Michael Hopcroft Posted September 4, 2008 Report Share Posted September 4, 2008 I just saw a bizarre commerical for concrete, that made me wonder how to model it in HERO. A guy was walking holding a bag of concrete, and things were building themselves behind him. Even a bridge that he was able to walk across as it was formed. Now when I mentioned this to ghost-angel, he suggested that this would be the SFX for a suite of Powers. But since the side effect is that the structures he leaves behind are there until physically torn down, he suggested that the powers have the Continuous and/or Uncontrolled modifiers. My question is, how do you do this, and what would the presence of someone with this power suite do to a campaign? After all, he leaves behind a lot of walls, bridges and other structures that may not fit the plans of those who own the properties he visits, and they won't melt or deteriorate on their own. Quote Link to comment Share on other sites More sharing options...
JohnTaber Posted September 4, 2008 Report Share Posted September 4, 2008 Re: Buoilding Things Instantly Could you use Entangle for most of these effects? It stay around forever until torn down... Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted September 4, 2008 Report Share Posted September 4, 2008 Re: Buoilding Things Instantly Entangle is the most elegant and most easily fits the desires end result. Summon:Base could work as well. Quote Link to comment Share on other sites More sharing options...
prestidigitator Posted September 4, 2008 Report Share Posted September 4, 2008 Re: Buoilding Things Instantly Erm...Transform? Quote Link to comment Share on other sites More sharing options...
Sean Waters Posted September 4, 2008 Report Share Posted September 4, 2008 Re: Building Things Instantly I'd allow a 10 point adder to entangle 'Fine Manipulation' that allows you to build complex structures. Seems the neatest solution to me, but it depends what you want to use the stuff he builds for. Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted September 4, 2008 Report Share Posted September 4, 2008 Re: Building Things Instantly Entangle is ok for making structures, but Steve presented a Object Creation power in Digital HERO 7 that is awesome (and should have been included in 5ER in my opinion). You may want to check it out... Quote Link to comment Share on other sites More sharing options...
Hugh Neilson Posted September 4, 2008 Report Share Posted September 4, 2008 Re: Building Things Instantly Entangle is ok for making structures' date=' but Steve presented a Object Creation power in Digital HERO 7 that is awesome (and should have been included in 5ER in my opinion). You may want to check it out...[/quote'] Maybe it will be in 6e... Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted September 4, 2008 Report Share Posted September 4, 2008 Re: Building Things Instantly Maybe it will be in 6e... I certainly hope so. Quote Link to comment Share on other sites More sharing options...
Hugh Neilson Posted September 4, 2008 Report Share Posted September 4, 2008 Re: Buoilding Things Instantly Erm...Transform? Just because Sean hasn't suggested it yet... EDM to a Dimension where there are these structures... Quote Link to comment Share on other sites More sharing options...
Sean Waters Posted September 4, 2008 Report Share Posted September 4, 2008 Re: Building Things Instantly Am I getting a reputation here? Quote Link to comment Share on other sites More sharing options...
Hugh Neilson Posted September 5, 2008 Report Share Posted September 5, 2008 Re: Building Things Instantly I just couldn't resist... Quote Link to comment Share on other sites More sharing options...
JohnTaber Posted September 5, 2008 Report Share Posted September 5, 2008 Re: Building Things Instantly If you really want all that flexibility use a VPP with the proper limitations. In a Champs game I ran one of the PC could magically cause a copy of any item he touched to appear in his hands. It was in the exact state he touched it in...we used VPP and it worked GREAT! Quote Link to comment Share on other sites More sharing options...
Michael Hopcroft Posted September 6, 2008 Author Report Share Posted September 6, 2008 Re: Building Things Instantly If you really want all that flexibility use a VPP with the proper limitations. In a Champs game I ran one of the PC could magically cause a copy of any item he touched to appear in his hands. It was in the exact state he touched it in...we used VPP and it worked GREAT! So if he touched a broken toaster, he could create -- another broken toaster. Uncontrolled on that VPP would have been interesting -- copying everything non-organic he touched (except for huge things like buildings). That probably gets to be annoying really quickly -- the doorknob collection alone would be overwhelming! Quote Link to comment Share on other sites More sharing options...
JohnTaber Posted September 8, 2008 Report Share Posted September 8, 2008 Re: Building Things Instantly So if he touched a broken toaster' date=' he could create -- another broken toaster.[/quote'] Yup. The character was really great. He was actually a thief who gave it all up when he broke this mystical idol and was given the ability to duplicate anything he touched. Why do you need to steal when you can just make more copies? The PC started with nothing. He ran around touching Viper agents with half charged guns, etc. He touched credit cards, cars, etc. It was really fun. It was not that unbalancing at all. I was really happy with the PC as a GM. Here is a link to a copy of the PC online...his name is Smith. He was played by John Turner. Quote Link to comment Share on other sites More sharing options...
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