Corven_Ren Posted June 22, 2005 Author Report Share Posted June 22, 2005 Re: Corven's Heroes & Villains Hi all, Well with the death of html on the boards I am going back and converting all of the posts from html to text so that you will be able to read these guys again. Quote Link to comment Share on other sites More sharing options...
Corven_Ren Posted June 22, 2005 Author Report Share Posted June 22, 2005 Re: Corven's Heroes & Villains Also one other note there is now a pic of Mr. Make Believe attached to that particular post. Quote Link to comment Share on other sites More sharing options...
zornwil Posted June 22, 2005 Report Share Posted June 22, 2005 Re: Corven's Heroes & Villains Appreciate all the work, CR. Quote Link to comment Share on other sites More sharing options...
Corven_Ren Posted June 22, 2005 Author Report Share Posted June 22, 2005 Re: Corven's Heroes & Villains Glad you appreciate it Zornwill. It will take me a few days to do it...but I believe at this point I have pages 4 & 5 (if you use the default # of posts per page as I do) completely converted. Quote Link to comment Share on other sites More sharing options...
Corven_Ren Posted June 22, 2005 Author Report Share Posted June 22, 2005 Re: Corven's Heroes & Villains Ok gang all ove the character have been converted to tex now and seeing as I aparently did not post a particular character before I present him now. He is a member of the Sinister Squadron run by Mr. Psycho Black Diamond Val Char Cost Roll Notes 80 STR 70 25- Lift 1.6ktons; 16d6 [8] 20 DEX 30 13- OCV: 7/DCV: 7 50 CON 80 19- 40 BODY 60 17- 8 INT -2 11- PER Roll 11- 10 EGO 0 11- ECV: 3 30 PRE 20 15- PRE Attack: 6d6 0 COM -5 9- 45 PD 29 Total: 45 PD (30 rPD) 45 ED 35 Total: 45 ED (30 rED) 5 SPD 20 Phases: 3, 5, 8, 10, 12 26 REC 0 100 END 0 105 STUN 0 Total Characteristic Cost: 335 Movement: Running: 12"/24" Leaping: 16"/32" Cost Powers END 37 Diamond Body: Damage Resistance (30 PD/30 ED), Hardened (+1/4) (37 Active Points) 40 Invulnerability I: LS (Immunity: All terrestrial diseases and biowarfare agents; Immunity: All terrestrial poisons and chemical warfare agents; Safe Environment: Zero Gravity; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing) 36 INvulnerability II: Healing 5 BODY, Reduced Endurance (0 END; +1/2), Persistent (+1/2) (100 Active Points); Extra Time (Regeneration-Only) 1 Turn (Post-Segment 12) (-1 1/4), Self Only (-1/2) 20 You Cant Move Me: Knockback Resistance -10" 12 Running +6" (12" total) 1 Skills 3 Streetwise 15- 2 Survival (Urban) 11- 20 +4 with HTH Combat 10 +2 with DCV Total Powers & Skill Cost: 180 Total Cost: 515 200+ Disadvantages 20 Distinctive Features: Crystaline Body (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses) 15 Hunted: Police 8- (As Pow, NCI, Harshly Punish) 15 Physical Limitation: Sinks Like a Stone (Infrequently, Fully Impairing) 20 Physical Limitation: Wierd Bio Chemistry, requires special medical attention (All the Time, Greatly Impairing) 15 Psychological Limitation: Casual Killer (Common, Strong) 15 Psychological Limitation: Overconfident (Common, Strong) 15 Psychological Limitation: No Longer Considers Himself Human (Common, Strong) 10 Vulnerability: 2 x STUN Sonic Attacks (Uncommon) 10 Vulnerability: 2 x BODY Sonic Attacks (Uncommon) 20 Social Limitation: Permanent Identity (Very Frequently, Major) 5 Unluck: 1d6 155 Experience Points Total Disadvantage Points: 160 Background/History: Tyrone Johnson grew up on the streets of New York. He and his mother were homless, so Ty stole what they needed. When his mother died, when he was twelve, he began pulling bigger and bolder crimes. Armed robbery, running drugs, Ty did it all. As he became more and more succesful he began to believe he was untouchable. It's was then that fate threw him a curve. Ty had been casing a small jewlery store for two weeks and he was finally going in. It was lunch time and there was only one saleswoman in the store. Ty walked in and shoved a gun in her face. "Put da gems in da bag bitch." he yelled at her. The girl began stuffing items in the bacg