pinecone Posted April 23, 2005 Report Share Posted April 23, 2005 I finally read 5ER about buying megascale on senses and I'm not happy about the huge costs it incurs....fortunately I was once bitten by a radioactive rules weasel, so I want to use my weasel powers to get around the cost issue. So would this build cause you to spurt coke out your nose or is it "OK?".... Power: u Flight 5" REnd,Scalable,Megascale +4 (60) cost 6 on slot Megascale on sight group (+1/4) cost 5 points +15 Per on sight group Lim: only to counter Megascale sight penaltys (-1/2) cost 20 Normally I'd have to buy +4 1/4 on sight group at 105 points just to see where I'm going. I also want a basic Mega-range sight so I can see stuff a few KM's away so I don't want to limit the mega-sight it's self....I'm real pleased with my weasel powers, but want to see if I'm going over the line by doing it this way...Thanx..... Quote Link to comment Share on other sites More sharing options...
MitchellS Posted April 23, 2005 Report Share Posted April 23, 2005 Re: Mega senses I don't think the cost of having +4 megascale on your sight is that bad when you consider that you flight allows you to travel 500 light years in 1 second. Quote Link to comment Share on other sites More sharing options...
Dust Raven Posted April 24, 2005 Report Share Posted April 24, 2005 Re: Mega senses Actually, it's more like 100 Light Years in a Phase (1-6 seconds), unless this too was "Revised". At any rate, assume it's still 100 Light Years... this is about equal to 93,240,610,000,000 kilometers, or 46,620,305,000,000,000 hexes. That's a -108 Range Modifier. That costs 54 points in Telescopic for Normal Sight, and 162 point for the entire Sight Group (which you'd probably need given the range, as you should probably have some Enhanced Senses). In my opinion there is no such thing as MegaScale Sight Penalties, because I can't find any such penalties listed anywhere, so this cost isn't reduced in any way. Of course, you could just buy MegaScale for Normal Sight as a naked modifier for 100 points (again, no Limitation). I guess buying Telescopic is really cheeper then. Go figure. Quote Link to comment Share on other sites More sharing options...
pinecone Posted April 25, 2005 Author Report Share Posted April 25, 2005 Re: Mega senses I didn't know they existed either till I read the rule in 5Er....for every level of megascale differance between your sense and the movement power there is a -1 penalty so Flight +4 is "16 levels" of megascale and I buy one level on my sight so thats - 15 to Per rolls at speed. I want to have "basic" megascale sight group so I can scope out stuff at a few Kms but Not across the galaxy. The character does not have LS: non breathing, just LS: extended breath (10 mins) so he needs to be real fast to make it to other worlds with a breathable atmosphere. I beleive that beings he flys at 100 light yers per phase that with a 5 speed he can cover 2500 light years a min. so he can reach other worlds while holding his breath....I found this info thanx to the great and powerful Steve and his answers of might. I bought the char +10 telescopic and N-ray (X-ray) vision, and Megascale on sight. So he sees Real good, but I only wanted world wide voyer powers rather than checking out Nevve campbel from the far side of the Galaxy.... Quote Link to comment Share on other sites More sharing options...
MitchellS Posted April 25, 2005 Report Share Posted April 25, 2005 Re: Mega senses I beleive that beings he flys at 100 light yers per phase that with a 5 speed he can cover 2500 light years a min. so he can reach other worlds while holding his breath....I found this info thanx to the great and powerful Steve and his answers of might. The character flies 500 light years per phase. The +4 megascale makes each inch of flight 100 light years. The character has 5 inches of flight, thus 500 light years of movement per phase. That's 2,500 light years per turn, and 12,500 light years per minute. Quote Link to comment Share on other sites More sharing options...
prestidigitator Posted April 25, 2005 Report Share Posted April 25, 2005 Re: Mega senses The character flies 500 light years per phase. The +4 megascale makes each inch of flight 100 light years. The character has 5 inches of flight' date=' thus 500 light years of movement per phase. That's 2,500 light years per turn, and 12,500 light years per minute.[/quote'] IOW, he can completely cross the Milky Way Galaxy in ten minutes. Quote Link to comment Share on other sites More sharing options...
