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Turakian Kingdoms


lensman

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This will be my project for 2011, which I will start after the holidays and after recovering from migth prove to be a hellacious New Years Eve.

 

Stay tuned, not really sure where I wil start, probably the Westerlands and move down the coast.

 

I have to figure out a good Kingdom character sheet format in text, which most likely evolve as I figure out what I am doing.

 

 

EDIT: 11/27/10

Campaign assumptions: Turns. I will define a Kingdom Turn as one season : three Months : 12 weeks : 1 Segment = 1 Week.

Average Speed will be 1 and increased speed for the various Speed categories will have more meaning and reduce cost of Speed overall.

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EDIT: 11/28/10

Granted, this is my first serious read through of the Kingdom rules. I have come to STR in its various forms with listed cost of 1 Character pt for 4 STR and then Modifiers to that cost .

It seems completely unworkable.

Here now it my departure from the black letter rules.

Instead of modifers being a multiplier, I will treat them as Adders. Every +1/4 will be a +1 Adder in cost. Same for -1/4 multipliers

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Westerlands

The Far Westerlands

Elvenholme

The Mhendarian Palatinate

Vestria

The Central Westerlands

Aarn

Keldravia

Khirkovy

Mezendria

Mircasea

Szarvasia

Tharnrek

Thurgandia

Umbr

The Eastern Westerlands

the Drakine Realms

The Tornathian League

Valicia

 

Mhorcia

Northern Mhorcia

Ingushel

The Sirenic Empire

Tavrosel

Thalera-Saar

Tyrandium

 

Southern Mhorcia

Arutha

Besruhan

Hrastrin

Nurenthia

Sedrosa

Tanirec

Velkara

 

Khoria

Vashkhor

Ashurna

Khepras

 

Vornakkia

Northern Vornakkia

Shar

Sorinsarsoun

Vfian

 

Southern Vornakkia

Devyldra

Eltirian

Halathaloom

Kurum-Sathiri

Talarshand

Zhor Cacimar

 

Thun

Aresca

 

Kumasia

Keshnan

Koren-Var

Thordar

 

Mitharia

South Mitharia

Halore

Malegyon

Nashara

Orumbar

Thon-Sa

Threyshara

Vendiya

Central Mitharia

The Baghan Plateau

Brabantia

Dragosani

Ostravia

Shularahaleen

Sitheria

Vanerof

Northern Mitharia

Azarthond

Eldrasan

Heltica

Karelila

Khrisulia

Rosskeld

Teretheim

Vorash

 

The Far North

The Gorthundan Steppes

Wilderland

Turakia

 

The Sunless Realms.

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Re: Turakian Kingdoms

 

So, you're saying you plan to write up the nations of the Turakian Age setting using the Kingdom rules from The Ultimate Base? That would be pretty awesome. :hail:

 

While I don't have a lot of familiarity with those rules, I admit to being very familiar with the setting, so if there are any details you might want input on, I'll be happy to help where I can. :)

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Re: Turakian Kingdoms

 

That is exactly the plan.

 

Then I will avail myself of your help and your knowledge to both add content and to body check errors of content.

 

Of course this raises the spectre of content and flavor. I am not autocratic and believe in as much input in any labor where HERO is concerned, I plan to explore the Ultimate Base: Kingdoms rules and try not too make everything generic.

 

Looking forward to the new year.

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