when Ty's attention was drawn to a display of rare black diamonds. When the clerk saw he was distracted, she tripped the alarm and ran towards the back. Ty swore and shot the fleeing girl in the back. He then smashed the case containg the black diamonds, scooped them into his bag and ran towards the door. A beat cop had heard the alarm and was right at the door as Ty came barreling out. Ty plowed right over the cop and ran down the street. He knew the police would catch him if he didn't hide and then he saw it an open manhole. He jumped down without hesitation. Unforunatly for Ty it was like the old saying. He had jumped out of the frying pan and into the fire as there were several men already down in the sewers. They were dressed in protective suits and were dumping a glowing yellow substance in a hole in the sewer wall. One of the man raised a gun and shot Ty in the shoulder. Ty winced in pain and dropped to his knees. "What do we do with him" one said. "Throw him in the stuff. Noone will miss him" Two of the men grabbed Ty and threw him through the hole into a large pool of the strange chemical, leaving him for dead. The toxic waste however reacted strangely with the black diamonds he had stolen. When Ty awoke several hours later, and seeing the changes in his body, knew he couldn't go back to the surface. Over the next few months Ty only left the sewer only to find food. One night while he was out he ran into Mr. Psycho and Snowblind. Psycho saw the potential in Ty and as they say, "Made him an offer he couldn't refuse" Personality/Motivation: Due to Mr. Psycho's influece, Ty has become cold, uncaring and ruthless. Quote: "You cant beat me fool" Powers/Tactics: Black Diamond is not very imaginative he usually just wades into his opponent flists flying. He has on occasion used telephone poles or other weapons at hand but he prefers to be up close and personal. Campaign Use: Appearance: Ty's skin has taken on a crystaline property. He no longer has any hair on his body and his eyes have become pure white. Quote Link to comment Share on other sites More sharing options...
Corven_Ren Posted June 22, 2005 Author Report Share Posted June 22, 2005 Re: Corven's Heroes & Villains One other noteI have made some slight alterations to Kill Ratio & his crew so those who had gotten that info before might want to check them out I will be making alterations to them in a few days as I now need origins for certain followers. Quote Link to comment Share on other sites More sharing options...
Vanguard00 Posted June 22, 2005 Report Share Posted June 22, 2005 Re: Corven's Heroes & Villains Appreciate all the work' date=' CR.[/quote'] Ditto that here! Quote Link to comment Share on other sites More sharing options...
Corven_Ren Posted November 30, 2006 Author Report Share Posted November 30, 2006 Re: Corven's Heroes & Villains Hey All, After a long hiatus from having internet access I am back and thought I would dig my old thread out from the grave for some of the new people around here. I hope to soon add some new characters to the many already gathered here. I will also be making a few alterations to the older posts as I have made changes to the characters. Corven Quote Link to comment Share on other sites More sharing options...
zornwil Posted November 30, 2006 Report Share Posted November 30, 2006 Re: Corven's Heroes & Villains Good to see you and the thread back! Quote Link to comment Share on other sites More sharing options...
Corven_Ren Posted November 30, 2006 Author Report Share Posted November 30, 2006 Re: Corven's Heroes & Villains Good to see you and the thread back! Thanks Zornwill. I missed being here. I just completed my first edit. It is to the Kill Ratio follower Razor. Quote Link to comment Share on other sites More sharing options...
Corven_Ren Posted December 10, 2006 Author Report Share Posted December 10, 2006 Re: Corven's Heroes & Villains Updated Pinky today including a new pic. I will be playing her in Kirby's League of Champions on Herocentral Quote Link to comment Share on other sites More sharing options...
