kahuna's bro Posted December 6, 2009 Report Share Posted December 6, 2009 Re: Federated Super Teams (Galactic Champions) great idea prometeus Quote Link to comment Share on other sites More sharing options...
kahuna's bro Posted December 7, 2009 Report Share Posted December 7, 2009 Re: Federated Super Teams (Galactic Champions) how about the heros meeting their modern daycouterparts via time travel Quote Link to comment Share on other sites More sharing options...
Blackwulf Posted December 8, 2009 Report Share Posted December 8, 2009 Re: Federated Super Teams (Galactic Champions) how about the heros meeting their modern daycouterparts via time travel I'm liking this FST more to a galactic version of the Fifty State Iniative for some odd reason, plus I like the idea of seeing Triathlon, Ultra Girl, Thor Girl, Hardball, Komodo, Cloud 9 and Trauma as members of an FST group... Might even have to make it a pet project of mine Great thread all! A quick question though, is anyone thinking about making this into a PBP or anything of the sort because I think it would work. But then again, I'm just crazy Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted December 4, 2010 Author Report Share Posted December 4, 2010 Re: Federated Super Teams (Galactic Champions) Champions Beyond... BUMP Cheers QM Quote Link to comment Share on other sites More sharing options...
clsage Posted December 6, 2010 Report Share Posted December 6, 2010 Re: Federated Super Teams (Galactic Champions) Federated Super Team Package Deal (0 Character Points) Cost Power Federated Super Team Package Deal, all slots OIF (-1/2) 4 1) Flight 2", Reduced Endurance (0 END; +1/2) (6 Active Points); OIF (-1/2) 4 2) Force Field (2 PD/2 ED), Reduced Endurance (0 END; +1/2) (6 Active Points); OIF (-1/2) 13 3) Life Support (Safe Environment: Zero Gravity; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing) (20 Active Points); OIF (-1/2) 5 4) Communications: High Range Radio Perception (Radio Group) (12 Active Points); OAF (-1), Sense Affected As Sight and Hearing Groups As Well As Radio Group (-1/2) 12 5) Broadcast Tracking: Detect Source Of Radio Transmissions A Large Class Of Things 11- (Radio Group), Discriminatory, Analyze, Increased Arc Of Perception (360 Degrees) (25 Active Points); OAF (-1) 3 6) Onboard Computer: Computer (see Advanced Radio Communicator.hdc file; Total Computer Cost: 30/5 = 6) (6 Active Points); OAF (-1) Powers Cost: 41 *Bump* For a question: You mention an "Advanced Radio Communicator.hdc file" in the Package Deal....Is it posted/linked to some where online ? Color me curious.....And hoping you are willing to share. -Carl- Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted December 6, 2010 Author Report Share Posted December 6, 2010 Re: Federated Super Teams (Galactic Champions) I'll have to check my notes, assuming I can find them I believe it comes from the Star HERO HD3.0 Package. I'll get back to you QM Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted September 2, 2011 Author Report Share Posted September 2, 2011 Re: Federated Super Teams (Galactic Champions) Greetings HEROdom, I have been encouraged to develop my Federated Super Teams concept for Galactic Champions. I would like to recruit interested forum members to create characters. I Game Master by building stories/adventures around characters. Please help! Prometheus http://www.herogames.com/forums/member.php/223-Prometheus Torch http://www.herogames.com/forums/member.php/10033-torchwolf Peregrine http://www.herogames.com/forums/member.php/133-Peregrine Certified http://www.herogames.com/forums/member.php/5910-Certified Revenant http://www.herogames.com/forums/member.php/909-Revenant novi http://www.herogames.com/forums/member.php/3840-novi bubba smith http://www.herogames.com/forums/member.php/8535-bubba-smith Cardinal http://www.herogames.com/forums/member.php/2901-Cardinal clsage http://www.herogames.com/forums/member.php/3308-clsage Blackwulf http://www.herogames.com/forums/member.php/7649-Blackwulf kahuna's bro http://www.herogames.com/forums/member.php/11839-kahuna-s-bro Cheers QM Quote Link to comment Share on other sites More sharing options...
Prometheus Posted September 4, 2011 Report Share Posted September 4, 2011 Re: Federated Super Teams (Galactic Champions) Sounds great. I assume this is 6E, but are you looking for fully idealized character sheets with all the trimmings, basic character ideas, or more of a "everybody in the pool" discussion? Regardless, definitely put me down as interested. Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted September 4, 2011 Author Report Share Posted September 4, 2011 Re: Federated Super Teams (Galactic Champions) I am hoping to get full blown characters with all the trimmings. If I learn enough during my play at HERO Central it may even become a HERO Central Campaign. Thanks for the Assistance. QM Quote Link to comment Share on other sites More sharing options...