Sean Waters Posted April 26, 2005 Report Share Posted April 26, 2005 Re: Mega senses Hand me some coke.... Quote Link to comment Share on other sites More sharing options...
pinecone Posted April 26, 2005 Author Report Share Posted April 26, 2005 Re: Mega senses IOW' date=' he can completely cross the Milky Way Galaxy in ten minutes. [/quote'] Yeah but he can only hold his breath for 10 mins........hey it's for a Galactic champs char.....besides I was wondering about the sight not the blazing billion times c speeds...oh and don't forget it's Scalable so he can fly at slower speeds as well...... Quote Link to comment Share on other sites More sharing options...
prestidigitator Posted April 27, 2005 Report Share Posted April 27, 2005 Re: Mega senses In this other thread about building a sniper, people were talking about Naked Advantages. In parallel they were talking about whether scopes or a sniper character should buy Telescopic sight. Here was my (rather sarcastic, if you can't tell) reply: Since Naked Advantages have been brought into the mix, why not buy a naked No Range Modifier for your sight? Since sight doesn't technically have a maximum range in the system, we could literally see a flea on a dog's ass from all the way across the Galaxy (or Universe, for that matter). Hey! I should post this to that thread about Mega Senses. Why use MegaScale at all? I realized it might be of interest in this thread, since it would come to being much less cheaper than a bunch of MegaScale levels. It may not be legal (I kinda hope it isn't, actually). I should search for any FAQ/Rules Questions board posts about it. Quote Link to comment Share on other sites More sharing options...
pinecone Posted April 27, 2005 Author Report Share Posted April 27, 2005 Re: Mega senses I'm not sure that NRM on sight passes the "spurt coke out your nose" test ...but I'll give it some thought... I guess the "problem" I have with megasenses is if I buy 60 points of FTL I don't have to buy some big a**ed sense to navigate....and I'm thinking 60 points of FTL is going to be Mondo-fast. So I only want to purchase mega-senses that are going to be usefull to me in some sick way and being able to use N-ray with +10 telescopic with mega-sense:Vision 100 light years per hex is only "usefull" to me as a source of amusement......not to mention that the sense costs more than the power does....that just bugs me........ Quote Link to comment Share on other sites More sharing options...
Sean Waters Posted April 27, 2005 Report Share Posted April 27, 2005 Re: Mega senses In this other thread about building a sniper, people were talking about Naked Advantages. In parallel they were talking about whether scopes or a sniper character should buy Telescopic sight. Here was my (rather sarcastic, if you can't tell) reply: I realized it might be of interest in this thread, since it would come to being much less cheaper than a bunch of MegaScale levels. It may not be legal (I kinda hope it isn't, actually). I should search for any FAQ/Rules Questions board posts about it. No, I've got it: naked megascale you can apply to your sight OR flight: you can see where your going OR you can go there, but not both. Bit like Heisenberg's Uncertainly Principle, or Schrodinger's Cat or something On a marginally more sensible note, why not buy it as a safe blind teleport (must cross intervening space) rather than flight? With the +1/4 and -1/4 and whatever megascale you want it is even cheaper than straight megascale flight. Quote Link to comment Share on other sites More sharing options...
pinecone Posted April 27, 2005 Author Report Share Posted April 27, 2005 Re: Mega senses No, I've got it: naked megascale you can apply to your sight OR flight: you can see where your going OR you can go there, but not both. Bit like Heisenberg's Uncertainly Principle, or Schrodinger's Cat or something On a marginally more sensible note, why not buy it as a safe blind teleport (must cross intervening space) rather than flight? With the +1/4 and -1/4 and whatever megascale you want it is even cheaper than straight megascale flight. That sounds doable...but am I missing something? Won't I still need to buy Mega-sight to pick out a destination? I can memorize locations but if I've never been to Deneb 5 I'm going to need to be ablr to navigage won't I? (Perq. Traveler, KS:"I've been everywhere", VPP:2 points, "cosmic", only for AK's and the like...) Quote Link to comment Share on other sites More sharing options...
GreyGuardian Posted April 28, 2005 Report Share Posted April 28, 2005 Re: Mega senses There's a problem of not seeing things where they actually are using the immense telescopic or megascale sight. Anything over a light second away isn't necessarily where you see it. And if you look across the galaxy that planet you are heading hasn't been at the location you percieve for thousands of years. probably better to buy desolid only works with megascale flight so you don't have to worry about hitting things. And maybe dectect planet with discriminatory and megascale not defined as sight. Then again for galactic champs you could just ignore all that physics stuff. Quote Link to comment Share on other sites More sharing options...
Dust Raven Posted April 29, 2005 Report Share Posted April 29, 2005 Re: Mega senses There's a problem of not seeing things where they actually are using the immense telescopic or megascale sight. Anything over a light second away isn't necessarily where you see it. And if you look across the galaxy that planet you are heading hasn't been at the location you percieve for thousands of years. probably better to buy desolid only works with megascale flight so you don't have to worry about hitting things. And maybe dectect planet with discriminatory and megascale not defined as sight. Then again for galactic champs you could just ignore all that physics stuff. The funny thing is, the concept of this time differential doesn't necessarily apply in game (or in a comic book) any more than Newton's laws seem to. If figure if I can stop a raging bull with a simple block roll, seeing where a distant star is right now with "normal" sight doesn't seem to far fetched. Quote Link to comment Share on other sites More sharing options...
