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Building a semi-new faith for my FH campaign:


Bygoneyrs

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Hello everyone,

 

I am building a new religion for my campaign that I will convert from

v3.5 to FH. I am looked to make it one supreme Good God called

Morphious and he is opposed by a Evil God called Tol. Good vs Evil

and viewed from a Christian point of view. Now the God Morphious

uses Saints (former followers that were lifted up), and Tol uses

the Fallen (former followers that are evil). Also the Gods have other

agents as well, Morphious uses Angels and Tol uses Demons. The

religion has a heavy Christian feel to it, and it was set up that way

on purpose.

 

Any thoughts so far?

 

Penn

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Re: Building a semi-new faith for my FH campaign:

 

I'd like to see the nitty-gritty crunchy bits such as church organization, how much do saints affect the faithful or even the world.

 

Is Tol an underground force or does he have the archetypal land of darkness going on?

 

I've got a similar situation in one of my kingdoms where the "one god" religion is slowly making its way into popularity by way of the nobles and supplanting/co-oping the peasant favored nature worship...ala Christianity in Europe.

 

I'd be interested in seeing how you take your direction.

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Re: Building a semi-new faith for my FH campaign:

 

My only comment is that Morphious (Morpheus) feels really cheesy. Be prepared for "Neo, you are the One" jokes at the table. Its also the name of an actual real world Greek God of Dreams, and the root of the word Morphine (as it makes you have trippy dreams).

 

Might want to reconsider it.

 

Other than that, its very doable. In D&D terms, what Domains would the God offer?

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Re: Building a semi-new faith for my FH campaign:

 

Hello everyone,

 

Ok let me start again for years I have used two different sets of

names for the Gods in the campaign realm of my own creation.

 

The names I should have used are:

 

Bahilidoar - this one god is the one and only God (think of the

Christian/Catholic faith). He is the God of everything and he has

Saints (worshipers whom he raised up) and Angels that are

his go betweens.

Male, Align: N, G

Symbol: two barred cross

 

Ulric - this God is a fallen Saint of Bahlidoar ( think of the Devil

of the Christian/catholic faith) He has Fallen Ones (worshipers

whom he has drawn to him) and Demons and Daemons to

do his bidding.

Male, Align: C, E

Symbol: pentagram

 

Now both the beings known as "Saints" and "Fallen" can appear

at times as ghosts or physical. They can be seen, can be heard

and converse with people, and can fight. They can also be defeated,

so they are not supreme in anyway. In life they were devoted to

their chosen God, and because of deads and devotion they now

for what ever reason serve their specific God from the beyond.

 

Also the beings known as "Angels" and "Demons" or "Daemons"

can also interact with the physical realm and they have greater

powers and abilities.

 

Realize too, not just anyone can get one of these beings to answer

there call and come and etc. There are alot of events that are

happening and things need to happen for such a thing to happen.

 

The presence of these beings in the name of their specific Gods

is what is causing their faiths to spread. I should also point out

in my world there are three types pf members of the cloth:

- Priests - non adventuring/ non spellcasters - instead seek to

call upon their God to do a 'mirical' or ask one of the beings

of their faith to interceed in the name of their god and etc

- Cloister Cleric - non adventuring spell casting cleric

- Cleric - adventuring cleric

 

I should further point out that I use Holy Points system, where a

player must roleplay and their actions in the name of their God

can get them Holy Points. Then they use those holy Points to

ask to be granted spells inwhich to be able to cast. Once given

they always have the spell, unless they do something that causes

them to loose it. Holy points can also be used for other things,

like dealing with the Holy Beings of their God....or miricals!

 

I DM/GM a game that is heavy on roleplaying.

 

Penn

 

PS: Morphious and Tol are two other gods that are also used

but they are slightly different. The above two are what I will

be developing and using in my campaign for FH.

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Re: Building a semi-new faith for my FH campaign:

 

Well, it's a classic, and one that doesn't get much play in fantasy worlds.

 

I've had people try to tell me that a monotheist setting isn't as exciting as a typical polytheist setting, but monotheist religions get all factionated and the factions can fight among themselves as well or better than (typically) monolithic polytheist religions.

 

 

Okay that sounds weird...monolithic polytheist...but generally in fantasy literature and more so in games, if you're a follower of God A, you'll never be in conflict with another follower of God A, or of B, C, and D for that matter, if the gods themselves are all friendly.

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Re: Building a semi-new faith for my FH campaign:

 

And it can be argued that the Saints and Fallen are minor deity's in of themselves and thus, a polytheistic religion. ;)

 

Personally I love the monotheistic juggernaut that is rotting from the inside and attempting to crush the rebel polytheists...then there's the reformationists within the juggernaut that are trying to cleanse it.

 

Ah, so much fun.

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Re: Building a semi-new faith for my FH campaign:

 

You should also work out some intervention rules - how often do the two gods directly intervene in affairs, and how often do their lifted humans or supernatural followers?

How do they intervene as well? Conspicuous miracles, subtle coincidences or do they make a personal appearance? Or through an avatar?

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Re: Building a semi-new faith for my FH campaign:

 

What's the difference between a Demon and a Daemon? You might want to give them more distinct names to avoid confusion, if in fact they are different things. Deendee only used the two words as distinct because they ran out of words for their thousands of different kinds of monsters. In normal English, the two are just variant spellings of the same word.

 

And speaking of spelling, it's "Miracle."

 

But what you've got so far is good and quite viable. There's nothing wrong with Christian-like religion in a fantasy game.

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Re: Building a semi-new faith for my FH campaign:

 

A Demon is a being that was created by the "Lords of Darkness" and they are Immortals

with ability and powers drawn from the Weave itself. Daemons are being that once lived

and have a Soul that defines its ability and power, vastly limited compaired to a Demon

but far greater than most living mortals. Also Daemons were never human, they were

other older races that walked the world and worshiped the Lords of Darkness, and are

all gone now. Also Angels were beings that were created by the "Lords of Light" and

are Immortals with abilities and powers drawn from the Weave of the world as well to.

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