Corven_Ren Posted December 15, 2006 Author Report Share Posted December 15, 2006 Re: Corven's Heroes & Villains Hey gang here is my first new character in a long time. This is my first attempt to make a growing character. I would appreciate any feedback on this one. Riesig (Giant) Val Char Cost Roll Notes 60 STR 10 21- Lift 102.4tons; 12d6 [6] 17 DEX 21 12- OCV: 6/DCV: 6 25 CON 10 14- 23 BODY 10 14- 18 INT 8 13- PER Roll 13- 10 EGO 0 11- ECV: 3 35 PRE 5 16- PRE Attack: 7d6 10 COM 0 11- 26 PD 2 Total: 26 PD (20 rPD) 25 ED 2 Total: 25 ED (20 rED) 3 SPD 3 Phases: 4, 8, 12 12 REC 10 50 END 10 78 STUN 17 Total Characteristic Cost: 108 Movement: Running: 26"/52" Leaping: 4"/8" Swimming: 2"/4" Cost Powers END 50 Gigantic Size: Growth (+40 STR, +8 BODY, +8 STUN, -8" KB, 25,600 kg, -4 DCV, +4 PER Rolls to perceive character, 8 m tall, 4 m wide), Costs END Only To Activate (+1/4) (50 Active Points) 4 65 Gigantic Attacks: Reduced Endurance (0 END; +1/2), Variable Advantage: AoE Up to 1 hex or 11/2 times knockback (+1/2 Advantages; Limited Group of Advantages;; +3/4); Linked (Gigantic Size; Lesser Power can only be used when character uses greater Power at full value; Lesser Instant Power can be used in any Phase in which greater Constant Power is in use; -1/4) for up to 65 Active Points of STR 9 Gigantic Constitution: +10 CON (20 Active Points); Linked (Gigantic Size; Lesser Power can only be used when character uses greater Power at full value; -3/4), No Figured Characteristics (-1/2) 11 Giagntic Toughness: +20 PD (20 Active Points); Linked (Gigantic Size; Lesser Power can only be used when character uses greater Power at full value; -3/4) 11 Gigantic Toughness II: +20 ED (20 Active Points); Linked (Gigantic Size; Lesser Power can only be used when character uses greater Power at full value; -3/4) 11 Gigantic Toughness III: Damage Resistance (20 PD/20 ED) (20 Active Points); Linked (Gigantic Size; Lesser Power can only be used when character uses greater Power at full value; -3/4) 11 Gigantic Toughness IV: +20 STUN (20 Active Points); Linked (Gigantic Size; Lesser Power can only be used when character uses greater Power at full value; -3/4) 28 Gigantic Legs: Running +20" (26" total), Reduced Endurance (Half END; +1/4) (50 Active Points); Linked (Gigantic Size; Lesser Power can only be used when character uses greater Power at full value; -3/4) 2 2 Gigantic Lung Capacity: LS (Extended Breathing: 1 END per 20 Minutes) (4 Active Points); Linked (Gigantic Size; Lesser Power can only be used when character uses greater Power at full value; -3/4) 11 Impresive Figure: +20 PRE (20 Active Points); Linked (Gigantic Size; Lesser Power can only be used when character uses greater Power at full value; -3/4) Skills 10 +2 with HTH Combat 3 Bugging 13- 3 Electronics 13- Everyman Skills (Cost: 0 Points) 0 1) Native: Language: German (idiomatic) (4 Active Points) 0 2) AK: Berlin 11- 0 3) Acting 8- 0 4) Climbing 8- 0 5) Concealment 8- 0 6) Conversation 8- 0 7) Deduction 8- 0 8) PS: Electrician 11- 0 9) Paramedics 8- 0 10) Persuasion 8- 0 11) Shadowing 8- 0 12) Stealth 8- 0 13) TF: Custom Adder, Small Motorized Ground Vehicles 2 Language: English (fluent conversation) 3 Lockpicking 12- 5 Security Systems 14- 3 Streetwise 16- 4 Systems Operation (Communications Systems) 14- Total Powers & Skill Cost: 242 Total Cost: 350 200+ Disadvantages 20 Hunted: German Government 11- (Mo Pow, NCI, Limited Geographical Area, Capture) 10 Hunted: Polestar 8- (As Pow, Capture) 15 Physical Limitation: Wierd Bio Chemistry Requires Special Medical Attention (Frequently, Greatly Impairing) 15 Psychological Limitation: Overconfident (Common, Strong) 20 Psychological Limitation: Greedy (Common, Total) 15 Psychological Limitation: Reluctant To Kill (Common, Strong) 10 Reputation: German hero turned villain, 11- 15 Social Limitation: Secret Identity (Frequently, Major) 10 Unluck: 2d6 10 Vulnerability: 2 x STUN Cold Based Attacks (Uncommon) 10 Vulnerability: 2 x BODY Cold Based Attacks (Uncommon) Total Disadvantage Points: 150 Background/History: Jesaja Hoffman was a honest hard working man. He worked for a major company in