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Damage from fire and Enchanting a sword?


runescience

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2 questions:

 

how does armor protect from open fire.

 

it seems that if an armored character has to go thru a hex filled with 1d6k fire magical or not, with any armor over 3pts will probably take no damage from the fire.

 

Is this how you see it?

 

How can I make fire more interesting a difficulty?

 

 

Also, a player wants a spell that enchants a sword with some elemental damage to boost the damage against enemies. How Do I build that?

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Re: Damage from fire and Enchanting a sword?

 

2 questions:

 

how does armor protect from open fire.

 

it seems that if an armored character has to go thru a hex filled with 1d6k fire magical or not, with any armor over 3pts will probably take no damage from the fire.

 

Is this how you see it?

 

How can I make fire more interesting a difficulty?

 

 

Also, a player wants a spell that enchants a sword with some elemental damage to boost the damage against enemies. How Do I build that?

 

most armor is built with the real limitation, as such I would rule that (enviromental, like walking through a) fire ignores armor, espesialy metal armor

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Re: Damage from fire and Enchanting a sword?

 

Metal armor shouldn't be worthless against fire, but if it's a big enough fire, besides being impossible to breathe in, the armor wouldn't provide more than half its normal value. And if the wearer decides to hang out in the fire for more than a couple of seconds, the armor would continue to do damage even after coming out of the fire.

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Re: Damage from fire and Enchanting a sword?

 

Metal armor shouldn't be worthless against fire' date=' but if it's a big enough fire, besides being impossible to breathe in, the armor wouldn't provide more than half its normal value. And if the wearer decides to hang out in the fire for more than a couple of seconds, the armor would continue to do damage even after coming out of the fire.[/quote']

 

a couple of good points in there...

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Re: Damage from fire and Enchanting a sword?

 

2 questions:

How can I make fire more interesting a difficulty?

 

In our group, we have to roll an EGO roll to do things that make sense intellectually but involve pain and suffering and/or hard work to do. Jumping through fire certainly qualifies. Also remind the player that burns tend to scar, so he might want to do something to prevent from taking damage where he probably doesn't have armor (like head or hands).

 

 

Also' date=' a player wants a spell that enchants a sword with some elemental damage to boost the damage against enemies. How Do I build that?[/quote']

 

There is lots of ways to build that, depending on what you want.

 

If it permanently enchants the sword, it's a transformation attack (sword to magic sword), usually GMs will require very difficult materials to prevent the caster from causally transforming every sword into a magical sword.

 

Permanent Enchantment: Minor Transform 1d6 (Sword into Magic Sword) (10 Active Points); OAF Expendable (Very Difficult to obtain new Focus; -1 1/2), Extra Time (1 Hour, Only to Activate, -1 1/2), Gestures (Requires both hands; -1/2), Incantations (-1/4) Total Cost: 2 points.

 

How much extra damage it does depends on the campaign and the materials used, but probably 1/2 die (or possible a full die) of Killing damage.

 

Although, now that I think about, I think the book rules out this possibility in Transformation and recommends HKA Usuable on Others.

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Re: Damage from fire and Enchanting a sword?

 

Real world firefighters would love to have the level of protection provided by real armour, especially metal. If you're going to be walking through fire, a suit of armour is generally as fine a way to go as is available.

 

They'd hate, I imagine, to be trapped in the stuff after it exceeded its heat threshold, but that's what being sprayed down with hoses is for. Otherwise, the damage and scarring would be horrible.

 

Modern fire-resistant suits are slightly better than historical armour, since they're built for that specific purpose, but as an improvisation, it beats loose flowing robes.

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Re: Damage from fire and Enchanting a sword?

 

most armor is built with the real limitation' date=' as such I would rule that (enviromental, like walking through a) fire ignores armor, espesialy metal armor[/quote']

 

It takes a while for heat to get through metal armour. Steel in particular is not a good conductor compared to other metals and you have to heat up the armour itself before you do damage to the character. I'd say buy metal armours as rPD with a little less rED, maybe half. Leather armour would be fairly effective against fire, as would heavy winter clothes, at least until they burned.

