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The Archaeometallurgy of Armour


tkdguy

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Re: The Archaeometallurgy of Armour

 

I'm using Fitz's alternate AP rules in my FH game (each level of AP reduces DEF by an amount equal to the BODY rolled on the damage dice), and applying one level of AP to crossbows and 2-3 to early firearms. My math seems to indicate this will be reasonable, but I have yet to test it in actual combat. Interesting to find a correspondence with the numbers in the article. :)

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