Berlin, installing security systems in homes and businesses. One day, while instaling a security system in a major chemical company, Jesaja dropped a live wire he was working with and it landed in a vat of chemicals causing an explosion. Jesaja was bathed in the electrified chemicals and kocked unconcious. When he awoke he found himself staring at a doctor. The strange thing is that the doctor was apprently the size of his head. Sitting up he hit his head on the ceiling of a ware house that had been converted to a large hospital room. He was then approached by a government agent who explained what happened. "It appears Herr Hoffman," he began, "that you are now among the ranks of the world meta-humans. The nation of Germany would like to offer you a job defending the motherland from threats." Jesaja accepted and eventually learned how to turn his powers off. He worked for the German government for two years, during that time aiding many German supers in fending off super villain threats. He became great friends with fellow German uber, Polestar. However he eventually grew frustrated with his pay, feeling he did not make enough money for the risks he took. He decided that with his immense size he could take what ever he wanted. Since that day he has commited multiple crimes in Germany and other European countries. He has confronted his friend Polestar several times there. Polestar wants to get his friend reformed and Reisg will not severly injure Polestar. Personality/Motivation: Jesaja is a man who has grown frustrated with the system and taken the easy way to gain wealth. He is motivated purley by greed and will do anything for money. Quote: "Niemand stoppt Riesig" ("Nobody stops Giant) Powers/Tactics: Reisg has the power to grow to a massive height, this grants him super strength and resistance to harm. However for unkonwn reasons he is vulnerable to cold. Appearance: Riesig is a man in his early thirties he is extremely good physical shape and has long black hair and green eyes. His costume is a black and yelow body suit. Quote Link to comment Share on other sites More sharing options...
David Johnston Posted December 20, 2006 Report Share Posted December 20, 2006 Re: Corven's Heroes & Villains Is "student" really a professional skill? And would a guy in his thirties who takes what he wants by force have it? Quote Link to comment Share on other sites More sharing options...
Corven_Ren Posted December 20, 2006 Author Report Share Posted December 20, 2006 Re: Corven's Heroes & Villains Is "student" really a professional skill? And would a guy in his thirties who takes what he wants by force have it? That was a typo. It is now corrected as well as a few modidifications to powers and disadvantages Quote Link to comment Share on other sites More sharing options...
Corven_Ren Posted December 20, 2006 Author Report Share Posted December 20, 2006 Re: Corven's Heroes & Villains Riesig's final edited version is up Quote Link to comment Share on other sites More sharing options...
David Johnston Posted December 21, 2006 Report Share Posted December 21, 2006 Re: Corven's Heroes & Villains It seems to me, given a public identity and a guy who commits crimes by growing to giant size, that his heel-turn would quickly be known to everyone. Quote Link to comment Share on other sites More sharing options...
Princedarkstorm Posted December 25, 2006 Report Share Posted December 25, 2006 Re: Corven's Heroes & Villains Great writes !!I loved them!! Quote Link to comment Share on other sites More sharing options...
Corven_Ren Posted January 13, 2007 Author Report Share Posted January 13, 2007 Re: Corven's Heroes & Villains I have made some more modifications. Namely to Armordillo Man Quote Link to comment Share on other sites More sharing options...
Corven_Ren Posted January 13, 2007 Author Report Share Posted January 13, 2007 Re: Corven's Heroes & Villains I am also currently doing writeups for my version of Marvel & DC Heroes who exist in my campaing world and will post them either here or in their own thread...not sure which. Quote Link to comment Share on other sites More sharing options...