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Re: Damage from fire and Enchanting a sword?

 

And if the wearer decides to hang out in the fire for more than a couple of seconds' date=' the armor would continue to do damage even after coming out of the fire.[/quote']

 

 

An armor becomes a sticky damage! :eek:

 

It takes a while for heat to get through metal armour. Steel in particular is not a good conductor compared to other metals and you have to heat up the armour itself before you do damage to the character.

 

 

Just to add to the "I know all" attitude that we're expected to show on this kind of forum (i.e.: GEEK FORUM!!! :eek:), I'd just say that there were never any steel armor as steel was invented during the 19th century... So, unless you rule that there is a "fantasy way" to produce steel without resorting to massive coal mining, climate change and industrialisation in general, I'd say that this doesn't solve this question... :D

 

P.S.: I wonder if this sounds harsh to readers, but if so, don't worry: it's half a joke... ;)

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Re: Damage from fire and Enchanting a sword?

 

An armor becomes a sticky damage! :eek:

 

 

 

 

Just to add to the "I know all" attitude that we're expected to show on this kind of forum (i.e.: GEEK FORUM!!! :eek:), I'd just say that there were never any steel armor as steel was invented during the 19th century... So, unless you rule that there is a "fantasy way" to produce steel without resorting to massive coal mining, climate change and industrialisation in general, I'd say that this doesn't solve this question... :D

 

P.S.: I wonder if this sounds harsh to readers, but if so, don't worry: it's half a joke... ;)

 

The Bessemer process was invented in the 19th century. Steel was known before that.

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Re: Damage from fire and Enchanting a sword?

 

The Bessemer process was invented in the 19th century. Steel was known before that.

 

 

While I may not be a specialist, I believe it was more about cast iron than steel at that time. I don't know though if this material have the same properties...

 

NO!!! After a wiki-check (http://en.wikipedia.org/wiki/Steel#History_of_steelmaking), it seems that steel making was known in some way back in antiquity... My mistake!:o

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Re: Damage from fire and Enchanting a sword?

 

An armor becomes a sticky damage! :eek:

 

 

 

 

Just to add to the "I know all" attitude that we're expected to show on this kind of forum (i.e.: GEEK FORUM!!! :eek:), I'd just say that there were never any steel armor as steel was invented during the 19th century... So, unless you rule that there is a "fantasy way" to produce steel without resorting to massive coal mining, climate change and industrialisation in general, I'd say that this doesn't solve this question... :D

 

P.S.: I wonder if this sounds harsh to readers, but if so, don't worry: it's half a joke... ;)

 

Even with cast iron you can easily hold a poker which glows red at the end. If there are a lot of fire-using monsters or opponents armorers would start designing high insulation armors.

 

Oh and the steel problem? You just hire a dwarf and provide him with 3 times the weight of coal as you want in steel for armor and swords. Believe me you'll run out of gold before you run out of coal.

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Re: Damage from fire and Enchanting a sword?

 

Just to add to the "I know all" attitude that we're expected to show on this kind of forum (i.e.: GEEK FORUM!!! :eek:), I'd just say that there were never any steel armor as steel was invented during the 19th century... So, unless you rule that there is a "fantasy way" to produce steel without resorting to massive coal mining, climate change and industrialisation in general, I'd say that this doesn't solve this question... :D

 

P.S.: I wonder if this sounds harsh to readers, but if so, don't worry: it's half a joke... ;)

 

Wow, boy did you completely fail the Geek Forum Test.

 

Steel, in one form or another, has been around since 300BC or so. Some report steel at old as 1400BC.

 

That and Hematite and Pyrite are a better source of the required Iron than Coal ever will be. Since, you know, coal doesn't usually have high Iron Deposits in it.

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