mallet Posted December 12, 2008 Report Share Posted December 12, 2008 Hi all, just looking for some input. One of my potential players wants to build a "Closer" loosely based off of the character Jack from A Night In the Lonesome October for my Mystical Hero campaign. A closer is someone who can shut (close) mystical gateways to other dimensions, banish demons, etc... So I was thinking of a multipower with 3 slots: drain extra dimensional movement, drain teleportation, drain summon. Now I would like the power to have the "variable limitations" limitation to simulate that different spells, summonings, gateways, etc... need different ways to close them. Some might take extra time, or need special Foci, or be a ritual, etc... These limitations would basically be GM controlled, so I think the "variable limitations" limitation should be worth more then the regular version that the player can control. So, how would you guys build this power or a power like it? Any help, ideas & input would be appreciated Thanks. Quote Link to comment Share on other sites More sharing options...
Sean Waters Posted December 12, 2008 Report Share Posted December 12, 2008 Re: A "Closer" Dispel is much cheaper and just as effective - it would shut down a mystical portal (i.e. an active TP/EDM gate) and also specifically works against summoned creatures. Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted December 12, 2008 Report Share Posted December 12, 2008 Re: A "Closer" Dispel is much cheaper and just as effective - it would shut down a mystical portal (i.e. an active TP/EDM gate) and also specifically works against summoned creatures. Yep, Here's one way to do it: 40 I'm Closing You Down!: Dispel 5d6 (standard effect: 15 points), any [Magic] power one at a time (+1/4), Indirect (Same origin, always fired away from attacker; +1/4), Invisible Power Effects, Source Only (Fully Invisible; +1/2), Continuous (+1), Cumulative (120 points; +1) (60 Active Points); Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2) 6 Quote Link to comment Share on other sites More sharing options...
pinecone Posted December 14, 2008 Report Share Posted December 14, 2008 Re: A "Closer" Hi all, just looking for some input. One of my potential players wants to build a "Closer" loosely based off of the character Jack from A Night In the Lonesome October for my Mystical Hero campaign. A closer is someone who can shut (close) mystical gateways to other dimensions, banish demons, etc... So I was thinking of a multipower with 3 slots: drain extra dimensional movement, drain teleportation, drain summon. Now I would like the power to have the "variable limitations" limitation to simulate that different spells, summonings, gateways, etc... need different ways to close them. Some might take extra time, or need special Foci, or be a ritual, etc... These limitations would basically be GM controlled, so I think the "variable limitations" limitation should be worth more then the regular version that the player can control. So, how would you guys build this power or a power like it? Any help, ideas & input would be appreciated Thanks. One thing I've used was Change enviro...penalty to trans dim stuff (summons , gates, etc...) with a long lasting and radius. You squigle weird chalk marks all over something, or place and extra dimention forces don't work very well for a long time...so extra time , radius limited by physical access etc.... Quote Link to comment Share on other sites More sharing options...
bigbywolfe Posted December 14, 2008 Report Share Posted December 14, 2008 Re: A "Closer" One thing I've used was Change enviro...penalty to trans dim stuff (summons , gates, etc...) with a long lasting and radius. You squigle weird chalk marks all over something, or place and extra dimention forces don't work very well for a long time...so extra time , radius limited by physical access etc.... I don't know if it's what the OP was looking for, but I love that idea. I may have to use that in my Victorian Supernatural Mystery campaign. Quote Link to comment Share on other sites More sharing options...
pinecone Posted December 16, 2008 Report Share Posted December 16, 2008 Re: A "Closer" I don't know if it's what the OP was looking for' date=' but I love that idea. I may have to use that in my Victorian Supernatural Mystery campaign.[/quote'] Cool! If I can find it, I'll post the build... Quote Link to comment Share on other sites More sharing options...
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