Corven_Ren Posted February 1, 2007 Author Report Share Posted February 1, 2007 Re: Corven's Heroes & Villains Ok I have decided that I will just post my versions of DC/Marvel characters that exist in my campaign here. That way all my Universe's characters are here. I am also posting a link to my Universe's Time Line. Up first (mainly cause hes one of the few who are done) good ol' Web Head. Time Line Link: http://www.herogames.com/forums/showthread.php?t=53132 Spider Man Val Char Cost Roll Notes 45 STR 35 18- Lift 12.8tons; 9d6 [4] 35 DEX 75 16- OCV: 12/DCV: 12 25 CON 30 14- 20 BODY 20 13- 23 INT 13 14- PER Roll 14- 18 EGO 16 13- ECV: 6 18 PRE 8 13- PRE Attack: 3 1/2d6 16 COM 3 12- 18 PD 9 Total: 18 PD (0 rPD) 15 ED 10 Total: 15 ED (0 rED) 7 SPD 25 Phases: 2, 4, 6, 7, 9, 11, 12 20 REC 12 50 END 0 60 STUN 4 Total Characteristic Cost: 260 Movement: Running: 12"/24" Leaping: 14"/28" Swimming: 2"/4" Swinging: 30"/60" Cost Powers END 75 Web Slinging: Multipower, 75-point reserve 4u 1) Catch Net: Telekinesis (20 STR), Reduced Endurance (0 END; +1/2), Area Of Effect (5" Radius; +1) (75 Active Points); Conditional Power Requires Anchor Points (-1/2), Physical Manifestation (-1/4) 7u 2) Impact Webbing: EB 10d6, Reduced Endurance (0 END; +1/2) (75 Active Points) 7u 3) Large Web Net: Entangle 3d6, 3 DEF, Costs END Only To Activate (+1/4), Area Of Effect (4" Radius; +1) (67 Active Points) 6 3u 4) Web Coated Fists: HA +6d6, Reduced Endurance (0 END; +1/2) (45 Active Points); Hand-To-Hand Attack (-1/2) 4u 5) Web In Your Eyes: Sight Group Flash 8d6 (40 Active Points) 4 3u 6) Web Line: Stretching 10", Reduced Endurance (0 END; +1/2) (75 Active Points); Conditional Power Only to Grab People or Objects (-1/2), no Noncombat Stretching (-1/4), Physical Manifestation (-1/4), Limited Body Parts (-1/4) 7u 7) Web Net: Entangle 6d6, 6 DEF, Costs END Only To Activate (+1/4) (75 Active Points) 6 4u 8) Swinging 30", Reduced Endurance (0 END; +1/2) (45 Active Points); Physical Manifestation (-1/4) 17 Clinging (65 STR) 12 Powerful Legs: Running +6" (12" total) 1 5 Powerful Legs II: Leaping +5" (14" forward, 7" upward) 1 Perks 7 Contact: Fantastic Four (Contact has access to major institutions, Contact has extremely useful Skills or resources, Contact has significant Contacts of his own, Contact limited to Spider Man Identity, Very Good relationship with Contact) 8- 5 Contact: Robbie Robertson (Contact has significant Contacts of his own, Contact has very useful Skills or resources, Contact limited to Peter Parker Identity Only, Good relationship with Contact) 11- 1 Fringe Benefit: Press Pass Talents 43 Spider Sense: Danger Sense (general area, any danger, Function as a Sense) 20- Skills 3 AK: Manhattan Rooftops 14- 3 AK: N.Y. City 14- 3 Acrobatics 16- 3 Breakfall 16- 3 Bugging 14- 3 Computer Programming 14- 3 Deduction 14- 3 Electronics 14- 3 KS: Photogrophy 14- 3 KS: Superhuman World 14- 3 PS: Photogropher 14- 3 KS: Web Page Design 14- 3 Hoist 14- 3 Paramedics 14- 3 Scientist 4 1) SS: Bio Chemistry 16- (5 Active Points) 4 2) SS: Chemistry 16- (5 Active Points) 4 3) SS: Physics 16- (5 Active Points) 3 Stealth 16- Total Powers & Skill Cost: 264 Total Cost: 524 200+ Disadvantages 10 DNPC: Mary Jane Watson 8- (Normal) 20 DNPC: May Parker 8- (Incompetent; Unaware of character's adventuring career/Secret ID) 5 Distinctive Features: Spider Man Costume (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses) 10 Hunted: J.J. Jameson 8- (Less Pow, NCI, Harshly Punish) 15 Hunted: Spidey Rogues Gallery 11- (As Pow, Harshly Punish) 10 Psychological Limitation: Can't Help Making Wisecracks While in Danger (Common, Moderate) 20 Psychological Limitation: Code Vs Killing (Common, Total) 15 Psychological Limitation: Protective of Innocents (Common, Strong) 10 Reputation: Costumed Menace, 11- 10 Social Limitation: Secret ID (Occasionally, Major) 5 Unluck: 1d6 194 Experience Points Total Disadvantage Points: 130 Quote Link to comment Share on other sites More sharing options...
