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Levels for OCV


pinecone

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The other day Iwas doodling around and thought of levels with OCV for 2 points are nice but what if I want someone like bullseye whos good at hitting with anything...would 5 point levels for OCV with any attack be horrendous? Or is this just asking for trouble? I figure that for 8 points I get a level for combat so 5 sounded about right...or should they cost 4? Thanx for any insights you may share.....

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I've always been a bit baffled at the cost of Skill Levels in general. Technically, Only For CV (both OCV & DCV) is a -1/2 Limitation for DEX, leading to a cost of 6 points. (You can't put No Figured Characteristics because SPD doesn't provide CV. But then you could buy +3 DEX No Figured Characteristics for only 6 points too. So I keep asking what's the use of 8 point levels for all combat when they cost more and only provide a +1 to either OCV or DCV, not both?

 

Then someone always points out that CSLs can be used for Bounce and attack, increase it's damage and spiffy stuff like that, with DEX along just can't do.

 

Bullseye would have lots of 5 point levels with all ranged attacks, and likely have Penalty Skill Levels for Range as well.

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Thanx for the replys...I was torn between 4 point levels that seemed to be about rifgt,but I was filled with fear that less than 5 a level would let the rules explode...I guess 5 is also good because then I can build them into a HUD display (must cost 5 points to aply a limit) Hmmmm

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