: Yeah, there are some maneuvers for that. Generally, applying limitations to skill levels is legal, but narrow. Laser sight on a gun can be +OCV or a PSL for range mods...or even both...and have a Focus limitation. It's discouraged for most things. As LoneWolf said...there's Set and Braced as standard maneuvers anyone can do. 6E2, page 56. There are also ranged martial maneuvers...but I believe those are only in Hero System Martial Arts. They're included in Hero Designer, tho. They're quite nice. 1 hour ago, LoneWolf said: As uncleavlad suggested the ranged marital arts may be a better solution instead of raw skill levels. Not only can they adjust the OCV, DCV RNG Modifier and damage, but they can also allow you to do things like disarms and trips. Distance Shot gives you +0 OCV, -2 DCV, +6 Rng that takes an extra segment for 5 points. Throw in a ranged disarm for 4 points and Quick shot for another 4 points and you have the basis for decent ranged combatant. Add a few normal skill levels and you should be fairly well set. I was not aware of these... This is brilliant... Thank you both... Ndreare 1 Quote Link to comment Share on other sites More sharing options...
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