Jump to content

Extra Time Limitation


Foxiekins

Recommended Posts

I'm confused by the extra time to activate and use phrasing of the limitation...  It's obvious when applied to something like a Blast, but what about an ability that affects other abilities...?

 

I'd like to make a character with Penalty Skill Levels versus the Range Modifier, but to use them you have to take a full phase to aim, and then can make the ranged attack on your next phase...

 

Given you would have to do the full phase of aiming before every ranged attack, is this the -1/2 or the -3/4 version of the Limitation...?

Link to comment
Share on other sites

Sound what you want would be an extra phase.  That would mean you take a full phase and on your next phase you get the benefit of the skill levels.  

 

You could also do it as an extra segment for a -1/2.  That would mean you would be able to attack at the end on the next segment.  So, if you acted in 3 you could attack at the end of 4 after everyone had gone. Since the skill levels are not an attack you can do “other things” while it activates.  In this case you delay your attack until the skill levels activate and take the attack at that point.    

 

You may not even need to purchase anything.  A character can already combine the maneuvers Set and Brace for a +1 OCV and +2 OCV to offset ranged modifiers without spending any points.  This takes a full phase and put the character at ½ DCV.  
 

Link to comment
Share on other sites

Yeah, there are some maneuvers for that.  Generally, applying limitations to skill levels is legal, but narrow.  Laser sight on a gun can be +OCV or a PSL for range mods...or even both...and have a Focus limitation.  It's discouraged for most things.  

 

As LoneWolf said...there's Set and Braced as standard maneuvers anyone can do.  6E2, page 56.  There are also ranged martial maneuvers...but I believe those are only in Hero System Martial Arts.  They're included in Hero Designer, tho.  They're quite nice.  

 

 

Link to comment
Share on other sites

7 hours ago, LoneWolf said:

Sound what you want would be an extra phase.  That would mean you take a full phase and on your next phase you get the benefit of the skill levels.  

 

You could also do it as an extra segment for a -1/2.  That would mean you would be able to attack at the end on the next segment.  So, if you acted in 3 you could attack at the end of 4 after everyone had gone. Since the skill levels are not an attack you can do “other things” while it activates.  In this case you delay your attack until the skill levels activate and take the attack at that point.    

 

You may not even need to purchase anything.  A character can already combine the maneuvers Set and Brace for a +1 OCV and +2 OCV to offset ranged modifiers without spending any points.  This takes a full phase and put the character at ½ DCV.  
 

I want a character to be able to do this, in addition to Set and Brace....  Most times, he'll just use Set and Brace, but if he REALLY wants to make the distance shot, he aims for a full phase to activate the levels, and uses them with Set and Brace on his next phase...

Link to comment
Share on other sites

As uncleavlad suggested the ranged marital arts may be a better solution instead of raw skill levels.  Not only can they adjust the OCV, DCV RNG Modifier and damage, but they can also allow you to do things like disarms and trips.  Distance Shot gives you +0 OCV, -2 DCV, +6 Rng that takes an extra segment for 5 points.  Throw in a ranged disarm for 4 points and Quick shot for another 4 points and you have the basis for decent ranged combatant.  Add a few normal skill levels and you should be fairly well set. 

 

Link to comment
Share on other sites

12 hours ago, unclevlad said:

Yeah, there are some maneuvers for that.  Generally, applying limitations to skill levels is legal, but narrow.  Laser sight on a gun can be +OCV or a PSL for range mods...or even both...and have a Focus limitation.  It's discouraged for most things.  

 

As LoneWolf said...there's Set and Braced as standard maneuvers anyone can do.  6E2, page 56.  There are also ranged martial maneuvers...but I believe those are only in Hero System Martial Arts.  They're included in Hero Designer, tho.  They're quite nice.  

 

 

 

1 hour ago, LoneWolf said:

As uncleavlad suggested the ranged marital arts may be a better solution instead of raw skill levels.  Not only can they adjust the OCV, DCV RNG Modifier and damage, but they can also allow you to do things like disarms and trips.  Distance Shot gives you +0 OCV, -2 DCV, +6 Rng that takes an extra segment for 5 points.  Throw in a ranged disarm for 4 points and Quick shot for another 4 points and you have the basis for decent ranged combatant.  Add a few normal skill levels and you should be fairly well set. 

 

I was not aware of these...  This is brilliant...  Thank you both...

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...