Corven_Ren Posted March 8, 2007 Author Report Share Posted March 8, 2007 Re: Corven's Heroes & Villains Next up is not a Superhero but a 150 pt normal I am submiting to a PBEM where the GM is assigning powersets and additional disads to the characters. Aeryk "Rage" O'Neil Val Char Cost Roll Notes 20 STR 10 13- Lift 400.0kg; 4d6 [2] 15 DEX 15 12- OCV: 5/DCV: 5 17 CON 14 12- 15 BODY 10 12- 12 INT 2 11- PER Roll 11- 10 EGO 0 11- ECV: 3 15 PRE 5 12- PRE Attack: 3d6 12 COM 1 11- 8 PD 4 Total: 8 PD (0 rPD) 3 ED 0 Total: 3 ED (0 rED) 3 SPD 5 Phases: 4, 8, 12 7 REC 0 34 END 0 36 STUN 2 Total Characteristic Cost: 68 Movement: Running: 6"/12" Leaping: 4"/8" Swimming: 2"/4" Cost Powers END Professional Wrestling Maneuver OCV DCV Notes 4 Bear Hug (Crush) +0 +0 8d6 Crush, Must Follow Grab 5 Chop (Defensive Strike) +1 +3 4d6 Strike 5 Clothesline (Passing Strike) +1 +0 4d6 +v/5; FMove 4 Dodge (Martial Dodge) -- +5 Dodge, Affects All Attacks, Abort 5 Hammer Blow (offensive Strike) -2 +1 8d6 Strike 3 Power Bomb (Grappling Throw) +0 +2 6d6 Strike; Target Falls; Must Follow Grab 4 Power Out (Martial Escape) +0 +0 35 STR vs. Grabs 3 Suplex (Sacrafice Throw) +2 +1 4d6 Strike; You Fall, Target Falls 3 Tie Up (Martial Grab) -1 -1 Grab Two Limbs, 30 STR for holding on Perks 4 Reputation: Professional Wrestler (A large group) 11-, +2/+2d6 5 Money: Well Off 1 Former Northern Impact Wrestling Tag Team Champion: Custom Perk 7 Contact: WWE Booking Coordinator (Contact has access to major institutions, Contact has significant Contacts of his own, Contact has useful Skills or resources, Good relationship with Contact) 12- Notes: This is the man that helps Aeryk schedule both his wrestling and charity appearances. As well as hiring someone to to maintain Aeryk's condo while he is away. Skills 6 +2 with Profesional Wrestling 3 Acting 12- 3 Breakfall 12- 2 KS: Bible 11- 2 KS: Body Building 11- 3 KS: Pro Wrestling History 12- 3 Oratory 12- 3 Streetwise 12- 1 TF: Two-Wheeled Motorized Ground Vehicles 3 Teamwork 12- Total Powers & Skill Cost: 82 Total Cost: 150 100+ Disadvantages 15 DNPC: Isaiah and Ruth O'Neil (Parents 8- (Normal; Group DNPC: x2 DNPCs) 5 Distinctive Features: Memorial Tattoo on Left Bicep (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses) 10 Psychological Limitation: Charitable (Common, Moderate) 15 Psychological Limitation: Devout Christian (Common, Strong) Notes: Aeryk is devout in his beliefs of Christ and Salvation, but does things that are not typically 'Christian' such as listen to all kinds of music, watches R rated movies etc.. 5 Rivalry: Professional, Other Wrestlers, Rival is As Powerful, Seek to Outdo, Embarrass, or Humiliate Rival, Rival Aware of Rivalry Total Disadvantage Points: 50 Background/History: The crowd roared in the Appletree Center. The citizens of Nietzche Heights had paid a fair price to see the WWE wrestling event and they were getting their moneys worth. Back in one of the locker rooms Aeryk O'Neil, the man the crowd knew as Rage, prepared for his first match in his home town. As he taped his wrists his mind drifted, he thought of his childhood growing up on the streets. Running with his best friend Michael, who was more like a brother. How despite Michael being a Christian and him being not sure what was out there getting along so well. How they grew up watching wrestling, idolizing such stars as Hulk Hogan, Rick Flair & Bret Hart. They had promised each other that they would be wrestling stars themselves and they had sealed it by putting a small cut in their hands, spitting in the blood and then shaking hands. There was a knock at his dressing room door. "Seven minutes Rage." a voice came from the other side. "I'll be ready" he replied, as he put the finishing touches on the tape job. Then he walked into the bathroom and wet his long black hair his eyes catching the tattoo on his left shoulder and his thought drifted once more to Michael. They had fufilled their promise