bigbywolfe Posted December 30, 2009 Report Share Posted December 30, 2009 Re: What styles are going to be covered in 6E Ultimate Martial Arts? It sounds less like the style got "dropped for being TOO effective" and more like the fundamental rules about combat in general (not just Martial Arts) were changed. In 5E you weren't allowed to Abort to offensive actions, period. (Not sure if 4E was that way as well). Obviously, with that stipulation on any and all combat, you couldn't have a Martial Maneuver or martial art style that blatently broke the rules of the game. Quote Link to comment Share on other sites More sharing options...
Susano Posted December 30, 2009 Report Share Posted December 30, 2009 Re: What styles are going to be covered in 6E Ultimate Martial Arts? The rules were changed. Aaron Allston wrote Ninja Hero for 4E, and that's where the rules for creating maneuvers were fully codified. Paek-tu, as written, no longer worked. Then again, the various Riposte maneuvers from early forms of Fencing didn't work anymore either. At least, using RAW, you could allow them as an option (as my website states). Quote Link to comment Share on other sites More sharing options...
Old Man Posted December 30, 2009 Report Share Posted December 30, 2009 Re: What styles are going to be covered in 6E Ultimate Martial Arts? It sounds less like the style got "dropped for being TOO effective" and more like the fundamental rules about combat in general (not just Martial Arts) were changed. In 5E you weren't allowed to Abort to offensive actions' date=' period. (Not sure if 4E was that way as well). Obviously, with that stipulation on any and all combat, you couldn't have a Martial Maneuver or martial art style that blatently broke the rules of the game.[/quote'] I don't think abort-to-attack was ever explicitly allowed in any version of the game, it was just an accidental byproduct of the optional martial art creation rules from 3e. When constructing a maneuver, +1 OCV cost a point, +1d6N cost a point, grab/knockdown cost a point, abort cost a point... they just forgot to specify that abort was for defensive actions only, since of course no one would dare to create an abort-to-strike maneuver... Quote Link to comment Share on other sites More sharing options...
Kristopher Posted December 30, 2009 Report Share Posted December 30, 2009 Re: What styles are going to be covered in 6E Ultimate Martial Arts? And yet in real martial arts you'd have aborts to strike, combination block and strike in the same move, etc. Quote Link to comment Share on other sites More sharing options...
Old Man Posted December 31, 2009 Report Share Posted December 31, 2009 Re: What styles are going to be covered in 6E Ultimate Martial Arts? Reality and game balance often don't mix well. Quote Link to comment Share on other sites More sharing options...
Susano Posted December 31, 2009 Report Share Posted December 31, 2009 Re: What styles are going to be covered in 6E Ultimate Martial Arts? And you can still build some of this with things like Trigger and Damage Shield. Quote Link to comment Share on other sites More sharing options...
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