GreyGuardian Posted April 29, 2005 Report Share Posted April 29, 2005 Re: Mega senses As I said, you can ignore that whole physics thing it is after all champions. However, block does not mean you stopped a charging bull. It means you used your skill against it to avoid taking damage. Unless you are as strong (or heavy) as a bull that probably means you did some sort of shift out of the way at the last second (possibly by vaulting over the bull using it's own horns or twist at the last moment kind of thing). The underlying maneuver (or power etc) does not dictate a manuever's description, just like energy blast can be fire or metal shards. Quote Link to comment Share on other sites More sharing options...
Dust Raven Posted April 29, 2005 Report Share Posted April 29, 2005 Re: Mega senses As I said, you can ignore that whole physics thing it is after all champions. However, block does not mean you stopped a charging bull. It means you used your skill against it to avoid taking damage. Unless you are as strong (or heavy) as a bull that probably means you did some sort of shift out of the way at the last second (possibly by vaulting over the bull using it's own horns or twist at the last moment kind of thing). The underlying maneuver (or power etc) does not dictate a manuever's description, just like energy blast can be fire or metal shards. Actually, it means you stopped it. Really. When performing a Move Through, your movement stops at the target if the attack is Blocked. The SFX may still be that you twisted out of the way, but the mechanic of the rule says the attacker stops. Quote Link to comment Share on other sites More sharing options...
pinecone Posted April 29, 2005 Author Report Share Posted April 29, 2005 Re: Mega senses Actually' date=' it means you stopped it. Really. When performing a Move Through, your movement stops at the target if the attack is Blocked. The SFX may still be that you twisted out of the way, but the mechanic of the rule says the attacker stops. [/quote'] Yeah...sometimes you just have to let the hounds of beleif loose on the rules. I tend to use special effects a lot, so I'd likely let most "blocks" (especialy martial blocks) be of the "El toro" flavor....the rules say you Can but I'd balk at martial throwing Godzilla (unless you're Goku...) this is the kind of stuff that gives each game it's own "flavor". I don't think I'd limit Hyper-mega sight to light speed, it's meant to allow navigation with Billion(s) of times C flight, so it had Better be FTL..... Quote Link to comment Share on other sites More sharing options...
Dust Raven Posted April 29, 2005 Report Share Posted April 29, 2005 Re: Mega senses Yeah...sometimes you just have to let the hounds of beleif loose on the rules. I tend to use special effects a lot' date=' so I'd likely let most "blocks" (especialy martial blocks) be of the "El toro" flavor....the rules say you Can but I'd balk at martial throwing Godzilla (unless you're Goku...) this is the kind of stuff that gives each game it's own "flavor". I don't think I'd limit Hyper-mega sight to light speed, it's meant to allow navigation with Billion(s) of times C flight, so it had Better be FTL.....[/quote'] I agree, I'll treat a Block as a Dodge if the SFX are appropriate. But you can't Martial Throw Godzilla unless you have enough STR to lift him while Pushing, so that is covered by the rules. Quote Link to comment Share on other sites More sharing options...
pinecone Posted April 29, 2005 Author Report Share Posted April 29, 2005 Re: Mega senses I guess I need to read the rules more...I have leg swept people that I'd probibly get a coranary if I tried to lift (I guess thats the "pushing " part) So I guess my own instincts and the rules agree...so the rules are validated!()...I think I'd treat a sucessful "block" of a move through as a semi-throw and allow the MA to redirect the attackers path If I thought it was possable to do so...I guess my "style" is more of a make it up as we go allong thing.... Quote Link to comment Share on other sites More sharing options...
Black Omega Posted May 2, 2005 Report Share Posted May 2, 2005 Re: Mega senses As I said, you can ignore that whole physics thing it is after all champions. However, block does not mean you stopped a charging bull. It means you used your skill against it to avoid taking damage. Unless you are as strong (or heavy) as a bull that probably means you did some sort of shift out of the way at the last second (possibly by vaulting over the bull using it's own horns or twist at the last moment kind of thing). The underlying maneuver (or power etc) does not dictate a manuever's description, just like energy blast can be fire or metal shards. I tend to agree on this. I would say most bullfighters are using a block manuver since their sidesteps put them in a better position to attack. When they have to use a dodge they are in trouble. Quote Link to comment Share on other sites More sharing options...
prestidigitator Posted May 2, 2005 Report Share Posted May 2, 2005 Re: Mega senses Hmm. The SFX of my MegaScale/No Range Modifier sight is just that it utilizes, "hyperspace," so the light doesn't have to travel the whole way. Quote Link to comment Share on other sites More sharing options...
pinecone Posted May 2, 2005 Author Report Share Posted May 2, 2005 Re: Mega senses Hmm. The SFX of my MegaScale/No Range Modifier sight is just that it utilizes' date=' "hyperspace," so the light doesn't have to travel the whole way. [/quote'] I built a teleport specialist that had N-ray defined as "teleporting the photons to my eyes"....now I know what to spend some EP's on.... Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.