going through a wrestling acadamy and then had begun working for Northern Impact Wrestling as a tag team. Michael was smaller than Aeryk, agile, light on his feet a perfect 'high flyer' wrestler. He was the bigger more powerful one. At first they were just jobbers, the no name people who took falls to the stars of the federation. After a year of this they were pushed into the spotlight by the promoters. They grew their hair long and painted their faces. The promoters decided to make them heel, or the bad guys, and they gave them new names Michael's ringname was now Chaos and his was Rage. The duo quickly rose through the ranks and captured NIW Tag Team Championships. They retained the titles for a year until they dropped them to a babyface,or good guy, tag team. He remembered how Michael had constantly asked him to find God during their run as champions, after all they were in a dangerous business where anything could happen, and he remebered how he had just blown Michael off. Another knock at the door brought him back to the present. He knew it was time, his opponents music was playing and the crowd was booing. He stepped outside the locker room and began the walk to the staging area. 'God' he thought 'I wish Michael was here to see this and as he walked his mind wandered once again. He remebered the day he had gotten the phone call...the call from Vince McMahon himself. He wanted Rage and Chaos in the WWE...and he wanted them to be baby faces. He and Michael met with Mr. McMahon in Nietzche Heights the very next day and signed the contracts. Aeryk wanted to go out drinking, but Michael would not saying he was going home to pray a prayer of thanks. They next day with a horrible hangover, Aeryk got the news. Michael had been killed by a drunk driver. Aeryk was devestated and spent the next several days cooped up in his parents basement. He did not sleep, barely ate those days, and cursed God alot. Then he found one of his parents old bibles in a box, and began reading it. After reading the four gospels he knelt in the dark basement and accepted the salvation of Jesus Christ, and knew he would see Michael again. When he emerged from the basement he was shocked to find Mr. McMahon, himself standing in his parents living room. He told Aeryk that he was deeply sorry about what had happened to Michael, but if he wanted Aeryk could still come to the WWE as a singles wrestler. A tap on his shoulder bought him to the present once again. He looked around, he had made it to the main event on Monday Night Raw. He knew that both his and Michale's parents were in the crowd and he would have lunch with them the next day. As his music began to play and he knelt briefly in a quick prayer, thanking the savior, Michael had loved so much for this. Then with a tear in his eye he looked up, tapped the cross tattooed on his left arm and said "Michael this ones for you." Then as he burst through the curtain, the crowd erupted. Personality/Motivation: Aeryk has always been a very outgoing person, but since his coming into faith and motivated by the memory of Michael he has started devoting some of his off time to helping people. He makes public appearance as charity events, helps a soup kitches, helps habitat for humanity, or lectures street kids on tryig to better themselves. Quote: "Do you feel the Rage? Cause I sure do" Powers/Tactics: Campaign Use: Appearance: Aeryk is an extremely tall man with long straight black hair and bright green eyes. He is well muscled and has one tattoos. On his left bicep is a is a memorial tattoo (which was done by Ami James of Miami Ink while he was in town for a show) to his deceased partner and best friend Michael 'Chaos' Sullivan it is cross done in traditional black and grey with a banner across it with the word Chaos in the banner. Age: 23 Birthdate: May 17, 1984 Height: 1.99m(6'6") Weight: 107kg (235.89 lbs) Quote Link to comment Share on other sites More sharing options...
