Trained Chicken Posted February 8, 2006 Report Share Posted February 8, 2006 I'd like to build a character who has two heads, but is otherwise anatomically similar to a normal human (eg same size, two arms, two legs, etc). Since this would be his or her main "power", it can be quite expensive if you so choose. I'd also like to achieve maximum utility from it. I was thinking about some sort of full-feedback Duplication with appropriate limitations. What say you all? Quote Link to comment Share on other sites More sharing options...
Guest Lollygagger Posted February 8, 2006 Report Share Posted February 8, 2006 Re: Two-Headed Man? I'd like to build a character who has two heads, but is otherwise anatomically similar to a normal human (eg same size, two arms, two legs, etc). Since this would be his or her main "power", it can be quite expensive if you so choose. I'd also like to achieve maximum utility from it. I was thinking about some sort of full-feedback Duplication with appropriate limitations. What say you all? Is this just a second head, or is it an entirely separate person in there? Quote Link to comment Share on other sites More sharing options...
Trained Chicken Posted February 8, 2006 Author Report Share Posted February 8, 2006 Re: Two-Headed Man? I suppose the heads would treat one another like siblings. That having been said, it seems I'm thinking about it being two seperate people in the same body. Quote Link to comment Share on other sites More sharing options...
CBikle Posted February 8, 2006 Report Share Posted February 8, 2006 Re: Two-Headed Man? You could use the 5-headed hydra model shown under the duplication power in 5E. Quote Link to comment Share on other sites More sharing options...
Trained Chicken Posted February 8, 2006 Author Report Share Posted February 8, 2006 Re: Two-Headed Man? Thanks, that's a swell idea. Quote Link to comment Share on other sites More sharing options...
Trained Chicken Posted February 9, 2006 Author Report Share Posted February 9, 2006 Re: Two-Headed Man? How about duplication, full feedback (-1), Must Occupy Same Hex (-1)? Is this about right? Plus of course 50% all rDR to simulate that they ahve one body. Quote Link to comment Share on other sites More sharing options...
APE Posted February 9, 2006 Report Share Posted February 9, 2006 Re: Two-Headed Man? I think you want feedback only from non area attacks, otherwise he will take double damage from area attacks. Quote Link to comment Share on other sites More sharing options...
Rage Posted February 9, 2006 Report Share Posted February 9, 2006 Re: Two-Headed Man? I say duplication (not real duplication -1 1/2) and maybe some flavour of restrainable. Quote Link to comment Share on other sites More sharing options...
Trained Chicken Posted February 9, 2006 Author Report Share Posted February 9, 2006 Re: Two-Headed Man? Gets him his double attacks, double PER rolls, etc. Nice. Some sort of Mind Link and lots of Teamwork too. Quote Link to comment Share on other sites More sharing options...
austenandrews Posted February 9, 2006 Report Share Posted February 9, 2006 Re: Two-Headed Man? What happens if one is Mind Controlled? Quote Link to comment Share on other sites More sharing options...
Trained Chicken Posted February 9, 2006 Author Report Share Posted February 9, 2006 Re: Two-Headed Man? That's a great question! I think this character would be affected differently by mental powers, since either one of the brains can control the body. But I don't know what the remifications are. I wonder if I should scrap the Duplication idea and build the second head as an advanced A.I.? Quote Link to comment Share on other sites More sharing options...
austenandrews Posted February 9, 2006 Report Share Posted February 9, 2006 Re: Two-Headed Man? Scrapping Duplication would save you the trouble of figuring out other issues, like what if the two heads want the body to do two different things. (You still have to figure it out in roleplay, but not in game mechanics.) Myself, I'd just have a Phys Lim: Two Personalities and/or Psych Lim: Two Personalities to account for it, and otherwise build him as normal. Maybe some Mental Defense or something to simulate the ability of one mind to resist mental powers affecting the other. Quote Link to comment Share on other sites More sharing options...
freakboy6117 Posted February 9, 2006 Report Share Posted February 9, 2006 Re: Two-Headed Man? extra limb(does a head count?) and psych lims Quote Link to comment Share on other sites More sharing options...
Trained Chicken Posted February 10, 2006 Author Report Share Posted February 10, 2006 Re: Two-Headed Man? Thank you to both, Austin and Freaky. I'd also ideally want this guy to be able to perform two simple actions simultaneously, so carry on two conversations, or whatever. How should I build this? Quote Link to comment Share on other sites More sharing options...
austenandrews Posted February 10, 2006 Report Share Posted February 10, 2006 Re: Two-Headed Man? How about a high INT defined as, well, "two heads are better than one?" It would cover both heads making a PER roll at once, being able to have two conversations simultaneously, etc. Of course if you want two combat actions simultaneously, you'll have to go the Duplication route. You might also consider lesser effects like Lightsleep (better chance of a stimulus waking one of the heads), 360 vision (heads can turn in two different directions), etc. Quote Link to comment Share on other sites More sharing options...
Kristopher Posted February 11, 2006 Report Share Posted February 11, 2006 Re: Two-Headed Man? Am I the only one slightly creeped out by this thread? Quote Link to comment Share on other sites More sharing options...
Trained Chicken Posted February 11, 2006 Author Report Share Posted February 11, 2006 Re: Two-Headed Man? Yep, this dude would be terrifically creepy to come across in real life, you killjoy! Quote Link to comment Share on other sites More sharing options...
Arac-4105 Posted February 12, 2006 Report Share Posted February 12, 2006 Re: Two-Headed Man? Digging through my other game books, I found that GURPS has an advantage that might give some ideas. It doesn't talk about INT boosts, but if one head's knocked out the creature loses some INT, so it's about the same thing. It's in Fantasy Folk for 3rd Edition, p. 83 under 'Giants'. It doesn't do much except let the giant focus on two things at once and make him harder to knock out. Quote Link to comment Share on other sites More sharing options...
Hugh Neilson Posted February 12, 2006 Report Share Posted February 12, 2006 Re: Two-Headed Man? Wasn't Double Header a member of the Legion of Substitute Heroes? Quote Link to comment Share on other sites More sharing options...
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