Narf the Mouse Posted June 22, 2009 Report Share Posted June 22, 2009 For a long time, creating supers characters was a mental block for me; I almost always ended up creating either a 'super-powered' fantasy or sci-fi character and my few 'supers' were kinda lame. I think, however, I've managed to beat that block and decided to put the result up here. Quote Link to comment Share on other sites More sharing options...
DusterBoy Posted June 22, 2009 Report Share Posted June 22, 2009 Re: Narf's Supers Stuff Good concept, Narf. Repped. I really like the idea of union engineers creating their own power suit and electing one their own to wear it. Quote Link to comment Share on other sites More sharing options...
Korren Posted June 22, 2009 Report Share Posted June 22, 2009 Re: Narf's Supers Stuff Nicely done! I'm more a min/maxer, but that's an excellent character concept! Korren Quote Link to comment Share on other sites More sharing options...
Narf the Mouse Posted June 23, 2009 Author Report Share Posted June 23, 2009 Re: Narf's Supers Stuff Superheroes have super-powers. But what if you can't fully control them - And self-control is a necessity? Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted June 23, 2009 Report Share Posted June 23, 2009 Re: Narf's Supers Stuff Nice characters. How did you manage the html links? Are they from the hero designer 'vault' or herocentral? Quote Link to comment Share on other sites More sharing options...
Narf the Mouse Posted June 23, 2009 Author Report Share Posted June 23, 2009 Re: Narf's Supers Stuff Ok, in order - Go to the main Hero Games website, click on 'Hero Designer' (You need a current subscription), click on 'Characters'. At the bottom of the page, you'll see 'Upload a Character' or somesuch. When you upload a character, it'll assign an ID. [ hd = ID#]Text[/ h d ] Without spaces. Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted June 23, 2009 Report Share Posted June 23, 2009 Re: Narf's Supers Stuff Thanks. That's the hero designer vault. I just wasn't sure. Quote Link to comment Share on other sites More sharing options...
Narf the Mouse Posted June 23, 2009 Author Report Share Posted June 23, 2009 Re: Narf's Supers Stuff Presenting: Quote Link to comment Share on other sites More sharing options...
Narf the Mouse Posted June 23, 2009 Author Report Share Posted June 23, 2009 Re: Narf's Supers Stuff Entirely book-legal, unlimited power...Good luck finding a GM who'll allow it! 30 Succor 2d6 (standard effect: 6 points), Reduced Endurance (0 END; +1/2), Persistent (+1/2), Continuous (+1), [four powers] simultaneously (STR, DEX, CON, BODY; +1), Delayed Return Rate (points return at the rate of 5 per Month; +2) (60 Active Points); Always On (-1/2), Self Only (-1/2) Quote Link to comment Share on other sites More sharing options...
bubba smith Posted June 23, 2009 Report Share Posted June 23, 2009 Re: Narf's Supers Stuff nice going there,narf Quote Link to comment Share on other sites More sharing options...
CptPatriot Posted June 23, 2009 Report Share Posted June 23, 2009 Re: Narf's Supers Stuff Entirely book-legal, unlimited power... 30 Succor 2d6 (standard effect: 6 points), Reduced Endurance (0 END; +1/2), Persistent (+1/2), Continuous (+1), [four powers] simultaneously (STR, DEX, CON, BODY; +1), Delayed Return Rate (points return at the rate of 5 per Month; +2) (60 Active Points); Always On (-1/2), Self Only (-1/2) Good luck finding a GM who'll allow it! Sorry to be the bearer of bad news but you made a small mistake and you are also setting yourself up for a big fall. Succor does not use the Delay Return Rate advantage as you placed on your power. The character points stay on the character for as long as you pay the endurance, which is not an issue, since you have it at 0 END Cost, which brings me to... Succor, when purchased with 0 END Cost, as you did in your example, must have a common means of turning it off. Good Luck with that. Quote Link to comment Share on other sites More sharing options...
Narf the Mouse Posted June 23, 2009 Author Report Share Posted June 23, 2009 Re: Narf's Supers Stuff 1. Considering it's always on, I think I can safely remove that advantage. 2. ...'Successfully do significant damage to me'. Then wait a year to act. Quote Link to comment Share on other sites More sharing options...
DusterBoy Posted June 23, 2009 Report Share Posted June 23, 2009 Re: Narf's Supers Stuff Chun Chang's an interesting character, Narf. I like the fact he can whip anyone's butt in a scrap, despite being "normal". Quote Link to comment Share on other sites More sharing options...
Narf the Mouse Posted June 23, 2009 Author Report Share Posted June 23, 2009 Re: Narf's Supers Stuff Thanks - I was worried he'd be a bit too cliche. Quote Link to comment Share on other sites More sharing options...
Narf the Mouse Posted June 24, 2009 Author Report Share Posted June 24, 2009 Re: Narf's Supers Stuff Presenting: A good-natured holy knight, Sir Danford Crayden III, alias 'Zenith', has become one of the few of the Order of the Shield and Eye to operate openly as a modern 'Superhero'. Currently my PC in the champions game 'Crucible'. I'd appreciate advice. Quote Link to comment Share on other sites More sharing options...
bubba smith Posted June 24, 2009 Report Share Posted June 24, 2009 Re: Narf's Supers Stuff shuldn't "under orders "read "subject to orders" Quote Link to comment Share on other sites More sharing options...
Narf the Mouse Posted June 24, 2009 Author Report Share Posted June 24, 2009 Re: Narf's Supers Stuff Yep - Changed. Quote Link to comment Share on other sites More sharing options...
Dronf Posted June 25, 2009 Report Share Posted June 25, 2009 Re: Narf's Supers Stuff For a long time, creating supers characters was a mental block for me; I almost always ended up creating either a 'super-powered' fantasy or sci-fi character and my few 'supers' were kinda lame. I think, however, I've managed to beat that block and decided to put the result up here. You forgot the Mafia Contacts and the Rep: Union Goon Quote Link to comment Share on other sites More sharing options...
Warlocke Posted June 25, 2009 Report Share Posted June 25, 2009 Re: Narf's Supers Stuff question about Chun Chang: you have character maxima (20 pt disad) AND physical limitation: character maxima (20 pt disad) they are the same thing arnt they? Mark Quote Link to comment Share on other sites More sharing options...
Narf the Mouse Posted June 25, 2009 Author Report Share Posted June 25, 2009 Re: Narf's Supers Stuff Far as I could tell, clicking the little 'Character Maxima' button doesn't give you points. Quote Link to comment Share on other sites More sharing options...
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