Corven_Ren Posted March 11, 2007 Author Report Share Posted March 11, 2007 Re: Corven's Heroes & Villains Ok next up my write up of Ben Grimm..as hr exists in my universe. Link to my universes time line is in my signature. Thing Val Char Cost Roll Notes 75 STR 65 24- Lift 819.2tons; 15d6 [7] 22 DEX 36 13- OCV: 7/DCV: 7 45 CON 70 18- 35 BODY 50 16- 15 INT 5 12- PER Roll 12- 17 EGO 14 12- ECV: 6 30 PRE 20 15- PRE Attack: 6d6 5 COM -2 10- 40 PD 25 Total: 40 PD (40 rPD) 40 ED 31 Total: 40 ED (40 rED) 5 SPD 18 Phases: 3, 5, 8, 10, 12 24 REC 0 90 END 0 96 STUN 0 Total Characteristic Cost: 332 Movement: Running: 6"/12" Leaping: 15"/30" Swimming: 2"/4" Cost Powers END 60 Rocky Skin: Damage Resistance (40 PD/40 ED), Hardened (+1/4), Inherent (+1/4) (60 Active Points) 30 A Tough Rock: Knockback Resistance -15" 8 Tough Rock II: LS (Extended Breathing: 1 END per 20 Minutes; Safe in Intense Cold; Safe in Intense Heat) 10 Rocky Ears: Hearing Group Flash Defense (10 points) Boxing, Modern Maneuver OCV DCV Notes 4 Block +2 +2 Block, Abort 3 Clinch -1 -1 Grab Two Limbs, 85 STR for holding on 4 Cross +0 +2 17d6 Strike 5 Hook -2 +1 19d6 Strike 3 Jab +2 +1 Strike Wrestling, Professional Maneuver OCV DCV Notes 4 Crush +0 +0 19d6 Crush, Must Follow Grab 4 Duck -- +5 Dodge, Affects All Attacks, Abort 4 Fist/Forearm Smash +2 +0 17d6 Strike 3 Grab -1 -1 Grab Two Limbs, 85 STR for holding on 4 Head-Bash +2 +0 17d6 Strike 5 Stomp -2 +1 19d6 Strike 3 Suplex +2 +1 15d6 Strike; You Fall, Target Falls 1 Weapon Element: Clubs (Fist/Forearm Smash only) Perks 24 Justice Squadron: Contact (Contact has access to major institutions, Contact has extremely useful Skills or resources, Contact has significant Contacts of his own, Very Good relationship with Contact), Organization Contact (x3) (24 Active Points) 8- 21 Contact: Primus (Contact has access to major institutions, Contact has very useful Skills or resources, Very Good relationship with Contact), Organization Contact (x3) (21 Active Points) 11- 4 Contact: UCWF Owners (Very Good relationship with Contact) 11- 8 Contact: Victor Von Doom (Contact has access to major institutions, Contact has extremely useful Skills or resources, Contact has significant Contacts of his own, Good relationship with Contact) 11- 1 Fringe Benefit: Passport 6 Money: Wealthy 18 Reputation: Ever Lovin' Blue Eyed Thing (A large group) 14-, +6/+6d6 Skills 10 +2 with DCV 3 Climbing 13- 30 +6 with HTH Combat 13 Combat Piloting 18- 3 Hoist 12- 3 Mechanics 12- 3 Streetwise 15- 5 TF: Combat Aircraft, Early Spacecraft, Grav Vehicles/Hovercraft, Helicopters, Large Planes, Personal Use Spacecraft, Small Planes, Spaceplanes 3 Teamwork 13- Total Powers & Skill Cost: 311 Total Cost: 642 500+ Disadvantages 10 Hunted: FF Rogue's Gallery 8- (As Pow, Harshly Punish) 10 Distinctive Features: Big Orange Rock Skinned Guy (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses) 15 Social Limitation: Permanent Identity (Frequently, Major) 15 Psychological Limitation: Overconfident (Common, Strong) 20 Psychological Limitation: Will Not Kill (Common, Total) 15 Physical Limitation: Sinks Like A Stone (Frequently, Greatly Impairing) 15 Physical Limitation: Wierd Bio-Chemistry, Requires Special Medical Attention (Frequently, Greatly Impairing) 15 Psychological Limitation: Haunted by the death of Reed & Sue (Common, Strong) 15 DNPC: Franklin &Valeria Richards 8- (Normal; Group DNPC: x2 DNPCs) 12 Experience Points Total Disadvantage Points: 130 Quote Link to comment Share on other sites More sharing options...
Kirby Posted March 11, 2007 Report Share Posted March 11, 2007 Re: Corven's Heroes & Villains Lots and lots. When I have some time, I'll look through them (browsed through the first and seventh pages). Quote Link to comment Share on other sites More sharing options...
Corven_Ren Posted March 11, 2007 Author Report Share Posted March 11, 2007 Re: Corven's Heroes & Villains Glad you like Kirby, I know you are big on DC...I am currently working on my version of Wonder Woman and the I am going to do Green Lantern and then do up the Human Torch. Quote Link to comment Share on other sites More sharing options...
Spidey88 Posted March 11, 2007 Report Share Posted March 11, 2007 Re: Corven's Heroes & Villains Hey, Corven_Ren - you've already heard from me on your version of Spidey (nice job), but I just noticed one teensy thing that seems missing - Stealth! Anyhoo, back to your regularly scheduled thread... Quote Link to comment Share on other sites More sharing options...
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