torchwolf Posted September 4, 2011 Report Share Posted September 4, 2011 Re: Federated Super Teams (Galactic Champions) I like the concept. Put me down as interested as well. Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted September 4, 2011 Author Report Share Posted September 4, 2011 Re: Federated Super Teams (Galactic Champions) What kind of information do you as Players want before making a Character? Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted September 5, 2011 Author Report Share Posted September 5, 2011 Re: Federated Super Teams (Galactic Champions) Where to begin? History Recap? Prelude - Character Origins and where were you when the V'Hanian Invasion began. Recruited by the Champions Federated Super Teams: Operation Riven Tower - Locate the V'Hanian Commander Center - Infiltrating the V'Hanian Defensive Perimeter - Destroying the V'Hanian Command, Control, and Communications systems. - GM Secrets Cheers QM Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted September 6, 2011 Author Report Share Posted September 6, 2011 Re: Federated Super Teams (Galactic Champions) From the Secret Files of TheQuestionMan's GM Notes FST Adventure #1 - Character Origin FST Adventure #2 - V'hanian Invasion FST Adventure #3 - Champions Recruitment FST Adventure #4 - Operation Riven Tower FST Adventure #5 - Carrion Eaters, Scavengers, & Conquorers FST Adventure #6 - Founding of the Galactic Federation FST Adventure #7 - Founding of the Federated Super Teams FST Adventure #8 - The V'Hanian Remnants FST Adventure #9 - Classified by Star*Guard FST Adventure #10 - Classified by Star*Guard Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted September 6, 2011 Author Report Share Posted September 6, 2011 Re: Federated Super Teams (Galactic Champions) FST Campaign Secrets FST Campaign Setting FST Cast of Characters FST Character Creation Guidelines 6E FST Everman Skills 6E FST Package Deal 6E Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted September 6, 2011 Author Report Share Posted September 6, 2011 Re: Federated Super Teams (Galactic Champions) Campaign Description (Coming Soon) Importance of Player Characters (The PC's are the BIG GUNS of the Champions Universe.) The Story So Far (Homage to the Beginning of Star Wars) World (Universe) Description (Coming Soon) Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted September 6, 2011 Author Report Share Posted September 6, 2011 Re: Federated Super Teams (Galactic Champions) Rough Notes on Known Secrets of the Champions Universe: Federated Super Teams The Progenitors/The Ancients - Seeded the Galaxy with life. The Elemental Laws of the Milky Way Galaxy are different than the Andromeda Galaxy. God, the Sky Father, the All Father, the Supreme Presence/Sentience exists. The Star*Marshals alerted the greater Galactic Powers to the V'hanian Invasion. Superpowers are an expression of the rising tide of unknown energy rippling through the Champions Universe. That last for eons at low ebs Superpowers fade. In the 21st Century something caused a ripple effect that artificially lowered the cosmic energies creating a counter ripple effect that took a eon to return to normal. Earth is a Nexus Point in the Milky Way Galaxy. Thus the reason for so many attacks by World Conquorers since the dawn of time. Another theory exists that Earth possesses a trace of the creation of the universe. A Progenitor/Ancients bases on Earth. Progenitor Starship Nuada? The Nexus also creates a weakness in the barrier between worlds, dimensions, and other galaxies. Ancient Powers and Rituals of Man have strengthen the barriers. More and more coherent later. Sleep time now. QM Quote Link to comment Share on other sites More sharing options...
Prometheus Posted September 7, 2011 Report Share Posted September 7, 2011 Re: Federated Super Teams (Galactic Champions) What kind of information do you as Players want before making a Character? I'd say my one question would be what kind of tone and/or style are you looking for in characters? I imagine that Green Lantern or any of the Legion of Superheroes might fit, but would Adam Strange or Nexus? Certainly, the details and background of a character can be what really places them in a setting, but I just want to make sure my concept(s) fit your game. Looking forward to seeing more of the setting and character guidelines! Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted September 7, 2011 Author Report Share Posted September 7, 2011 Re: Federated Super Teams (Galactic Champions) Right I gotta work that out Quote Link to comment Share on other sites More sharing options...
novi Posted September 8, 2011 Report Share Posted September 8, 2011 Re: Federated Super Teams (Galactic Champions) Sure, I can probably help out. My only question, though, is precisely what kind of characters are you looking for? Heroes, Villains, neutrals; powered or not; npc who might get involved in the action, or just plot hooks? I'm not quite sure what you want, other than characters. Also, should I assume that unless otherwise specified, that you are using the "Champions 3000" setting from the Galactic Champions book? Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted September 8, 2011 Author Report Share Posted September 8, 2011 Re: Federated Super Teams (Galactic Champions) Heroes for Champions 3000 Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted September 8, 2011 Author Report Share Posted September 8, 2011 Re: Federated Super Teams (Galactic Champions) 6E 750 Base 100 Matching Disadvantages. Nemesis' welcome too. Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted September 9, 2011 Author Report Share Posted September 9, 2011 Re: Federated Super Teams (Galactic Champions) I think because this is a NEW Campaign I will move it to a New Thread See you there. http://www.herogames.com/forums/showthread.php/86955-Galactic-Champions-Federated-Super-Teams QM Quote Link to comment Share on other sites More sharing options...
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